Re: Help me with a little Manamon 2 Fun

2020-09-09 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Oh, I might be thinking of Hyper Tarboo, which definitely gets Storm Rush. My bad. Yeah, Steel Horn is neat, and it's another reason why I'd love to see this thing go physical. Imagine Aquatic Blitz, Earthquake, Steel Horn, Decibel Rush, Call to Arms. Or drop one of those physical moves for Hibernate, since this one of a few manamon that can actually make use of Hibernate reasonably well.

URL: https://forum.audiogames.net/post/569174/#p569174




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Re: Help me with a little Manamon 2 Fun

2020-09-09 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I didn't see storm rush anywhere in its progression, just the others, earthquake, slam, sound wave, tidal wave, steel horn, audio blast, aqua zap and then all the calls. But meh. Pretty sure this one's going to sit in a box, good breed and all.

URL: https://forum.audiogames.net/post/569165/#p569165




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Re: Help me with a little Manamon 2 Fun

2020-09-09 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Basically, Tarboo gets decent stats (read: not great, except its HP, which is awesome), and then a bunch of fairly garbage moves except for Earthquake. Bubble Burst is weak. Audioblast is bad. Storm Rush is bad. Sound Wave is garbage. What I'd honestly like to see here is Aquatic Blitz and Decibel Rush. Make it a physical attacker. If it goes special, then Sonic Force and Drench, for sure. But I guess this is Aaron's idea of balance.Tarboo reminds me a little bit of things like Lapras, which BTW manages to have low-ish speed and middling everything else, on top of great HP, and gets good moves even in gen 1 (i.e., natural Ice Beam, plus Body Slam and Confuse Ray). If pokemon gen 1 can do it, surely Aaron could.

URL: https://forum.audiogames.net/post/569157/#p569157




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Re: Help me with a little Manamon 2 Fun

2020-09-09 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

So I used my crystal ball to see what kind of moves Tarboo gets, and it looks like some physical and some special. Do you have to split your training points between both attack stats? Do you just go with one or the other and train health? This thing just doesn't have any good moves from what I can tell. I just see a lot of health and, er, that's it. Even its defenses aren't too good. So it won't die in one hit, but does it just dink and dunk its way through fights and ultimately get killed anyway? Or does it just die because it used a move that requires you to wait a round before it does damage? I've avoided this one because it looked like it was just meant for forcing your opponent to gobble up a few more usage points on whatever moves they would use to kill this thing.

URL: https://forum.audiogames.net/post/569153/#p569153




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Re: Help me with a little Manamon 2 Fun

2020-09-08 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Frostond really doesn't have the strength to use an effective slash. It's magic attack is much higher than it's strength; if you can breed a mutmo with high magic attack, I'd say  walk with it from level   twenty or so.

URL: https://forum.audiogames.net/post/568658/#p568658




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Re: Help me with a little Manamon 2 Fun

2020-09-08 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Yup that's what I've got on it. So it's pretty much guaranteed not to die in one hit even from something that's effective. Same thing I had on Volanteral on a previous playthrough. This team is fast, but defenses are pretty much garbage. There's a couple others that could be on this team if there were more slots. Doving is pretty fast but is also really easy to kill. Then there's always Sacroloon which I think gets over 300 speed at level 100 with max training points invested in it. I think that's all of them that have 300 or more speed at level 100. Sylphantom might have over 300 if I put trains into speed. I usually train health though though as that thing's plenty fast and bulky. Also, all that health on Tarboo is nice but its move choices don't really seem all that great. I've got one bred with perfect defense and remarkable everywhere else but I don't think I'll ever use this thing. Now what... An ice team maybe? Yeah I think that's gonna be really, really mean in a lot of places. Other than choosing to carry around a Mutmo until it gets slash and whatnot, and then transforming it, is there any reason not to use Frostond? Do I even want slash on it? Doesn't it end up with way better magic attack than strength or did I just get a bad one?

URL: https://forum.audiogames.net/post/568645/#p568645




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Re: Help me with a little Manamon 2 Fun

2020-09-08 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Or just give it Ambush Guard, which pairs really well with Shields Up, and the moves Rev Up and Protect. This will basically give it a chance to get two speed boosts, which will make Stone Spin and Swift Slam insanely powerful.

URL: https://forum.audiogames.net/post/568630/#p568630




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Re: Help me with a little Manamon 2 Fun

2020-09-07 Thread AudioGames . net Forum — General Game Discussion : star fire via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Wo. These are some real speedy Manamons, all are able to go above the  speed stat  of 300. For Bulderdash, it can reach up to 401 if given a speed anklet v2.0.

URL: https://forum.audiogames.net/post/568360/#p568360




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Re: Help me with a little Manamon 2 Fun

2020-09-07 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

My speed team did eventually get kinda fun. Ninjarkon, Bulderdash, Arctana, Penguilum, Sirenea, and Bamboustica. Most of these I've used before except Ninjarkon and Bamboustica. Ninjarkon actually hits kinda hard with fury power and vengeance strike. Blind rush isn't half bad either. I took ultrascent to get around the accuracy thing. Bamboustica is ok I guess. Wish it had a better sound move though. Wild vibration got very limited use.

URL: https://forum.audiogames.net/post/568350/#p568350




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Re: Help me with a little Manamon 2 Fun

2020-09-06 Thread AudioGames . net Forum — General Game Discussion : star fire via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Walk 2 steps, increase one level, you are ready to go.

URL: https://forum.audiogames.net/post/567930/#p567930




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Re: Help me with a little Manamon 2 Fun

2020-09-06 Thread AudioGames . net Forum — General Game Discussion : windows via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

hi all. how to transform Donnammer in Javoltrik? I do not want to trade, I want to transform!

URL: https://forum.audiogames.net/post/567878/#p567878




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Re: Help me with a little Manamon 2 Fun

2020-09-06 Thread AudioGames . net Forum — General Game Discussion : star fire via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Wild Vibration is effective if we prevent confusion, which can be done by psychic charm. To prevent any damage, speed should be very  fast so that the mon strike first. In case of Bamboustika, it's defences are not that good, so I go for pure speed and magic atac.

URL: https://forum.audiogames.net/post/567591/#p567591




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Re: Help me with a little Manamon 2 Fun

2020-09-05 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Bad though it is, it's a damn sight better than sound wave. At least it can sorta do damage, erm I think. I may have used sound wave maybe once ever. As for wild vibration, I probably won't use it unless I think I can kill something quickly or will be switching soon anyway. Ninjarkon is sorta getting good I guess. I'm not using rookie moves anymore at any rate. Nothing left to do after this I think but maybe improve some of what I've got bred. Like this Ninjarkon. The one I had was remarkable strength and magic attack and less than average everything else, and I managed to upgrade that to perfect strength and magic attack with everything else remarkable. Yummy!

URL: https://forum.audiogames.net/post/567574/#p567574




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Re: Help me with a little Manamon 2 Fun

2020-09-05 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

It will eventually get Wild Vibration, which is kind of a bad sound move IMO. It needs Sonic Force or Attack Concerto or Combat Sonata or...well, hey, there's a neat idea. Why can't it have all of them?

URL: https://forum.audiogames.net/post/567557/#p567557




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Re: Help me with a little Manamon 2 Fun

2020-09-05 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

How much does focus "increase the likelihood of a critical hit?" Since Niamanja has to rely on rookie moves for as long as it does, I'd like to get those to hit a little harder, if I can... Also, of the really bad moves like rookie punch, rookie kick, black bite and poison dart that are available, which ones do I want on this thing? Herm, looks like either moves that don't do much damage, and even less when they miss, or moves that aren't very strong, and cause you problems when they miss. Also Bamboustica seems like garbage. Sound wave is trash. So far, I just see a pure plant type with an extra sound type that was added in to make it weak to more things. It's double resist to sound though so I guess there's that. Wait, is double resistance a thing? So, really fast, and really easily to kill. Sound right? Think I've finally made it down to the bottom of the barrel of things I haven't tried.

URL: https://forum.audiogames.net/post/567500/#p567500




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Re: Help me with a little Manamon 2 Fun

2020-09-04 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

The adrenaline moves are a poor man's bellydrum. It's cool that there's a special-type one now, but the fact that stat boosts are smaller in manamon than pokemon, and the fact that you're on such a small timer is just straight-up busted.

URL: https://forum.audiogames.net/post/567252/#p567252




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Re: Help me with a little Manamon 2 Fun

2020-09-04 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I doubt anyone does, to be honest. Unless Angillish gets it with its double healing, which would be hilarious but I'm pretty sure it doesn't.

URL: https://forum.audiogames.net/post/567169/#p567169




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Re: Help me with a little Manamon 2 Fun

2020-09-04 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I'll say it has 3 decent moves, but yea. petal storm, wild bibration and stingray. it also has sonic screech and divine barrier; it could be better with sonic force, but it is not bad at all. You can aboid wild bibration's confusion equipping a Vapor Garment, and it also learns miracle adrenaline, if you like that thing.

URL: https://forum.audiogames.net/post/567160/#p567160




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Re: Help me with a little Manamon 2 Fun

2020-09-04 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I'll say it have 3 decent moves, but yea. petal storm, wild bibration and stingray. it also has sonic screech and divine barrier; it could be better with sonic force, but it is not bad at all. You can aboid wild bibration's confusion equipping a Vapor Garment, and it also learns miracle adrenaline, if you like that thing.

URL: https://forum.audiogames.net/post/567160/#p567160




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Re: Help me with a little Manamon 2 Fun

2020-09-04 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I'll say it have 3 decent moves, but yea. petal storm, wild bibration and stingray. it also has sonic screech and divine barrier; it could be better with sonic force, but it is not bad at all

URL: https://forum.audiogames.net/post/567160/#p567160




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Re: Help me with a little Manamon 2 Fun

2020-09-04 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Doesn't Bamboustica pretty much only have two decent moves, one of which locks you into it for several rounds before confusing you?

URL: https://forum.audiogames.net/post/567138/#p567138




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Re: Help me with a little Manamon 2 Fun

2020-09-04 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

nope, bamboustica is faster. just by a little, 5 or 6 points, but faster than sirenea for sure. I have a level 100 sirenea with perfect speed and a level 100 bamboustica with near perfect speed. Sirenea has 305 speed, bamboustica 311.Arctana is way much faster than submeno, with perfect or near perfect (not sure in this moment) mine has 325 speed, and my submeno with near perfect has 283, but yea, submeno's coverage is better.

URL: https://forum.audiogames.net/post/567126/#p567126




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Re: Help me with a little Manamon 2 Fun

2020-09-04 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

nope, bamboustica is faster. just by a little, 5 or 6 points, but faster than sirenea for sure. I have a level 100 sirenea with perfect speed and a level 100 bamboustica with near perfect speed. Sirenea has 305 speed, bamboustica 311.Arctana is way much faster than submeno, with perfect or near perfect (not sure in this moment) mine has 325 speed, and my submeno with near perfect has 283

URL: https://forum.audiogames.net/post/567126/#p567126




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Re: Help me with a little Manamon 2 Fun

2020-09-04 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Sirenea is faster than Bamboustica, as far as I remember. Perhaps not by very much though, since Bamboustica is definitely pretty fast.Also, Arctana is considerably faster than Submenno. Submenno does have better coverage though, since it gets Chomp, Dragon Fang, Powerfang, Crystal Slash and Aquatic Blitz running off a pretty good attack stat. Arctana eventually will end up with Flood and Freeze Ray, which are definite improvements over Storm Rush (which is god-awful) and Ice Tempest (which is decent, but pretty inaccurate for my taste).

URL: https://forum.audiogames.net/post/567119/#p567119




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Re: Help me with a little Manamon 2 Fun

2020-09-04 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Submenno is also very fast, and probably has better coverage than Arctana. Admittedly, I don't know all of what Arctana gets, but Submenno is good.

URL: https://forum.audiogames.net/post/567118/#p567118




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Re: Help me with a little Manamon 2 Fun

2020-09-03 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

bamboustica is prety fast, it is slightly faster than penguilum, sacroloon and sirenea in comparison, the fastest starter so far.

URL: https://forum.audiogames.net/post/566970/#p566970




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Re: Help me with a little Manamon 2 Fun

2020-09-03 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

This topic is basically dead, I guess, but there are about as many Manamon threads as there are questions, and this is the thread where this sort of thing was being discussed. Has anyone else done any of those same type runs? I was thinking about using the ice team that was mentioned, but I think an all ice team would make quite a few parts of the game quite mean. Plus none of those ice types is all that bulky. Nor do they have a lot of defense. I was also thinking about a superfast team. Something like Arctana, Penguilum, Sirenea, Bulderdash, Sacroloon, and Ninjarkon. That's a lot of overlapping coverage though, and not a lot of defense there either. What kind of speed does the plant starter have? I have yet to level one up to check. Is there anything else I should have on that team instead? I think that's about all the really fast types. There's colovaird I guess but meh, supersquishy air type. Also curious, other than fury power, vengeance strike and hone blade, what other moves did you put on Ninjarkon? Ultrascent and blind rush and just make it all physical attacks? If I put special attacks on it I would probably be tempted to split trains between strength and magic attack, and then it's not as fast as it should be.

URL: https://forum.audiogames.net/post/566966/#p566966




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Re: Help me with a little Manamon 2 Fun

2020-08-16 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Ultimately the save file has to be named data.dat in order for it to load, but there's nothing stopping you from renaming it to something else and then renaming it back when you want to play it.I wonder how effective it would be to have Sylphantom or something with the anxious ability and a kumori cloak and parafuse. That seems like quite a little bit for a mon to have to get past in order to hit you.

URL: https://forum.audiogames.net/post/561906/#p561906




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Re: Help me with a little Manamon 2 Fun

2020-08-15 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

No, the save has to be named data.dat. Or otherwise it won't work.

URL: https://forum.audiogames.net/post/561845/#p561845




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Re: Help me with a little Manamon 2 Fun

2020-08-15 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

So I have a question. If I save multiple data files and give them different names for identification purposes, can I load those data files into the game, or will the renamed files not load? I wish this game allowed  for multiple save slots, but it's hardly the only game that doesn't so can't complain too loudly.

URL: https://forum.audiogames.net/post/561799/#p561799




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Re: Help me with a little Manamon 2 Fun

2020-08-13 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Gargarram does get wraith's curse, yes.

URL: https://forum.audiogames.net/post/560999/#p560999




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Re: Help me with a little Manamon 2 Fun

2020-08-11 Thread AudioGames . net Forum — General Game Discussion : Wilson via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Its spunginate. It is the transformation of the manamon eksponge

URL: https://forum.audiogames.net/post/560603/#p560603




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Re: Help me with a little Manamon 2 Fun

2020-08-11 Thread AudioGames . net Forum — General Game Discussion : Dungeon Diver via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Does anyone know the manamon that is between waspunch and Dalazard?

URL: https://forum.audiogames.net/post/560600/#p560600




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Re: Help me with a little Manamon 2 Fun

2020-08-11 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I'm pretty sure that Gargaram gets Wraith's Curse eventually, though I might be wrong about that.

URL: https://forum.audiogames.net/post/560546/#p560546




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Re: Help me with a little Manamon 2 Fun

2020-08-11 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Are Ureinaman and Snowmonno the only ghosts that get wraith's curse or am I just dumb and overlooked it somehow? This is kind of a nice nuke to have. I wonder if there are any other ghosts that have this move that don't die so easily. Still not quite sure what I think of Banshreek yet. So far it's just kinda meh. Sanctosole is also kinda bleh before it gets righteous rend. Paralyze and horrify seem like they'd be a pretty neat combo along with confuse, but not so much on bosses. So far, they're either immune to one or the other, or both, which kind of mutes it a bit. So far though, it's just, er, meh.

URL: https://forum.audiogames.net/post/560545/#p560545




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Re: Help me with a little Manamon 2 Fun

2020-08-11 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

You should be able to just move it back out of the corner. For instance, if it's stuck in the bottom right, click on it, make sure it's humming, then go hit the magnet/switch thing which would move it upward or to the left. That ought to work.

URL: https://forum.audiogames.net/post/560537/#p560537




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Re: Help me with a little Manamon 2 Fun

2020-08-11 Thread AudioGames . net Forum — General Game Discussion : Dungeon Diver via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Quick question. I accidentally got one of the F boulders in Fateful underground stuck in a corner. Is there any way to reset the room? I know that the search feature says not, but was wondering if it has been changed since that post was back in November or whatever.

URL: https://forum.audiogames.net/post/560503/#p560503




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Re: Help me with a little Manamon 2 Fun

2020-08-10 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I do disagree just at one point. it has a great magic attack, 346 being near perfect at level 100; comparable to ureinaman or urcinerator, for example. it has terrible defenses, hig strenght for using it's great bite and tail smac attacks,  of course.279 speed, also near perfect; just average, and torch, firestorm, supersparc, electric fire and ash rain as moveset, atleast mine.It may have sparking heart or burning heart as abilities.

URL: https://forum.audiogames.net/post/560288/#p560288




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Re: Help me with a little Manamon 2 Fun

2020-08-10 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Electric fire is pretty much what you'd probably figure it would be. It's an attack move with 70 something power I think, and has a chance to scorch and paralyze.

URL: https://forum.audiogames.net/post/560261/#p560261




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Re: Help me with a little Manamon 2 Fun

2020-08-10 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

What the hell is electric fire?Honestly, Storm Jimitron is a bust. It gains a stone, water and second earth weakness to go along with its pre-existing earth and magic weaknesses. It was frail as Jimitron, plenty of HP but not really much else going on except decent (but not great) speed and good (but not great) special attack, which it couldn't raise and had to rely upon.Flame type doesn't help it hurt magic types (it's better off still using electric moves). Flame does help it against certain matchups, so electric-flame is not a terrible attacking combination. But when you also just bring in new weaknesses, I'm just not overwhelmed from what I've seen of this guy.

URL: https://forum.audiogames.net/post/560258/#p560258




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Re: Help me with a little Manamon 2 Fun

2020-08-10 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Oh I didn't even look at Ghost Leonatar's moveset. That's gross about earthquake though. Any thoughts on storm Jimitron? It's another one that doesn't seem to have a lot of posts about it here. I guess it's supposed to be Jimitron but slower, and gets torch at level 37 or so to go along with superspark. It also gets firestorm and electric fire at some point. It also gets sharpen though to boost up, er, bite? I think that's quite literally the only physical attack this thing gets.

URL: https://forum.audiogames.net/post/560193/#p560193




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Re: Help me with a little Manamon 2 Fun

2020-08-10 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Ghost Leonatar is definitely not worth it, no. I'd agree there. It also gets Earthquake way, way later than Leonatar used to, so it's not only more frail, but also harder to use with STAB because it's just not got all the moves it needs. I mean cool, no more fighting weakness, but now you pick up a weakness to ghost, shadow and undead for your trouble...no thanks.Banshreek isn't amazing, but it actually served me pretty well, because Hone Mind is a great way to set up to nuke. With that said, more manamon need moves like this, and if that happens without also broadening move pools in general, Banshreek will lose its niche. So many things to consider when creating a meta, and Aaron Baker touched...maybe twelve percent of them? Fifteen if I'm feeling generous. Which is better than the four percent or so he hit on in manamon 1, though, so that's a 300-400% improvement.

URL: https://forum.audiogames.net/post/560185/#p560185




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Re: Help me with a little Manamon 2 Fun

2020-08-10 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

So my all ghost team was pretty fun. Snowmonno and Ureinaman are nice nukes. Wraith's curse hurts like hell and I put it on both of them. Sylphantom and Pandourbit are kinda tough to take down unless they're getting hit with effective damage. Lantlare has always been a favorite of mine, and Ghoperto with fly is quite strong. I've never tried Sanctosole, and after damn near 2 hours got one with a decent breed. Banshreek looks like it's just going to die all the time being double weak to ghost and undead. Never tried Marlaunt either but it looks like it would end up to be pretty boring. Mortrex was a Manamon 1 staple, and Gargaram is easy to kill. Technically I haven't tried ghost Leonatar either but it sounds like it's exactly the same as Leonatar seasoned with a little bit of ghost, and even more fragile, so meh.

URL: https://forum.audiogames.net/post/560144/#p560144




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Re: Help me with a little Manamon 2 Fun

2020-08-10 Thread AudioGames . net Forum — General Game Discussion : mara via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Thanks for this info. I will be needing it for the purpose of creating the leepedia.

URL: https://forum.audiogames.net/post/560109/#p560109




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

It can be both phisical or special. It has desicate beam, attack concerto, wild bibration and psichedelic spell by the special side, and  clobber and dead trash by phisical.Special is better or even mixed I guess, both stats are almost the same, it has good magical defense, is slow (not as slow as pandourbit or boulanteral, but slow), has good healt and regular phisical defense.It may have 2 abilities, benediction or soul join; benediction raises a stage in strenght if it defeats an enemy and soul join heals it a bit if it defeats an enemy.

URL: https://forum.audiogames.net/post/560006/#p560006




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

It can be both phisical or special. It has desicate beam, attack concerto and psichedelic spell by the special side, and  blobber and dead trash by phisical.Special is better or even mixed I guess, both stats are almost the same, it has good magical defense, is slow (not as slow as pandourbit or boulanteral, but slow), has good healt and regular phisical defense.

URL: https://forum.audiogames.net/post/560006/#p560006




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Can confirm that it gets wild vibration. Actually, for all of itts special moves it's set up more like a physical attacker, with strength  higher than it's special attack. Perhaps it's just the one I have. Fairly average stats though.

URL: https://forum.audiogames.net/post/559972/#p559972




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Undead-sound kind of gives it no resistances except, like, poison, sound and shadow, I think. It's neutral to everything else, and while its stats aren't too bad, it's not going to crush anything either. Does get Oblivion Dance though, as well as Clobber for physical attacks. I believe it can also get Wild Vibration but don't quote me; not that this move is great, but still.

URL: https://forum.audiogames.net/post/559940/#p559940




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Skeletone is a little on the slow side. it hits mostly with special attacks I believe. There's also death thrash which sounds more physical, but I'm not certain at the moment. Defences are ok but not great, and a double weakness to ghost is kind of ouch. At least there's equipment that gets rid of ghost damage entirely.

URL: https://forum.audiogames.net/post/559904/#p559904




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Sorry for double posting, but has anyone played with skeletone/ I'm levelling up one now, and it looks like a pretty good undead type; it gets more moves at Jagzeom, at any rate. Trying to figure out how to construct a training plan for it--don't want to allocate those until I have a good idea of what it's good at.

URL: https://forum.audiogames.net/post/559889/#p559889




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Record  sounds like a fun ability to play with ... if it weren't so freaking expensive, and that only one Manamon gets it. How difficult would it be to code in a piece of equipment that would allow a 'mon to use this ability to learn moves it wouldn't otherwise get? Imagine the martial eagle with honed blades plus aerial caper. Speaking of honed blade, why do so many standard types not get this? For creatures who rely on physical attacks to do damage you'd think honed blades would come standard at least at higher levels.

URL: https://forum.audiogames.net/post/559888/#p559888




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I tried to fit confuse in, but I figure I've got other things that have it in one form or another. None have horrify though, and hone mind is probably a superimportant thing to have. And, record or no record, this thing's a one trick pony for damage at lower levels anyway. I don't remember when astral buster comes but it's not before 25 for sure. I should probably put shadow sphere and astral buster on this thing though eventually otherwise it's gonna be a pretty boring mon to play.

URL: https://forum.audiogames.net/post/559867/#p559867




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

The item finder is obtained by using the search feature. Seriously. Good grief.Banshreek's moveset for me was Hone Mind, Shadow Sphere, Sonic Force, Subliminal Radio Wave and Astral Buster (because hey, physical ghost STAB is better than nothing at all). But early on, Glare+Subliminal Radio Wave+Horrify is an absolutely cheesy combo

URL: https://forum.audiogames.net/post/559855/#p559855




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : unisabbas via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

hi all guys i can't find the item Detector: can some one tell me where i can find it i think i should talk to one in the city but i don't know where i can find himbest regards

URL: https://forum.audiogames.net/post/559782/#p559782




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I fail. I just completely overlooked Banshreek being double weak to ghost and undead. Even with a holy robe I don't see this thing getting much use on a team of ghosts. Mine is very much a one trick pony with attack concerto and sonic force. Lol. Then I have hone mind, glare and horrify. Decent breed though, I guess. This and Cloritus got exactly the same thing with well developed defense and remarkable everything else.

URL: https://forum.audiogames.net/post/559777/#p559777




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

No, Molandon isn't very good. I don't recommend using it. Most of its moves are just straight-up bad. One nice ability in Regroup, though.

URL: https://forum.audiogames.net/post/559764/#p559764




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Re: Help me with a little Manamon 2 Fun

2020-08-09 Thread AudioGames . net Forum — General Game Discussion : mara via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Yeah, but it's weak to special attacks in general.If it's special defence is not good according to the stat checker, it's a glass cannon when it comes to special attacks.

URL: https://forum.audiogames.net/post/559744/#p559744




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Re: Help me with a little Manamon 2 Fun

2020-08-08 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Molandon, among others, also gets Geocombat, so don't forget that.

URL: https://forum.audiogames.net/post/559671/#p559671




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Re: Help me with a little Manamon 2 Fun

2020-08-08 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

hmm. I think there is a stone guard? not sure exacly what it does, but I kind of remember seeing it.Hathorilian is a beast, expecially in multi matches, but it is easy to break down with ice, it is not so fast and most ice types outspeed it, excluding maustodon. I guess thats why ultra snow shield exist.I havent tryed most of the stone miticals, but I agree that boulanteral is better than draaggard, atleast for me; AKA rock abalanche.Fun fact; Mightauras has the stone fighting mitical move,  boulanteralhas the dragon stone, and  hathorilian the air stone.

URL: https://forum.audiogames.net/post/559657/#p559657




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Re: Help me with a little Manamon 2 Fun

2020-08-08 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

In an ideal world Aaron Baker would  design a  piece of equipment that would make Manamon with a stone weakness immune to stone attacks; he did it with the fairy and nature suits and the dragon guard. Thisn isn't an ideal world though, so that's just a fanciful dream.

URL: https://forum.audiogames.net/post/559655/#p559655




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Re: Help me with a little Manamon 2 Fun

2020-08-08 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Yeah...so like a Simulon using Rock Barrage would probably kill it in 1-2 stones. Which is pretty bad, because Simulon isn't utterly awful but it's...kind of not very good either.

URL: https://forum.audiogames.net/post/559616/#p559616




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Re: Help me with a little Manamon 2 Fun

2020-08-08 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

@Jayde:  Haven't come up against it's stone weakness yet ... one disadvantage of getting it so late is that the only way to see what will wreck something postgame is in online battles. Nothing in Master's Heights an take it down, and  the only stadium I know of that brings in some stone mons is the dragon stadium.  But its typing would make it triply weak to stone, rather than the double weakness of most other mons who are weak to it.

URL: https://forum.audiogames.net/post/559599/#p559599




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Re: Help me with a little Manamon 2 Fun

2020-08-08 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Uh, Peggisen is insanely weak to stone, and to my knowledge does not get any moves that wreck stone types. Given that there are now better stone moves like Boulder Bash and Assault Gem, poor Peggisen is dead meat.Nah, I'd say the best manamon 1 mythical is probably Irroadium. Weak to fighting, dragon, ice, poison and undead, I think. It's immune to magic now, instead of being horribly weak to it. Irroadium is fast and hits like a truck.

URL: https://forum.audiogames.net/post/559595/#p559595




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Re: Help me with a little Manamon 2 Fun

2020-08-08 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

This all ghost team was pretty fun overall. Well, Frozen Hinterland wasn't much fun with 4 out of my 6 being weak to ice, but yeah. The boss was a joke. Ripped into it with wraith's curse until Snowmonno and Ureinaman died, then cycled in the rest as needed. Last resort protocol just died. I never even saw the bomb box. And, well, let's be honest here, having a bunch of chrono cores and angel pendants and soul sabers helped quite a bit. Some will call this cheating. It probably is, but it just requires a lot of trading. Some stuff is coming up though that's probably going to make me look like a ninny.

URL: https://forum.audiogames.net/post/559554/#p559554




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Re: Help me with a little Manamon 2 Fun

2020-08-08 Thread AudioGames . net Forum — General Game Discussion : mara via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

This trick allows you to get all Tangerian starters in manamon2 without trading.First, start a new manamon1 game.When you need to choose a starter, save the game and copy the save file somewhere else.Now, pick a starter, save the game and import it to Kiarre.Put back the older manamon1 save file and overwrite it.Choose a starter you didn't choose yet.Again save and import.Now, you should know what to do next.

URL: https://forum.audiogames.net/post/559508/#p559508




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Re: Help me with a little Manamon 2 Fun

2020-08-08 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

So, some observations.Peggisen is arguably  the best of the mythicals in both games. It's quadruple typing means that what few weakneses it has don't hamper it in any way. Manamon 2 mythics probably outshine all others in Manamon 1 because of dual typing and the fact that stone resists quite a lot of things, but many non-mythicals have dual typing, and the Volanteral is arguably better than it's mythical counterpart. Seriously, it's a wrecking ball.Irond seems a pretty good steel type, and it's faster than most. I haven't used it yet but it looks pretty dangerous.

URL: https://forum.audiogames.net/post/559389/#p559389




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Re: Help me with a little Manamon 2 Fun

2020-08-08 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Just send you a message on skype.

URL: https://forum.audiogames.net/post/559348/#p559348




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Re: Help me with a little Manamon 2 Fun

2020-08-08 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

@Socheat Thanks. As for thos 'mons that evolve via trade, slight spoilers. Two of the new poison types reach their final forms this way. I'm on eastern standard time roughly so 9 eastern standard time is good.  My skype: tayobethel

URL: https://forum.audiogames.net/post/559343/#p559343




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Re: Help me with a little Manamon 2 Fun

2020-08-08 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

@Tayo.bethel, sorry for late response I've been busy quite a bit. I've changed my mind now. I don't want to complete my manapedia just yet, because I'm not really quite sure which mons are needed to trade in order for it to transform. But of course, I can still trade the last mythical in manamon 1 if you still want it. Just let me know when you're available. If you have skype, that's also great too.

URL: https://forum.audiogames.net/post/559340/#p559340




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Re: Help me with a little Manamon 2 Fun

2020-08-07 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Oh, oops, I might be misremembering Aura Master. I knew it was a magic move. But yeah, Psychedelic Spell isn't great on it. I think it gets Earthquake at like level 53 or something silly.Yeah. The fact that I beat the game with shit like Myaneko and Viralite should tell you that it's possible to play offline and do damn near anything. Pokémon does this too. If you're careful enough, you can beat the game with damn near anything. But pokemon thrives because it has a great online meta, which has gotten progressively more complex with every generation. But the reason I've harped on as I have is because I was part of pokemon's second-generation meta, was very active in it, and manamon simply doesn't even come close. I'll give you an example of the sort of team that was prevalent in the GSC metagame, just so you can see the diversity, the strategies and the sorts of win conditions possible.Cloyster with Miracle Berry: Spikes, Surf, Ice Beam, ExplosionMisdreavus with Paralysis Cure Berry: Mean Look, Perish Song, Protect, Pain SplitSnorlax with Leftovers: Curse, Body Slam, Rest, EarthquakeSkarmory with Scope Lens: Drill Peck, Hidden Power Ground, Whirlwind, RestBlissey with Leftovers: Heal Bell, Thunder Wave, Soft-Boiled, Ice BeamRaikou with Leftovers: Thunderbolt, Hidden Power Ice, Rest, Sleep TalkNow, some explanations:Spikes are permanent, unless removed by Rapid Spin (see below). Spikes do chip damage every time a pokemon enters the field, as long as that pokemon is not a flying type.Explosion sacrifices the pokemon who uses it, but it has an incredible base 200 power; it's a normal move, so it fails on ghosts.Surf and Ice Beam are just 95-power special-type STAB.Cloyster has very, very high physical defense, average speed and special attack, bad HP and awful special defense. It's a water-ice type.Mean Look stops a pokemon from getting away.Perish Song will make both pokemon faint in three turns unless they switch.Protect makes you invulnerable for one turn, but gets less likely to work every time you use it in succession.Pain Split takes your opponent's HP, your HP, adde them together, splits the number in half and divides it equally (so it's a great way to steal a bunch of HP if you're weak and your foe is nearly at full HP).Misdreavus's attacking stats aren't great, but its speed is decent. It's also a pure ghost type. The move Rapid Spin, which is fairly rare in itself in GSC, is a normal move, so Misdreavus can be used as a "spinblocker". Switch it in when you see your opponent's probable spinner; Rapid Spin comes out, Misdreavus takes no damage, your spikes stay put.Curse lowers speed by a stage, raises attack and defense by a stage each.Body Slam is an 85-power physical normal move with a 30% chance to cause paralysis, which in pokemon also means that the paralyzed mon's speed is cut to 1/4 of normal; they almost always go last in a turn.Rest restores full HP, whereafter the pokemon spends two full turns asleep, then wakes up on turn 3 and can attack.Earthquake is a 100-power physical ground move.Snorlax has a ton of HP, great attack and special defense, average or slightly low physical defense, and absolutely awful speed. Curselax FTW! It's a pure normal type, by the way.Drill Peck is an 80-power physical flying move.Whirlwind goes last on a turn, but forces your opponent to switch out to another random member of their team (yes, this will proc spikes damage).Hidden Power is a move based on individual values (don't ask, it's complicated). Essentially for the Skarmory in my example, this will be a 70-power ground move.Skarmory has average attack and speed, decent HP, and great defense. Its special defense is only average. It's a steel-flying type.Heal Bell removes all status effects (poison, sleep, paralysis) from your entire team, including the user.Soft-Boiled heals half the user's HP.Thunder Wave induces paralysis and is 100% accurate; it doesn't work on ground types.Ice Beam I've already discussed.Blissey has ungodly HP and great special defense, making it the premier special wall in GSC. Its speed and special attack are decent, but nothing amazing. Its attack and defense are awful though.Thunderbolt is a 95-power electric move.Hidden Power Grass is a 70-power special-type grass move.Sleep Talk only works while you're asleep, but it lets you use one of your other moves at random, including Rest if you happen to have it.Raikou is one of the pseudolegendaries in this game, having a base stat total of 600. It was not banned in GSC play because, while it's good, it's not broken as are things like Mewtwo or Ho-Oh and Lugia, all of whom have base stat totals around the 670 range.Scope Lens raises critical hit chance.Miracle Berry will heal any major status condition, but is then used up. Paralysis-cure berry does the same, but obviously only for paralysis.Leftovers heal 1/16 of your max HP every round.So let's break this down:Cloyster's fir

Re: Help me with a little Manamon 2 Fun

2020-08-07 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Oh, oops, I might be misremembering Aura Master. I knew it was a magic move. But yeah, Psychedelic Spell isn't great on it. I think it gets Earthquake at like level 53 or something silly.Yeah. The fact that I beat the game with shit like Myaneko and Viralite should tell you that it's possible to play offline and do damn near anything. Pokémon does this too. If you're careful enough, you can beat the game with damn near anything. But pokemon thrives because it has a great online meta, which has gotten progressively more complex with every generation. But the reason I've harped on as I have is because I was part of pokemon's second-generation meta, was very active in it, and manamon simply doesn't even come close. I'll give you an example of the sort of team that was prevalent in the GSC metagame, just so you can see the diversity, the strategies and the sorts of win conditions possible.Cloyster with Miracle Berry: Spikes, Surf, Ice Beam, ExplosionMisdreavus with Paralysis Cure Berry: Mean Look, Perish Song, Protect, Pain SplitSnorlax with Leftovers: Curse, Body Slam, Rest, EarthquakeSkarmory with Scope Lens: Drill Peck, Hidden Power Ground, Whirlwind, RestBlissey with Leftovers: Heal Bell, Thunder Wave, Soft-Boiled, Ice BeamRaikou with Leftovers: Thunderbolt, Hidden Power Ice, Rest, Sleep TalkNow, some explanations:Spikes are permanent, unless removed by Rapid Spin (see below). Spikes do chip damage every time a pokemon enters the field, as long as that pokemon is not a flying type.Explosion sacrifices the pokemon who uses it, but it has an incredible base 200 power; it's a normal move, so it fails on ghosts.Surf and Ice Beam are just 95-power special-type STAB.Cloyster has very, very high physical defense, average speed and special attack, bad HP and awful special defense. It's a water-ice type.Mean Look stops a pokemon from getting away.Perish Song will make both pokemon faint in three turns unless they switch.Protect makes you invulnerable for one turn, but gets less likely to work every time you use it in succession.Pain Split takes your opponent's HP, your HP, adde them together, splits the number in half and divides it equally (so it's a great way to steal a bunch of HP if you're weak and your foe is nearly at full HP).Misdreavus's attacking stats aren't great, but its speed is decent. It's also a pure ghost type. The move Rapid Spin, which is fairly rare in itself in GSC, is a normal move, so Misdreavus can be used as a "spinblocker". Switch it in when you see your opponent's probable spinner; Rapid Spin comes out, Misdreavus takes no damage, your spikes stay put.Curse lowers speed by a stage, raises attack and defense by a stage each.Body Slam is an 85-power physical normal move with a 30% chance to cause paralysis, which in pokemon also means that the paralyzed mon's speed is cut to 1/4 of normal; they almost always go last in a turn.Rest restores full HP, whereafter the pokemon spends two full turns asleep, then wakes up on turn 3 and can attack.Earthquake is a 100-power physical ground move.Snorlax has a ton of HP, great attack and special defense, average or slightly low physical defense, and absolutely awful speed. Curselax FTW! It's a pure normal type, by the way.Drill Peck is an 80-power physical flying move.Whirlwind goes last on a turn, but forces your opponent to switch out to another random member of their team (yes, this will proc spikes damage).Hidden Power is a move based on individual values (don't ask, it's complicated). Essentially for the Skarmory in my example, this will be a 70-power ground move.Skarmory has average attack and speed, decent HP, and great defense. Its special defense is only average. It's a steel-flying type.Heal Bell removes all status effects (poison, sleep, paralysis) from your entire team, including the user.Soft-Boiled heals half the user's HP.Thunder Wave induces paralysis and is 100% accurate; it doesn't work on ground types.Ice Beam I've already discussed.Blissey has ungodly HP and great special defense, making it the premier special wall in GSC. Its speed and special attack are decent, but nothing amazing. Its attack and defense are awful though.Thunderbolt is a 95-power electric move.Hidden Power Grass is a 70-power special-type grass move.Sleep Talk only works while you're asleep, but it lets you use one of your other moves at random, including Rest if you happen to have it.Raikou is one of the pseudolegendaries in this game, having a base stat total of 600. It was not banned in GSC play because, while it's good, it's not broken as are things like Mewtwo or Ho-Oh and Lugia, all of whom have base stat totals around the 670 range.Scope Lens raises critical hit chance.Miracle Berry will heal any major status condition, but is then used up. Paralysis-cure berry does the same, but obviously only for paralysis.Leftovers heal 1/16 of your max HP every round.So let's break this down:Cloyster's fir

Re: Help me with a little Manamon 2 Fun

2020-08-07 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

@Socheat Sure I can help with that. THat's not a problem. Just let me know when you're available.

URL: https://forum.audiogames.net/post/559132/#p559132




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Re: Help me with a little Manamon 2 Fun

2020-08-07 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

When does Pandourbit get earthquake? And aura master? Mine just tried to learn psychedelic spell, which I passed on.

URL: https://forum.audiogames.net/post/559082/#p559082




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Re: Help me with a little Manamon 2 Fun

2020-08-07 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

@tayo.bethel, I can trade you the last mythical from Manamon 1, but could you help to trade some the Manamon that needs trading to transform, plus the two starters manamon in manamon 2? I had the grass type already.

URL: https://forum.audiogames.net/post/559067/#p559067




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Re: Help me with a little Manamon 2 Fun

2020-08-07 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Well, it locks you in, so you can't switch for example.I'm not sure. I have both Marlaunt and jagzeom on my playthrough. Jagzeom really doesn't appear to hit all that hard until level 47 when it gets dececate beam, and training him up before that point is annoying because he keeps getting progressively stronger undead moves, but they keep switching back and forth from being physical to special.Marlaunt is good at what it does, AKA being fast and hitting physically with ghost damage. Element assault is sweet, and spirit force does the job just fine for things with only one type. Frenzied rage is fun backup I guess, though it doesn't hit anything super-effectively. Here's the thing though. Those kinds of manamon are good for offline play. In fact, pretty much everything is now. I think you'd be hard-pressed to find a team that can't finish the storyline. Perhaps it could have fun in online battles with restrain, but... meh. It would probably just die afterward.Thing is, manamon without much move coverage are still able to complete the game just fine, and the game appears to be mostly designed around that. Sure, having to train both your attack stats is inconvenient and feels wasted, but that doesn't bust the mon in question for the offline mode.I really hope a future third generation will address the seeming lack of online diversity. 4 of my mons on this team are mono, and I'm confident they would get smashed. That's something I do want to try at some point though.

URL: https://forum.audiogames.net/post/559063/#p559063




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Re: Help me with a little Manamon 2 Fun

2020-08-07 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Well, it locks you in, so you can't switch for example.I'm not sure. I have both Marlaunt and jagzeom on my playthrough. Jagzeom really doesn't appear to hit all that hard until level 47 when it gets dececate beam, and training him up before that point is annoying because he keeps getting progressively stronger undead moves, but they keep switching back and forth from being physical to special.Marlaunt is good at what it does, AKA being fast and hitting physically with ghost damage. Element assault is sweet, and spirit force does the job just fine for things with only one type. Frenzied rage is fun backup I guess, though it doesn't hit anything super-effectively. Here's the thing though. Those kinds of manamon are good for offline play. In fact, pretty much everything is now. I think you'd be hard-pressed to find a team that can't finish the storyline. Perhaps it could have fun in online battles with restrain, but... meh. It would probably just die afterward.

URL: https://forum.audiogames.net/post/559063/#p559063




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

there is one, looking at the description.  the angel automaton rematch finally, and boy, was it a push-over. Just spammed Roar and Manatize and recked it in like 2 turns after I buffed. Gives great EXP too.Also, does Nature Dance have any sort of draw-back? It doesn't appear

URL: https://forum.audiogames.net/post/559051/#p559051




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Found the angel automaton rematch finally, and boy, was it a push-over. Just spammed Roar and Manatize and recked it in like 2 turns after I buffed. Gives great EXP too.

URL: https://forum.audiogames.net/post/559051/#p559051




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Pegastorm is neat; it just needs better defenses to shore up its unfortunate typing. Plus, creating a training plan for it is ... well, better off distributing evenly or specialzing in attack, special attack and speed.Decided to level the electric and fire mythicals from Manamon 1. On both of them, strong moves come very late; flame blizzard at level sixty and sparking tail at level 70. Would love to get my hands on the last  manamon 1 mythical though.

URL: https://forum.audiogames.net/post/559045/#p559045




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

YEAH, Jagzeom's speed is average. Some thoughts about my other team: I honestly really like Golobath better than Fauntozaur from the first game. It does its job well, with high magic attack and servicable speed and magic defence. I agree with what other people have said about Shadina in the past. I think it has potential to be good: it should just get either a new 60-ish power Fear Feed equivalent, or something more powerful than Night Stick (off of shadow)  that isn't special based. Or Hone Blades. I wish I could love Treezon, I really do. It has great moves, like Sludge Hammer and Nature Smash, along with Acid Branch for dual STAB along with status inflicting moves. He just dies to everything though, because his defenses and speed stink. Thankfully, he's pretty bulky in the HP department. Maybe I'm just not playing him correctly, but in the current meta-game, if something outspeeds it and becomes super-effective against more (not even), you can't even get statuses off. Statuses help more in online battles, I would think, as they never quite get the job doneegular tamer fights.Turrubble's defense is a god among rocks, but his strength really could just a bit higher. Out of everyone on my team, it probably has the lowest damage output. Even with the high defense, something like Mondevol can probably do much more respectable damage as well.I love Pegastorm, even though it's not as good as it could be. Its speed is amazing (I trained it in that, as that's what it seems to excel at), and it has really good HP for some reason, along with respectable attack and magic attack. Getting moves like Rev Up almost guarantees something will happen if you keep it in, although magic utterly recks it.

URL: https://forum.audiogames.net/post/559042/#p559042




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Have to agree with the assessment of Jagzeom's speed; if it can hit something it hits hard but most things that are faster than Jagzeom also hit  this undead jaguar pretty hard.

URL: https://forum.audiogames.net/post/559040/#p559040




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

That's another mon I have to take for a fresh spin. If it has good enough speed, it might be sort of a mixed sweeper with Oblivion Dance, sort of like Sanctosole but slightly better. But I don't remember it being particularly quick (like, not really slow, just mid-tier speed), and that gets it shot down by a bunch of stuff.Pandourbit is actually pretty tanky, and always has been, though it got a little better in manamon 2. Pandourbit's generally a winner with Earthquake, Spirit Force, Aura Master and whatever else you want to put on it. Assault Gem on this thing would be lovely, but even Stone Pyramid would be okay I guess. Lots of weaknesses, but it doesn't just fall over and die, either.

URL: https://forum.audiogames.net/post/559036/#p559036




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Haven't used many of these mons that you're all talking about, but I really am a big fan of Jagzeom. It hits hard both physically and specially, although all of its other stats are kinda middling. It also has super nice type coverage, covering ghost, undead, and shadow. Oblivion Dance is also an amazing move.

URL: https://forum.audiogames.net/post/559032/#p559032




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I can't see myself using any overdrive move, and unless it's Artisoul with a move that raises accuracy to the max or prevents missing, I never take soul ripper. I'm using a team of ghosts that's pretty much what you had but I used Ureinaman instead of Banshreek, and I have a Pandourbit as a sixth member. I don't remember Pandourbit having as much defense as this one has. At level 44 it has 106 defense and 104 magic defense. I'm sure it's not gonna matter much when I get to the part of the game where damn near everything you fight can just about ohko through screens and resists and the like. That's when an all ghost team is gonna look pretty bad.

URL: https://forum.audiogames.net/post/559027/#p559027




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Sanctosole gets both of its better attacking moves by the mid-40s actually, and Attack Prayer works decently well on it. It's not half bad. There are better, but it's okay.Pandourbit apparently gets Aura Master now.Don't waste your time on Gargaram. It can't decide whether it wants to be physical or special, and its stats appear to be sort of middling. Also, ghost+stone just gives a crapton of weaknesses...but hey, at least you aren't actually weak to fighting like a stone mon would be.Lantlare is actually quite good. One-trick, but good at what it does. Not insanely fast, but hits hard on the special side, and ghost+flame hits an awful lot of types for at least neutral damage.Urainaman has quite high attacking stats, but can't decide on what moves it wants. If it could decide on this, it would be great. Giving it Nature Smash, Spirit Force, plus some other physical moves, might make it good. I think it gets both Branch Thrash and Wraith's Curse, and I know it gets Nature Overdrive and Soul Ripper and Sing if you're into that. Personally I'm not. Also? It's made of glass. Spun glass. Dies fast.

URL: https://forum.audiogames.net/post/559014/#p559014




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

The lack of teachable moves thing kind of fails since it really seems like he's got the framework in place with what you can do with Banshreek and Artisoul. Isn't attack concerto the one that lowers your defenses or magic attack or something when you use it or is that something else? Are there any other ghosts worth adding to my file of bred mons? I think all that's left is Banshreek, Marlaunt and the holy ghost. Marlaunt doesn't really seem that useful and they're easy to kill. I've never used the holy ghost but doesn't it only start getting decent moves like in the 50s or 60s? If that's true I imagine this thing just being cannon fodder for a long while before it finally starts to get good.

URL: https://forum.audiogames.net/post/558998/#p558998




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Hi:I have a request. Is anyone willing to wrestle with the Manamon 1  trade  system? I want to get the two missing starters in order to get the final Manamon in my Manapedia in both 1 and 2. If someone is willing to give me the Pegasun or however it's spelled that would be good too, but I can understand why no one would be willing to throw away their hard work.

URL: https://forum.audiogames.net/post/558991/#p558991




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Snowmonno gets Wraith's Curse eventually, but yes, it does get Spirit Force. It also gets a late Ice Tempest, so it can technically run special. Only problem is, ghost and ice are the only two types it hits with on the special side, and even then, Wraith's Curse hurts a lot. No Freeze Ray, no Beyond Bolt. No Shaddow Sphere, Meteor Rush, Wind Force or anything else either.Attack Concerto is a good nuke, especially if you use Hone Mind a time or two first. Shadow Sphere is also a nice move on Banshreek because it does a lot of what a ghost move would do, just without the STAB.But yeah. Teachable moves (probably from a tutor) would be the way to go, but oh well, Aaron couldn't be bothered.

URL: https://forum.audiogames.net/post/558987/#p558987




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I'm starting to believe, hopefully incorrectly so, that Snowmonno's best ghost move is tricky gaze. Unending curse is a ghost move too, I guess, but it isn't what I'd consider to be an attacking move. And I'm starting to believe this, because Snowmonno is level 41, and its best ghost move is still tricky gaze. Doesn't this thing get spirit force at some point? Or astral buster? I'm thinking maybe I should have used Mortrex or a different ghost. Also, if I decide to get a Banshreek, what sound moves am I going to want to use on it for record? Best I can tell, this thing seems like it's going to be best used as a pure sound type with some yummy parafuse moves.

URL: https://forum.audiogames.net/post/558983/#p558983




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Teachable moves that are fOund in the wild would be amazing. Give Guererrol Blaze Punch, for instance, or something like that. I do wish that some effect points of certain moves were adjusted (earthquake honestly should only be 90 power, given its 100 accuracy, hit 3 targets), and gammadrain should maybe be 65 power. But I would not the person to turn to for balance issues. Just throwing stuff out there.

URL: https://forum.audiogames.net/post/558971/#p558971




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : Dungeon Diver via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

It would be nice to get updates from him every now and then. I understand that everyone and their mother has an opinion on how the game should be run, but it would be nice if logical solutions to certain problems within the game would be taken into account. My main ideas, much like with Jayde, is the one where manamon with high special attack get physical moves which relies off of their lower strength stat.For example, hearing if he's working on Manamon3, or just given up altogether would be nice. Or he could hold a contest and the winner can choose between creating a manamon of their design, or having a character be named after them in the third story arc, or ... any number of other things. Even doing a tiered system in which the game is only $20, but you can upgrade and get certain boosts up to $40, which is what the games are running at, would make people more likely to play. I played the manamon1 demo and hated it. When I heard that part2 came out, I decided to give it a shot because I was bored, and instantly fell in love with the game. So I had to buy 1 which is still priced at $40 just so that I could complete my manapedia. And I still do not like Manamon1.

URL: https://forum.audiogames.net/post/558946/#p558946




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

From having seen some of his posts, it simply seems like he's not willing to make drastic changes after a release. It also seems like his argument is that there has been no similar audiogame like this one, and filling in that blank is more important than fine tuning. It's basically the same with psycho strike. We didn't really have a game like it (yes, we had side scrollers, but not with an objective that comes kind of close to GTA style games). But there's so much untapped potential there as well, because once you've seen a few levels, you've basically seen them all. I believe the argument there was also that we had nothing like it before, so the fact we now do is already quite a giant leap. I suppose it is, but why stop there?I kind of feel like that a potential new generation of Manamon is probably going to be better than this one, but it's once again unlikely that it will have many things added to it after the initial release, which means Aaron will have to get a lot of things right instantaneously, and there will probably be things he either overlooked or simply didn't manage to put in due to time constraints.

URL: https://forum.audiogames.net/post/558944/#p558944




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I honestly don't see why he hasn't updated the game (meaningfully), unless it does take like 3 years to make the next one, and is unable to update the game at all. Communication with the players goes a long way, and will net a larger income in the long run.

URL: https://forum.audiogames.net/post/558885/#p558885




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

At this point, the overwhelming answer as to why x manamon does or does not get y move is "because reasons". There is no rational answer for most of it, and since it's been nine months or so post-release with most manamon still having move problems, I suspect that for the time being, that's what we're stuck with. A dev who does puzzles pretty well, who has improved his ability to make a story, and who has improved his move and type coverage, but who still does not fundamentally understand how a competitive metagame works and who thinks that "defining manamon by their moves" means shafting them more often than not.

URL: https://forum.audiogames.net/post/558880/#p558880




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Re: Help me with a little Manamon 2 Fun

2020-08-06 Thread AudioGames . net Forum — General Game Discussion : mara via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

Well, I'm going to say nothing more about these two generations of manamon.I'm waiting for the third one.

URL: https://forum.audiogames.net/post/558860/#p558860




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Re: Help me with a little Manamon 2 Fun

2020-08-05 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

I wish I knew the reasoning behind why the ghosts get moves that run off their weakest attack stat. If it's a physical attacker, it will start off getting things like tricky gaze. If it's a special attacker, it will get astral buster. Is this just to dull those moves a bit since they come so early? The Glarie line gets astral buster, and pest pincer, and parasite bite, all physical moves. The Chiroperta line gets tricky gaze and wind force, which are special. And then Snowmonno is getting things like deadman's curse and unending curse. These are setup moves or moves that require it to stick around a while, which Snowmonno isn't really meant to do. Surprisingly enough though, the Dyaz fight wasn't really all that difficult even with a team of ghosts. I used Paranite and two Chiroperta, one with regroup and the other with avenging spirit. I think I got lucky though because it was mostly throwing out paralyze and berserk.

URL: https://forum.audiogames.net/post/558681/#p558681




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Re: Help me with a little Manamon 2 Fun

2020-08-05 Thread AudioGames . net Forum — General Game Discussion : ilyas booneehee via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

no no no jade, i don't ever use links to brows the forumi just h around, maybe that's why i didn't find it? but i found it now, thanks for the advise

URL: https://forum.audiogames.net/post/558680/#p558680




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Re: Help me with a little Manamon 2 Fun

2020-08-05 Thread AudioGames . net Forum — General Game Discussion : Wilson via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

possible Off topic.Not sure why, A vew days ago, I can find search links with out having to press f11 to go to fulscreen, But now, Unless I hit fullscreen or I Maximize crome, things isn't shoing up such as user carma, the search link and some link on the top of every pages, number of post, and much more. Not sure how to fix this.

URL: https://forum.audiogames.net/post/558593/#p558593




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Re: Help me with a little Manamon 2 Fun

2020-08-05 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

It means your webpage isn't maximized. Whenever I can't find search, it's because my webpage is minimized for some reason, and the top panel doesn't show properly. Easy enough to fix.

URL: https://forum.audiogames.net/post/558583/#p558583




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Re: Help me with a little Manamon 2 Fun

2020-08-05 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: Help me with a little Manamon 2 Fun

There's a link up toward the top of the page that says "search." It's really hard to miss. Seriously, this thing is everywhere. Though I seem to remember a couple of people saying they don't see those links. I can't figure out why that might be.

URL: https://forum.audiogames.net/post/558567/#p558567




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