Re: Redspot, blood and paril. First public beta released!

2018-04-11 Thread AudioGames . net Forum — New releases room : Fox via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

i really like the new update! it's so fun! it brings back the fun of just mindlessly slaughtering people instead of competing on who can grab the most items and gear up fastest.good job on the update!

URL: http://forum.audiogames.net/viewtopic.php?pid=359374#p359374




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-11 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

1 byte post: sorryThat very thing is currently under discussion. It's not really a bug, see above. However I can most certainly see the complications. In fact it took multiple times for me to get it right, and that was only after clarification

URL: http://forum.audiogames.net/viewtopic.php?pid=359365#p359365




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-11 Thread AudioGames . net Forum — New releases room : DarfVader via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@1024, join the skype group. Carter is looking into it, but him and Sam talk more there so you’ll be a lot more informed.

URL: http://forum.audiogames.net/viewtopic.php?pid=359363#p359363




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-11 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Have you fixed the bull with not being able to hit bases on fences, or create them for that matter?

URL: http://forum.audiogames.net/viewtopic.php?pid=359347#p359347




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-10 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi guys,A little update was just released with the following changes.changes on 4/10Adds the changes command, type /changes to see what's newAdds the combo map, designed purely for hand to hand fighting. To enter, type /combo_enter. Note: the stomach stab has been disabled here.Adds the melee map, designed for melee weapons.To enter these maps, type /combo_enter or /melee_enter respectively. To leave, type /arena_leave.Adds some new melee weaponsAdds the right hook combo, 322Increases range of punchesAdds a bleeding system, which gradually removes health. Only some weapons support this for now, more will be added in the future.Adds a new combo, the 2-by-4 combo used by the 2-by-4Fixed some bugs.Thanks for the feedback.note: We're aware of the possibility for lag in the arenas

URL: http://forum.audiogames.net/viewtopic.php?pid=359225#p359225




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-09 Thread AudioGames . net Forum — New releases room : The Dwarfer via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I've also gotten it to work where you get on that base's tile, turn like northeast or northwest, walk forward once, turn 180 degrees from that, and start beating the crap out of that base. Yeah.

URL: http://forum.audiogames.net/viewtopic.php?pid=359046#p359046




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-09 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Sorry, haven't checked this topic in quite a while.I'll try and explain, although it's otherwise complicated. First, grab some sandbags and ladders, you'll need them. Let's assume you have a base that you want to destroy located at 801 on the x, 36 on the z. Note: this requires some logic/calculation, in this post I won't be taking this into account as that's not really the point. Meaning, these steps were designed more to give an idea of how one would go about doing this before accuracy.Setup sandbags vertically starting on the ground by the fense. This structure will require something like 3 or 4. Build a ladder right behind the last one. Climb up that ladder, step forward, place a sandbag, step back and place a ladder so you can climb up to that sandbag you just placed. Do this until base_z-your_z is greater-than 15 but less-than 30, since a sandbag is 15 tiles high. Climb your ladder until your_z+15=base_z. You should then be able to climb up that ladder a bit and jump forward on the sandbag, where you'll be 1 behind the base.As I said, this is quite difficult to explain, so let me know if you have questions.

URL: http://forum.audiogames.net/viewtopic.php?pid=359033#p359033




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-07 Thread AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@ 1019  nice try.I won't tell it on a public forum where every one can know it. If you want to know how, just try to figure it out.

URL: http://forum.audiogames.net/viewtopic.php?pid=358663#p358663




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-07 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Ok then how do you do it?

URL: http://forum.audiogames.net/viewtopic.php?pid=358656#p358656




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-06 Thread AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

yeah actually 3, or if you want to consider 2 of them similar the number decreases to 2.

URL: http://forum.audiogames.net/viewtopic.php?pid=358560#p358560




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-06 Thread AudioGames . net Forum — New releases room : DarfVader via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

To the person who asked about the error menu music could not be set, just run as admin. It even says that in the dialog.

URL: http://forum.audiogames.net/viewtopic.php?pid=358533#p358533




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-06 Thread AudioGames . net Forum — New releases room : Fox via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

3? really? i've only found like 1 or 2.

URL: http://forum.audiogames.net/viewtopic.php?pid=358530#p358530




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-06 Thread AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

there are actually 3 ways for hitting bases on the fence.

URL: http://forum.audiogames.net/viewtopic.php?pid=358469#p358469




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-05 Thread AudioGames . net Forum — New releases room : claudiogaranzini via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi guys! Playng Redspot, each time I go in a menu, the game sees there's an error; the menu music volume can not be set. How to solve this problem? Thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=358465#p358465




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-05 Thread AudioGames . net Forum — New releases room : DarfVader via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

We have a redspot Skype group. If you want to join the link ishttps://join.skype.com/zR7vKdhA6THy

URL: http://forum.audiogames.net/viewtopic.php?pid=358462#p358462




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-05 Thread AudioGames . net Forum — New releases room : Fox via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

lol you can't hit it wen it's on your tile though, so climbing it wouldn't do anything but let you place bombs and stuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=358406#p358406




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-05 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Try climbing the fence.

URL: http://forum.audiogames.net/viewtopic.php?pid=358398#p358398




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-05 Thread AudioGames . net Forum — New releases room : Fox via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

really the only good way, and it's not good in the slightest, is with rockets, or snipers, bullet bombs, dinamite, and stuff like that. even then it barely does any dammage.

URL: http://forum.audiogames.net/viewtopic.php?pid=358375#p358375




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-05 Thread AudioGames . net Forum — New releases room : blindboyblake via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I have done that actually. I stacked two sand bags and then used a ladder to get to the exact base tile. But when I shoot at the base, the ladder always falls.

URL: http://forum.audiogames.net/viewtopic.php?pid=358361#p358361




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-05 Thread AudioGames . net Forum — New releases room : DarfVader via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Try using sandbags to get up there, and make sure you’re on the same height as the base when you shoot.

URL: http://forum.audiogames.net/viewtopic.php?pid=358336#p358336




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-04-04 Thread AudioGames . net Forum — New releases room : blindboyblake via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

So I have seen more than a few bases that have been made on fences. Are you even supposed to be able to do this? Being on the fences you can't hit the bases like on the ground. Isn't this the same as building them in a wall? I tried a ladder once but every time I use a ladder and try to shoot the ladder just breaks... So what you supposed to do about these things?

URL: http://forum.audiogames.net/viewtopic.php?pid=358276#p358276




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-03-27 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@cartertemm:Ah, thanks. Yeah I might have read about that and forgot honestly

URL: http://forum.audiogames.net/viewtopic.php?pid=357095#p357095




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-03-26 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@cj89When was the last time you played? We have something to this effect right now, killingground. Read the motd for more info

URL: http://forum.audiogames.net/viewtopic.php?pid=357058#p357058




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-03-26 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I dunno about everyone else, but I'd love to see the option of a casual deathmatch mode for those who just want to get on and shoot it out with a couple of mates. Maybe you could limit shields to 50 and health to like 2000 or something. The bases seem cool for people who want to go full out, but the game honestly seems to be more of a grind fest than anything else and it kinda kills any real excitement when you've just respawned and someone with like 3000 shields and 20k hp comes and wrecks your day.

URL: http://forum.audiogames.net/viewtopic.php?pid=357055#p357055




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-03-26 Thread AudioGames . net Forum — New releases room : TheGreatCarver via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

ivan_soto wrote:joshknnd1982 wrote:I got the jet sound I wanted from a friend. I then modified it in goldWave so it loops good. And then I mixed it with another sound, modified the volume, and now I got a great sound for my concorde Mod super airplane for eurofly. also use the same sound for my private concorde which holds about 10 to 12 passengers.Bragging about stealing sounds and reusing them isn't exactly recommended...You know stealing Sam's movement codes and then admitting it and making a deal with him to save your ass isn't recommended either, but you did it anyway!

URL: http://forum.audiogames.net/viewtopic.php?pid=357045#p357045





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-03-26 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

joshknnd1982 wrote:I got the jet sound I wanted from a friend. I then modified it in goldWave so it loops good. And then I mixed it with another sound, modified the volume, and now I got a great sound for my concorde Mod super airplane for eurofly. also use the same sound for my private concorde which holds about 10 to 12 passengers.Bragging about stealing sounds and reusing them isn't exactly recommended...

URL: http://forum.audiogames.net/viewtopic.php?pid=357014#p357014





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-03-26 Thread AudioGames . net Forum — New releases room : siria via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi allI know that this has been discussed before, but I have a problem adding RS as an exception to windows defender. Actually, I have a problem also in opening windows defender. I can't find it into my start menu, so I go into the control panel and pres enter on the windows defender icon. However, it just tells me "please, click here to activate." The problem is that I can't find the "here" it's talking about, and also I think that the program is already running because I can't even unzip Redspot that redspot.exe desappears. I have also another antivirus on my computer, I think is microsoft security essential but I have to check. Do you know what should I do? Tanks

URL: http://forum.audiogames.net/viewtopic.php?pid=356982#p356982





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Redspot, blood and paril. First public beta released!

2018-03-18 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I've been receiving quite a few DM's regarding this player. Previously, no action was undertaken because of the difficulty involved in obtaining proof. However I believe the shear volume should speak for itself. As of right now, he's been banned. I would've wished to talk about it with him/her, but was unable to find them online. Getting in contact with either me or Sam is by no means arduous though.Also, I'm aware of the issue and will work on it

URL: http://forum.audiogames.net/viewtopic.php?pid=356036#p356036





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-18 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I've been receiving quite a few DM's regarding this player. Previously, no action was undertaken because of the difficulty involved in obtaining proof. However I believe the shear volume should speak for itself. As of right now, he's been banned. I would've wished to talk about it with him/her, but was unable to find them online. Getting in contact with either me or Sam is by no means arduous though.

URL: http://forum.audiogames.net/viewtopic.php?pid=356036#p356036





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-18 Thread AudioGames . net Forum — New releases room : DarfVader via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I have the latest rs sounds which does include the jet sounds, if you want I can send them to you in a PM or just post them here.

URL: http://forum.audiogames.net/viewtopic.php?pid=356017#p356017





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-18 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I'm sure if you ask the right person for the sounds they would give the sounds to you.

URL: http://forum.audiogames.net/viewtopic.php?pid=356005#p356005





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-18 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hahahahahaha, if sam wanted you to use rs sounds anywhere you wanted, he wouldn't have encrypted them!

URL: http://forum.audiogames.net/viewtopic.php?pid=356004#p356004





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-18 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

No there is not. The sound is not designed to be looped anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=356001#p356001





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-18 Thread AudioGames . net Forum — New releases room : joshknnd1982 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hey is there any way to unzip the sounds.dat file in the redspot folder? I would like to use the old jet sound for a plane in eurofly.

URL: http://forum.audiogames.net/viewtopic.php?pid=355994#p355994





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-17 Thread AudioGames . net Forum — New releases room : TheGreatCarver via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

amerikranian wrote:to whom this may concern, but primarily to cartertemm. All games have bugs. Whether they're a block buster on a market, a shoddy space shooter, or just a clasic stile, they all have one thing in common with each other,  Bugs. Redspot is no acception, in fact, it has plenty of bugs that players such as myself use to their advantage. I would like to talk about one of them. Bace owners, portibal machineguns, bombs, and all that nasty stuff. Whether you are a newb at RS or an acomplished veteran, you hear of something called  bases. These lovely things allow players to have unimaginable advantage on the battlefield, black market delivering to your doorstep, an unlimited storage, and a fridge to name a few. One thing a base has is the list of owners. See, if you're an owner of a base you can not harm it directly no matter how hard you try. Let me explain what happened today. I was on the indica island, collecting bitcoins, when this player named Dog came along. He managed to kill me, and of course I got enraged. I swore that his base won't see the light of day, and began preparing for an assault on it. I should mention that I wasn't alone. It was me and captain cunt going up there. Dog didn't show any signs of worry as we methodically blew his baricades to bits, in fact, he was just sitting in his base until we got in 40 feet of it, and here is where the fun began. Dog was a shitty fighter. Frankly that's the simplest way I could put it in words. Half the time he tried to shoot us with a shotgun, only to run away and go into his base when we took down his shielded shots. After clearing all the baricades on the island we started to attack his base when... Our bullets started to go through the base and hitting the sandbag behind it. Dog has added us to his base's owner list. When I politely contacted him saying something along the lines of "If you piece of shit don't remove us from the base's owner list I'll report you to the devs". He complied, only to do the same thing 3 minutes later. I should mention that Captain cunt left during our conversation with Dog, so now it was only the 2 of us. it went on like that for a while, Dog exiting the base, getting a face full of machinegun fire, getting his shields broke and running away into his base to get more, all the time keeping up the conversation that Sounded something likeMe: "This is your second warning, Dog."Dog: "Fuck off."Me: "if you don't remove me from the base's owner list I will report you to the devs."Dog: "I will give you btc's if you leave my base alone."Me: "Too late for that now. That base's going down if I have a say about it."Dog: "Fuck off." After some, ur, convincing shall we call it, Dog removed me the second time, only to do the same 30 seconds later when I started to shoot at his base. There was something different about it, though. That third time he didn't remove me from the owners list, resulting in this long rambling post. Karter, please please for the love of god do something about it. Let the base owners know the door code as soon as they're added, disallow adding someone who fired at the base in the last 10 minutes, something! I would also like to mention that I seen Dog do something like this once before when we attacked his other base at 900 1500 0. It was me, charlie, audiogamer2005 and david who wasn't on our team. Dog broke the rules 4 times by exploiting a loophole in the code, all of them were intentional, so he at least deserves a 2 month ban at least. Take my judgement with a grain of salt, though, I'm still mad/upset. That concludes my long post for today. I thank whom ever made through the end of it and wish you all good day, night, what have you.Yes, I have also had interesting experiences with Dog and his team mates at least using known loopholes or not fighting, to full out cheeting.

URL: http://forum.audiogames.net/viewtopic.php?pid=355926#p355926





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-17 Thread AudioGames . net Forum — New releases room : DarfVader via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Oh yeah, I remember wasting about 100 throwing stars trying to figure out why the fuck I wasn’t hitting his base. Then I almost killed David a few times because he wasn’t on our team and I couldn’t add him thanks to the retarded team member limit. Speaking of that, carter, please, please, remove the team member limit. I remember back in the good old days of UTF, the amount of arguments over team coms about who should be kicked so we’d have room to add person X...

URL: http://forum.audiogames.net/viewtopic.php?pid=355909#p355909





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-17 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

to whom this may concern, but primarily to cartertemm. All games have bugs. Whether they're a block buster on a market, a shoddy space shooter, or just a clasic stile, they all have one thing in common with each other,  Bugs. Redspot is no acception, in fact, it has plenty of bugs that players such as myself use to their advantage. I would like to talk about one of them. Bace owners, portibal machineguns, bombs, and all that nasty stuff. Whether you are a newb at RS or an acomplished veteran, you hear of something called  bases. These lovely things allow players to have unimaginable advantage on the battlefield, black market delivering to your doorstep, an unlimited storage, and a fridge to name a few. One thing a base has is the list of owners. See, if you're an owner of a base you can not harm it directly no matter how hard you try. Let me explain what happened today. I was on the indica island, collecting bitcoins, when this player named Dog came along. He managed to kill me, and of course I got enraged. I swore that his base won't see the light of day, and began preparing for an assault on it. I should mention that I wasn't alone. It was me and captain cunt going up there. Dog didn't show any signs of worry as we methodically blew his baricades to bits, in fact, he was just sitting in his base until we got in 40 feet of it, and here is where the fun began. Dog was a shitty fighter. Frankly that's the simplest way I could put it in words. Half the time he tried to shoot us with a shotgun, only to run away and go into his base when we took down his shielded shots. After clearing all the baricades on the island we started to attack his base when... Our bullets started to go through the base and hitting the sandbag behind it. Dog has added us to his base's owner list. When I politely contacted him saying something along the lines of "If you piece of shit don't remove us from the base's owner list I'll report you to the devs". He complied, only to do the same thing 3 minutes later. I should mention that Captain cunt left during our conversation with Dog, so now it was only the 2 of us. it went on like that for a while, Dog exiting the base, getting a face full of machinegun fire, getting his shields broke and running away into his base to get more, all the time keeping up the conversation that Sounded something likeMe: "This is your second warning, Dog."Dog: "Fuck off."Me: "if you don't remove me from the base's owner list I will report you to the devs."Dog: "I will give you btc's if you leave my base alone."Me: "Too late for that now. That base's going down if I have a say about it."Dog: "Fuck off." After some, ur, convincing shall we call it, Dog removed me the second time, only to do the same 30 seconds later when I started to shoot at his base. There was something different about it, though. That third time he didn't remove me from the owners list, resulting in this long rambling post. Karter, please please for the love of god do something about it. Let the base owners know the door code as soon as they're added, disallow adding someone who fired at the base in the last 10 minutes, something! I would also like to mention that I seen Dog do something like this once before when we attacked his other base at 900 1500 0. It was me, charlie, audiogamer2005 and david who wasn't on our team. Dog broke the rules 4 times by exploiting a loophole in the code, all of them were intentional, so he at least deserves a 2 month ban at least. Take my judgement with a grain of salt, though, I'm still mad/upset. That concludes my long post for today. I thank whom ever made through the end of it and wish you all good day, night, what have you.

URL: http://forum.audiogames.net/viewtopic.php?pid=355905#p355905





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-15 Thread AudioGames . net Forum — New releases room : marro via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Diegogaribay wrote:someone please translate the read me or post the basic commands it says I must read the rules how do I do that to start playing?The readme is in understandable English, if you want it to be translated to your own language use google translate or anything like that. I know its not perfect, but most things will be understandable.

URL: http://forum.audiogames.net/viewtopic.php?pid=355653#p355653





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-14 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Could a windows bug does lag for the battlefield? Because  my friend still has lag on it, but just on the battlefield. He deleted hisdata but didn't worked.

URL: http://forum.audiogames.net/viewtopic.php?pid=355581#p355581





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-13 Thread AudioGames . net Forum — New releases room : joshknnd1982 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

in the old and very first redSpot , you could get jets and fly them. I liked the sound effect of the jets. Where can I find that particular jet sound so I can download it?

URL: http://forum.audiogames.net/viewtopic.php?pid=355496#p355496





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-11 Thread AudioGames . net Forum — New releases room : Diegogaribay via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

someone please translate the read me or post the basic commands it says I must read the rules how do I do that to start playing?

URL: http://forum.audiogames.net/viewtopic.php?pid=355292#p355292





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-11 Thread AudioGames . net Forum — New releases room : Diegogaribay via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

yes I know how to that exeption. However windows deletes the file as soon as I download it. I would exclude it but windows gives me no time. how do all of you do it. obviously people play this game so how?

URL: http://forum.audiogames.net/viewtopic.php?pid=355291#p355291





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-10 Thread AudioGames . net Forum — New releases room : Fox via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

wait why did  you quote him on him talking about excluding files wen you were talking about a revolver? um... lol?

URL: http://forum.audiogames.net/viewtopic.php?pid=355211#p355211





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-05 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

cartertemm wrote:unfortunately, what we're dealing with is just an addition to the ever growing list of BGT  downsides.As for adding an exclusion, check this outhttp://forum.audiogames.net/viewtopic.php?id=23028for the love of god, can you please balance the security revolver?It does huge damage, it comes as the default loadout, and it has over 50 range. why is this not a rare weapon?It's just broken and I don't see any developer fixing it.

URL: http://forum.audiogames.net/viewtopic.php?pid=354608#p354608





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-04 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

unfortunately, what we're dealing with is just an addition to the ever growing list of BGT  downsides.As for adding an exclusion, check this outhttp://forum.audiogames.net/viewtopic.php?id=23028

URL: http://forum.audiogames.net/viewtopic.php?pid=354545#p354545





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-04 Thread AudioGames . net Forum — New releases room : Diegogaribay via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

same here I really like the game. It would be grate if everything just worked. Could someone tell me how to make the acception. I dont even get a chance because as soon as it is downloaded windows deletes it. thanks for the help.

URL: http://forum.audiogames.net/viewtopic.php?pid=354531#p354531





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-04 Thread AudioGames . net Forum — New releases room : fatih via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I am thinking as the same as you. I don't want to add exceptions or deal with windows defender in any way while downloading a game. I don't play it for this reason. Can somebody fix bgt or notify Microsoft or find another solution?

URL: http://forum.audiogames.net/viewtopic.php?pid=354524#p354524





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-04 Thread AudioGames . net Forum — New releases room : Diegogaribay via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

ah that explains it then. thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=354521#p354521





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-04 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

This is not a problem with the game, this is a problem with the engine the game is developed with.

URL: http://forum.audiogames.net/viewtopic.php?pid=354520#p354520





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-04 Thread AudioGames . net Forum — New releases room : Diegogaribay via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

when is this game going to be fixed so it does not trigger the heck out of my anti virus!It is actually fun to play but I will not turn off my computer security to do it. Just wondering?

URL: http://forum.audiogames.net/viewtopic.php?pid=354518#p354518





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-04 Thread AudioGames . net Forum — New releases room : TheGreatCarver via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Update: I can play okay at the condo, but there is some definite lag on the battlefield Vs. the killing ground.

URL: http://forum.audiogames.net/viewtopic.php?pid=354507#p354507





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-03 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

how will the base capimplemented? Will all bases destroys or just the ones with low hp? And an other. Is it possible to add when a player tracks an other, and maybe 100 tiles away, it switches off the afk choice? Because i tryed to get a guy on battlefield, and after i dested his shield he could escape with an invis shield, and went afk when i was nearly 100 tiles from he, 3-5 secs before i catch him again.

URL: http://forum.audiogames.net/viewtopic.php?pid=354433#p354433





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-03 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

is it problem for someone else, after some startup redspot starts to lag, maybe because of some memory usage. Longer jump, can't skip the intro, slow reaction when i want move turn etc. For 2-3 start it doesn't appear just after 4-5 or like that.

URL: http://forum.audiogames.net/viewtopic.php?pid=354394#p354394





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-02 Thread AudioGames . net Forum — New releases room : TheGreatCarver via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Yes, the battlefield lags my net out horribly at home. Further, my mobile data hates it even more. I'll have to check the net at our condo, as it's actually fiber, so will update this post accordingly; however, with all these bases, the battlefield is lagged quite noticeably.

URL: http://forum.audiogames.net/viewtopic.php?pid=354368#p354368





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-02 Thread AudioGames . net Forum — New releases room : Fox via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

yes a week or two ago i believe it was starddled that was trolling with bases, saying stupid shit like i fucked your mum and stuff like that. he or she ended up making like 99 bases and now i can't play on battlefield cause of the damn lag.The bases were funny for about the furst 10 then it got annoying, then spammy but unfortunately i have no way to contact admins, or i didn't but this still isn't a good way to do so.So if anything can be done about scm's  millions of troll bases i really hope its done soon. And i really think it would be nice to ban things like barricade bombs, mines and the like on sky  islands and sky beam. thanks for hearing me out and have a good day!

URL: http://forum.audiogames.net/viewtopic.php?pid=354358#p354358





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-02 Thread AudioGames . net Forum — New releases room : blink_wizard via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

So is it true that SCM has around 90 bases? Yeah, with the other developer as team leader, good luck buddy.

URL: http://forum.audiogames.net/viewtopic.php?pid=354356#p354356





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-02 Thread AudioGames . net Forum — New releases room : SBGgamer via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I change my name everywhere I go. Dunno why.  I'll add ya on skype or something. But if I'm not gonna be unbanned I just won't bother. also The reason I didn't bring this up earlier is cause I thought sam was gonna do the same thing he did with the last maajor update. Unban me. So I waited for a major  client update...

URL: http://forum.audiogames.net/viewtopic.php?pid=354338#p354338





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-02 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@965Did this start happening recently? Because if so, looks like someone decided to create and link an absurd number of buffer bases to their team. They'll be destroyed shortly with a server update capping team bases. Seeing as the issue is only occurring on battlefield, I bet that's it.@966Maybe take this off forum and we can discuss the reason, right now your name isn't ringing any bells but with the ban history, god only knows. Either message Sam or myself.

URL: http://forum.audiogames.net/viewtopic.php?pid=354322#p354322





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-02 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@965Did this start happening recently? Because if so, looks like someone decided to create and link an absurd number of buffer bases to their team. They'll be destroyed shortly with a server update capping team bases. Seeing as the issue is only occurring on battlefield, I bet that's it.@966Maybe take this off forum and we can discuss the reason, right now your name isn't ringing any bells but with the ban history, god only knows at this point. Either message Sam or myself.

URL: http://forum.audiogames.net/viewtopic.php?pid=354322#p354322





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-02 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@965Did this start happening recently? Because if so, looks like someone decided to create and link an absurd number of buffer bases to their team. Seeing as the issue is only occurring on battlefield, I bet that's it.@966Maybe take this off forum and we can discuss the reason, right now your name isn't ringing any bells but with the ban history, god only knows at this point. Either message Sam or myself.

URL: http://forum.audiogames.net/viewtopic.php?pid=354322#p354322





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-02 Thread AudioGames . net Forum — New releases room : SBGgamer via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I hate posting a lot in topics cause I'm scared I'm gonna get half the army directed toward me. I don't play redspot cause I was supposedly meant to be unbanned from it only a couple weeks after my banned date, and I was really hope for a fresh start, a start where I wasn't a pussy, came forward, did shit that I was supposed to do. but Its been what, 3 months now? *sadly sits at his computer looking at a (Redspot version 0.91.0, not responding) window, which I think means I'm banned. So, as sad as ever, I mope off and pointlessly rage at eurofly, not being able to fly properly. . I've been following this for yonx, just never said anything. but I'm bored, its 3 in the morning, fuck it.

URL: http://forum.audiogames.net/viewtopic.php?pid=354314#p354314





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-02 Thread AudioGames . net Forum — New releases room : SBGgamer via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I hate posting alot in topics cause I'm scared I'm gonna get half the army dirceted towrad me. I don't play redspot cause I was supposedly meant to be unbanned from it only a couple weeks after my banned date, and I was really hope for a fresh start, a start where I wasn't a pussy, came forward, did shit that I was supposed to do. but Its been what, 3 months now? *sadly sits at his computer looking at a (Redspot version 0.91.0, not responding) window, which I think means I'm banned. So, as sad as ever, I mope off and pointlessly rage at eurofly, not being able to fly properly. . I've been following this for yonx, just never said anything. but I'm bored, its 3 in the morning, fuck it.

URL: http://forum.audiogames.net/viewtopic.php?pid=354314#p354314





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-03-02 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

My friend (same countri as me) somewhy can't play on battlefield. When he switch to it it starts to lag with extreme amount of lag. He has connection and computer resources, any ideas why happens it? Umm and he can play on killing ground, just battlefield lags. For me it's all good, sometime a little ping but nothing else.

URL: http://forum.audiogames.net/viewtopic.php?pid=354298#p354298





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-02-12 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I mean, at least you can enjoy the game now without getting stomped by nerds with  bilion hp/shield/grenades.

URL: http://forum.audiogames.net/viewtopic.php?pid=351855#p351855





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-02-11 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Didn't fix anything? How about being constantly sniped/killed by players that are simply impossible to kill due to outrageous amounts of health/shields/stats.OP teams are still a big issue, but their is unfortunately an extremely simple remedy, wait until the team is offline and destroy/lockpick the base without any opposition what so ever. A reset, in a game like redspot, would basically be saying hey I know you've collected a bunch of items but well, sorry.For the killingground, as stated in the motd, the feature should be treated experimentally, and as such we're discussing items that shouldn't be used on the map as well as a few other possible approaches. I totally understand this, many times I've been killed by those with a m24/mlk before I really had the chance to item grab. Also, the newest update makes it so players can only be on for an hour, before their automatically teleported.An AFK time limit is actually in the code, just need a sound and we're good to go.

URL: http://forum.audiogames.net/viewtopic.php?pid=351835#p351835





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-02-10 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

As much as I like the update, you didn't really fix anything. You've added a killing ground map, which is good, but you didn't fix the issues with OP bases or OP teams. People still can block sky island and have it in their control, which is what I thought you wanted to fix. Players can sit on the server for days without being booted, just being afk and waiting for someone to walk by before turning their afk off, chasing the player down and killing them. On top of it all, the killing ground is pretty small, so sometimes you spawn next to someone and they take you out with 4 or so shots. Sadly, the only way I see to fix it is a server reset every couple of hours, and I know your really against it these days, but it would fix all your problems, allowing you to work on adding new features to the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=351702#p351702





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-02-08 Thread AudioGames . net Forum — New releases room : dash via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I played redspot a month ago and i have problems with killing. In killing time ping maximising. For example normally is 50MS, in killing can be 600MS. I'm from poland and few peoples have this problem. My internet connections is good. You can fix it?

URL: http://forum.audiogames.net/viewtopic.php?pid=351435#p351435





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2018-02-07 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Hi,It's been a long time guys, but figured I'd resurrect this topic with info on the update me and Sam just released. It is my hope this will allow for a better gameplay experience for those who are interested in getting a couple quick kills and logging off for the day.If you had been reading the other topic, you would've heard about the killingground, the highlight of this release. I've pasted the MOTD below, which should hopefully give a concise enough description.new as of 2/7/17. Adds killingground as a replacement to the newbie flag. Upon login, you'll be placed in a much smaller map that disallows bases, as well as caps health at 5000 and shields at 50. The point of this is to provide separation between players with high and low stats. To go to the battlefield at any time, type /battlefield and you'll be teleported. to check players on each map, /battlefieldplayers and /killinggroundplayers. If on a team, type /teammap battlefield or /teammap killingground to automatically spawn on that map. note: As of right now, this feature should be treated experimentally. If you find issues, don't hesitate to contact an administrator or developer. Makes hand grenades have timers to prevent some spam. Player data should now save on server crash. Added an item, the shield_extracter, to transfer 10 shielded shots from you to a extracted_shield. Added two new guns, the CRT42 and STP106. Added some new combos, 6456=ass_kick, 727=choke, 7589=double leg face stomp, 113=shove, 122=left hook, 322=right hook.If you have any questions, suggestions, all that, let us know

URL: http://forum.audiogames.net/viewtopic.php?pid=351230#p351230





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-12-13 Thread AudioGames . net Forum — New releases room : phoenix1991 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I have not been banned, as far as I know. If I was, I probably would have been told so. My windows antivirus has also deemed it a threat.

URL: http://forum.audiogames.net/viewtopic.php?pid=341905#p341905





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-12-13 Thread AudioGames . net Forum — New releases room : DarfVader via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Have you played redspot before? If so then maybe you were banned.

URL: http://forum.audiogames.net/viewtopic.php?pid=341895#p341895





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-12-12 Thread AudioGames . net Forum — New releases room : phoenix1991 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I am having issues with Redspot. I cannot log in for some reason. I tried resetting my network and computer and ran into the same issue. It simply sits there when I try to log in with my allocated name or a different name. I do not know what is happening. If anyone is having this same issue, please let me know. Thank you!

URL: http://forum.audiogames.net/viewtopic.php?pid=341869#p341869





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-28 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Like I've said a few times, this isn't for redspot. I was thinking about my own fps in the shower and in my dreams and during class ... and it would include this anti-cheat system.

URL: http://forum.audiogames.net/viewtopic.php?pid=340196#p340196





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@LOrdlundin: lol, I actually gave you a thumbs up, but somehow the idea of writing an actual post came later.But as I said in my previous post, both the lack of trusty admins and (at least, it Looks like that to me) Sam's lack of following this thread, might be a Problem there.

URL: http://forum.audiogames.net/viewtopic.php?pid=340170#p340170





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : BlindJedi via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@Lordlundin, only one problem... You said something about admins being there to help out new players and keep the cheeters away from everyone else, but the only problem with that is well, sam's admins aren't very helpful, and all they do to cheaters is either ban somebody right away without warning or with no second chance what so ever, or swear at that person and say horrible things to them that some could even consider to be spamming. I think for this system to work sam needs a host of better more mature and responsible admins. I am in no way signing myself for such a job, not for that game at least, no way in hell.

URL: http://forum.audiogames.net/viewtopic.php?pid=340159#p340159





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Thanks. You actually forgot to give me an actual thumbsup and I'm very picky with that user carma. 

URL: http://forum.audiogames.net/viewtopic.php?pid=340109#p340109





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@Lordlundin: your ideas rock! thumbs up to that!However, at least on Redspot, Sam hasn't got that many trusty faces at Hand (despite the STW admins and I don't think they would do it, because they already have one game to administrate).

URL: http://forum.audiogames.net/viewtopic.php?pid=340107#p340107





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

947. Hahahahaha. You made my day. I dare someone to do it.

URL: http://forum.audiogames.net/viewtopic.php?pid=340086#p340086





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

AlirezaNosrati wrote:well, if it's ment to be used when you are away from keyboard for minutes, why do admins use it too?  and why do they force you  out of afk whenever they want?That's up to Sam, or the admins to answer...

URL: http://forum.audiogames.net/viewtopic.php?pid=340051#p340051





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I guess you didn't read my post 

URL: http://forum.audiogames.net/viewtopic.php?pid=340041#p340041





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

if devs dont tell players who are admins, there will be no cheater you see,  people cheat when they see no admin is online   but if they dont know who is admin, they will cheat, and    invisible admin will ban  the cheater

URL: http://forum.audiogames.net/viewtopic.php?pid=340039#p340039





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Let's develop a game without cheaters - or rather a game where the cheaters aren't a problem.I personally think we've been looking at cheating preventions in the wrong light. For me, it's never been about banning the offending user, but rather to put them in their own safe environment removed from the rest of us.For this, I'm going to take a game like Redspot as an example. Not actually Redspot, but a game in a similar fassion.Step 1: detecting the cheaters and others who would seak to disrupt gameplay.This can only be done by carefully observing players in the beginning and look at server statistics. We can write speedhack detections, and I saw a game once used double values to varify. Basically, as soon as you modified one value it would compare it to it's counterpart and if they didn't match it would know it was modified by an outside source and would adjust itself back to match the original using the second counterpart. For example var hp1=20 var hp2=20 and if at any cycle of the loop the first or second variable were changed it would just correct to match the other counterpart. So if hp1 was changed to 15, hp2 would still be 20 and in the next cycle of the game loop the  game would see this and set hp1==hp2.We can also write sanity checks of every proportion; anti-spam code for the chat, etc, etc.Step 2: flagging the cheaterThis is the same issue where a lot of games that use the simple banning system also has the same problem. I have a more advanced idea in mind but let's save it for later.You can retrieve computer ID, location, you can have the game place hidden information in the registry, hidden under some obscure name like telecom driver rutines to fool people who seak to modify the registry values.Once you can varify from the client itself that the user is in fact cheating, the fun begins.Step 3: we don't want to punish the innocent now do weIf someone is clearly cheating, enough alarms will come up for the server ... let's saySpeedhack detected 5 seconds after login, then 10 minutes later, then the game detects chat spam 30 minutes into the gameplay.This user is most likely not looking to disrupt the fun for others and is most likely a victim of false positives. Reset and move on to monitoring.Now, consider the second example.User logs in, speedhack detected continuously for the first 2 minutes of gameplay. Sanity check shows the user moved 300 tiles in 2 seconds. User is standing inside a wall.Repeated spam over chat channel, disconnecting and connecting repeatedly.Both cases are clearly malicious.User is flagged secretly as cheater.Here is where we can divert and either choose some extreme methods of trolling right away or punish the user lightly based on what the user did.Step 4: taking actionConsider a couple of the following examples.User has been flagged for spamming and logging on and off.Throw the user onto a dummy chat channel with stupid AI.Spam the user with private communications from AI. Tell the rest of the server that they can spam the user.Disable all possible ways of retaliation by disabling all forms of communications, already done so by moving the user to a different channel but also disable his or her private means of communication.If the user logs off the user will be rejected to join the server for a set amount of time.User has received exessive speedhack detections.Meh for this one, as it takes up server resources. Just put the user on a map with others with the same flag, while slowing down the clock to compensate client side.For example if the client normally allows one to fire a certain weapon with a 150 ms interval, then after the speedhack the same check applies but it's with a 500 ms interval instead.User changes values like shields, hp and other things.Enter a mode where the users values are randomly switched around over time, usually in a negative way.Randomly teleport the user around the map.The idea is to give back what the inconvenient player is trying to give others. Instead of out right banning him or her the aim is to humiliate the cheater and associate his or her actions with something negative and unpleasant.Step 5: moderator rolesDo I even have to tell you to get trustworthy admins? Admin duty isn't a luxury, it's a responsibility. No one should ever want to be an admin, and if anyone feels that the game needs admins it's quite sad.After picking well-recognized, trusted faces to represent most parts of the publics, and to cover any possible time, time to implement your admin staff.The admin staff will never have the power to ban someone directly.They can however lift the various cheater flags due to a restricted command flagged users will get access to to send in appeals to the administration and explain their situation, and if the two parties can reach an understanding and the situation be explained, the admin can return the user to normal.For most situations this shouldn't be a problem

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : BlindJedi via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

@Lordlundin, please do expand on this. Lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=340023#p340023





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

lmfao what the fuck? Are you that narcicistic to think I was addressing you? Or maybe you act so defensively about it that it actually means you're a cheater. I don't really care though - I don't even play. I just had a few ideas in mind on how to make a cheater-free game.

URL: http://forum.audiogames.net/viewtopic.php?pid=340022#p340022





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

wait, now you mark me as a  cheater? you mean sleeping is a cheat? yeah,   from now i will not sleep, because    master of cheaters, know's sleeping as a cheat

URL: http://forum.audiogames.net/viewtopic.php?pid=340019#p340019





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-27 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I had an orgasmic vision in the shower today how to deal with cheaters with very little admin intervention. Anyone want me to expand on the idea?

URL: http://forum.audiogames.net/viewtopic.php?pid=340016#p340016





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-26 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

well, if it's ment to be used when you are away from keyboard for minutes, why do admins use it too?  and why do they force you  out of afk whenever they want?

URL: http://forum.audiogames.net/viewtopic.php?pid=340012#p340012





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-26 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Dude, I don't think the AFK feature is ment to be used when people are sleeping... It is ment to be used when you are away from the keyboard for a few minutes...

URL: http://forum.audiogames.net/viewtopic.php?pid=340005#p340005





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-26 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

WTF! this game has a stupid   dev! now, devs and admins force players out of afk without reason! i was sleeping, so i typed /afk, i came back,  saw it said someone killed me, and the last message was alireza is back! you know what's  old than the last message? masonian just came online  guys, please, if you want to get items, do it by playing, not by forcing someone out of afk and telling another player to kill him

URL: http://forum.audiogames.net/viewtopic.php?pid=339983#p339983





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-25 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

sam says he fixed and he destroyed all bases and my problem got fixed

URL: http://forum.audiogames.net/viewtopic.php?pid=339811#p339811





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-25 Thread AudioGames . net Forum — New releases room : BigGun via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hrtf is the same as 3d sound system. I don't think that it's because of the bases, though I am not shure. Also, you shouldn't have deleted lav.dll. About that runtime error, it was most likely taking to mutch space or something, probably menny items or bases on the map at the time.edit: Before that store bug doesn't get fixed, good by to this game. Seriously.

URL: http://forum.audiogames.net/viewtopic.php?pid=339808#p339808





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-25 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

what's hrtf? no one can login to game it cant load the map

URL: http://forum.audiogames.net/viewtopic.php?pid=339805#p339805





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-25 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

try disabling the hrtf, it might work then.

URL: http://forum.audiogames.net/viewtopic.php?pid=339803#p339803





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-25 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

ok so i enabled the 3d sound system, i logged in, game crashed again i deleted lav.dll, i logged in, i can walk, play, but i cant here sounds  no one else can  can someone   tell me how to fix this? is it because of there are 354 total bases, and 354 active bases. or not

URL: http://forum.audiogames.net/viewtopic.php?pid=339802#p339802





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-25 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

hi guys,      first, what's this error?A runtime error occurred.File: C:\Users\SamTupy\projects\redspot\Current\includes\lav3d\sound3d.bgtOn line: 229In function: bool sound3d::load(string)Description: Standard library exception (bad allocation)i cant even login! because of some cheaters created 500 bases in the game and it cant load the gameguys, if you see some one from fck team,    just run,  dont let them catch you they are cheaters, yesterday we raided their base and got 40 mil shields, 40 mil antibiotics, 40 mil grenades, 40 mil stored quads, and   150k   bitcoins, oh and 3k nak nk 1000's we put them on our base storage, but they took em back by destroying our base, we  again raided their other base, and here's the list of items please if any admin see someone from fck team stop them from cheating weapon_spiked_bat: 554weapon_nunchaku: 650ammo_12.7mm_bullet: 10414weapon_saiga_12_5_round_shotgun: 101satellite_bomb_remote: 1079lockpick: 125hand_grenade: 61490shield: 45772weapon_large_iron_club: 553weapon_m79_grenade_launcher: 177antibiotic: 3891ammo_stp12_bullet_pack: 1096weapon_mp5_machine_pistol: 370poison_drink: 23008empty_gas_can: 2047medal_pack: 50521bike: 2208small_projectile: 15528sandbag: 21676weapon_m134_minigun: 4base_generator_booster: 1650weapon_colt_python_revolver: 373weapon_sky_286_laser_pistol: 4ammo_12_gauge_shotgun_shell: 13219weapon_mlk_207_combat_rifle: 178empty_health_pod: 10153stored_quad: 44667ammo_7.62mm_bullet_pack: 2402bitcoin: 153765weapon_browning_m2_heavy_50_cal_machinegun: 4suicide_bomb: 1038antibiotic_canister: 1parachute: 317food_cooler: 1399weapon_saiga_12_20_round_shotgun: 101ammo_40mm_grenade: 817empty_pack: 4017satellite_bomb_1234: 1weapon_t1_rocket_launcher: 180battery_pack: 233ammo_cyanide: 10852weapon_spiked_chain_mace: 1weapon_hammer: 278ammo_cyanide_pack: 981base_fridge_coolant: 523cyanide_canister: 1082ammo_5.56mm_bullet_pack: 2584Oops! Thelon just lost there link! ladder: 1253weapon_small_dagger: 286Alert, yardmyapnbura has just regained there link! weapon_cyanide_pistol: 287propulsion_jet_gas: 3252ammo_9mm_bullet: 125366tool_box: 28weapon_saiga_12_10_round_shotgun: 122timebomb_4: 1weapon_cannon: dynamite: 46weapon_throwing_knives: 334timebomb_1: 2weapon_str_32_pump_action_shotgun: 385satellite_bomb_3009: 1ammo_12_gauge_shotgun_shell_pack: 2056wood: 1925weapon_nak_nk1000_decimater: 2133satellite_bomb_: 1throwing_star_volley: 1112sm2_missile_set: 515tasing_poisoned_small_projectile: 673dynamite_detonater: 43ammo_arrow_pack: 510poison_dart: 1062match_pack: 4item_carying_projectile: 732weapon_mlk_203_combat_pistol: 325satellite_bomb_4951: 1weapon_m4a1_assault_rifle: 165weapon_beretta_nano_pocket_pistol: 341timebomb: 166ammo_gas_pack: 1113teargas_canister: 705weapon_sig_p226_combat_pistol: 102stp429_mini_missile: 1104weapon_glock_17_pistol: 358ammo_9mm_bullet_pack: 2556weapon_knife: 225barricade_bomb: 5821weapon_stp_s84q_automatic_suppressed_pistol: 102base_owner_hack_flashdrive: 2122ammo_stp12_bullet: 266spring_coil_pack: 301ammo_12.7mm_bullet_pack: 5240corpse_bomb: 637weapon_m1208_shotgun: 355cold_food: 3525antibiotic_dart: 162weapon_long_sword: 137ammo_m1_rocket_pack: 1019satellite_bomb_2323: 2gas_mask: 275weapon_beretta_m9_pistol: 356weapon_broken_rifle: 123spring_coil: 2037food: 26001stat_pingger: 1560poisoned_small_projectile: 1010tasing_small_projectile: 1895weapon_browning_high_power_BDA_handgun: 338mass_bomb: 3058mine: 2034weapon_modern_sub_machine_gun_carbine: 116weapon_saiga_12_30_round_shotgun: 113timebomb_3: 1water: 5746weapon_crossbow: 343ammo_throwing_knife: 10201ammo_.357_magnum_bullet: 20871base_lock_booster: 3705throwing_star: 83812bullet_bomb_locater: 91health_mover: 171health_pod: 325sky_436_mine: 9070fire_ball_box: 992weapon_ruger_security_6_revolver: 370claymore_remote: 83poison_drink_pack: 2weapon_barrett_m82_sniper_rifle: 540concussive_grenade: 1266bullet_bomb: 389ammo_7.62mm_bullet: 26334ammo_m1_rocket: 10139satellite_bomb_: 1ammo_.357_magnum_bullet_pack: 2001ammo_cannon_ball: 2162weapon_brass_knuckles: 28stored_health: 1637claymore: 1150weapon_beretta_m1951_machine_pistol: 355weapon_stp21_handgun: 131ammo_5.56mm_bullet: 78293weapon_taser: 176weapon_ak47_assault_rifle: 178fire_bomb: 1006sticky_bomb: 1079weapon_sky_28_laser: 410weapon_str_301_long_barreled_machine_pistol: 102spy_camera: 702fire_ball: 1112programmable_timebomb: 623weapon_sky_386_laser_assault_rifle: 8ammo_gas: 86441weapon_cop_357_derringer_pistol: 192satellite_bomb: 286oxygen_canister: 358bomb_defuser: 1230satellite_bomb_1212: 12ammo_battery: 21440weapon_iron_shovel: 139weapon_colt_ar_15_assault_rifle: 169antibiotic_pack: 2weapon_walther_p99_handgun: 402weapon_sky_429_laser_shotgun: 9weapon_sky_429_laser_shotgun: 9stun_grenade: 701weapon_small_iron_club: 240air_tank: 768candy: 310base_machinegun_ammo_drum: 2990item_grabber: 3265medal: 925motion_bomb: 161tools: 35paintball_pack: 116wood_pack

Re: Redspot, blood and paril. First public beta released!

2017-11-25 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

oh forgot to say this, members of the team, all are turks

URL: http://forum.audiogames.net/viewtopic.php?pid=339801#p339801





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-24 Thread AudioGames . net Forum — New releases room : charliemerry1902 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Yeah, fuck combos to hell.

URL: http://forum.audiogames.net/viewtopic.php?pid=339731#p339731





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-24 Thread AudioGames . net Forum — New releases room : Brian_dk via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Combos are even worse then newbees in the Store. smile. I have been killed an unnumbered lot of times by these and lack often is the course for this.

URL: http://forum.audiogames.net/viewtopic.php?pid=339725#p339725





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-24 Thread AudioGames . net Forum — New releases room : Brian_dk via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

Fatal issues in RedSpot. Yesterday I had 2 very wierd incidants with RedSpot. First I found a strange shipment with more than 29 million Small Projectiles, which must be due to some strange cheating of a kind. But worse is it that there is a programming flaw in Redspot, so you now can get killed, when you're AFK. These two things really need to be fixed for this game to be treated as a serious game, And not just a silly joke for smaller kids..

URL: http://forum.audiogames.net/viewtopic.php?pid=339724#p339724





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-16 Thread AudioGames . net Forum — New releases room : BigGun via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

The starting shield was all reddy suggested and got rejected mainly because then players would simply ask for more starting items

URL: http://forum.audiogames.net/viewtopic.php?pid=338657#p338657





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2017-11-16 Thread AudioGames . net Forum — New releases room : Musicfan via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

So I think the player should start with 10 shielded shots, it might help a little to not be always attacked, and is fair for everyone

URL: http://forum.audiogames.net/viewtopic.php?pid=338655#p338655





___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

  1   2   3   4   5   6   7   8   9   10   >