Re: TOS: TrekMUSH

2018-03-08 Thread AudioGames . net Forum — New releases room : mektastic via Audiogames-reflector


  


Re: TOS: TrekMUSH

The other thing to keep in mind is that often, mushes don't quibble about such things as levels. There are benefits and drawbacks to both sides. Recently, I have heard rumblings about an rp mush that has all the things I love about mush rp and all the things I appreciate about mud coding mixed in to one place. Thanks for posting. The genre isn't my deal, but keep at it, Ironcross! I think you'll enjoy it a great deal.

URL: http://forum.audiogames.net/viewtopic.php?pid=354941#p354941





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Re: TOS: TrekMUSH

2018-03-06 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: TOS: TrekMUSH

Hey all,I think there is a difference between and RPI mud and a mush. An RPI mud is pretty specific. RP Enorced yes, but it's got permadeath, systems of high complexity, etc. The best example of an RPI mud that falls in those line of requirements of an RPI mud is Armageddon Mud, or Harshlands.Just thought I'd put that out there.

URL: http://forum.audiogames.net/viewtopic.php?pid=354720#p354720





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Re: TOS: TrekMUSH

2018-03-06 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: TOS: TrekMUSH

I don't know which style I prefer more, in some aspects, I like RPing on other MUDs where its more immediate, but I can see where that presents problems. I have had a mixed response when RPing some people in the blind community. It can be anywhere from ungodly awful to pretty damn good, so yeah. I know that RP isn't for everyone, which is why I wrote this post the way I did, so that if people looking at it see something or a few things they don't like, they can just move on without checking it out and feeling like they've wasted their time.I know that people are most active in the evening, however, that doesn't always mean they're RPing, I don't know what they do sometimes, but if anyone would like, we can get something kicking off. I can do a little RP tour of the ship or something. Technically, I am a senior officer, and the captain has given me permission to move the ship, as well as all other senior officers as long as we log it. We can do training flights though on the shuttles, because I feel odd about moving the ship without orders to do so. The captain has allowed for training flights on the shuttle as long as we log the time of departure and when we arrive back again.  I think for now, everyone should join the Federation, that's where most of the RP is to be had, and there is multicharacter, but its something where you have to seek out permission to have a second slot open for you so that people don't get crazy with RP that doesn't make sense because they forget things between their characters etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=354707#p354707





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Re: TOS: TrekMUSH

2018-03-06 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: TOS: TrekMUSH

hi, I generally do like rp, I don't know much about startreck but will give this thing a try none the less and see how far I get.

URL: http://forum.audiogames.net/viewtopic.php?pid=354706#p354706





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Re: TOS: TrekMUSH

2018-03-06 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector


  


Re: TOS: TrekMUSH

You guys wouldn't believe but.. Rping in mushes is better than rping in rp muds, for some reazons..It allows one to flesh out their character more.. You have more time to type, therefore you are able to give more detail to your poses.. It takes time but if you are into that sort of thing, the experience can be very rewarding.. I'm at the point where I have difficulty rping on other games because their style is just too short and not detailed enough for me..But at the end of the day, to each their own, I guess.. I'll take a look at this game. I've always been a fan of star treck.. Hopefully, the current world of darkness game I'm playing will stop being so addicting.

URL: http://forum.audiogames.net/viewtopic.php?pid=354679#p354679





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Re: TOS: TrekMUSH

2018-03-06 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector


  


Re: TOS: TrekMUSH

@ironcross I feel you, man..When it comes to text games, I play nothing but rpis.. I myself have a few to recommend, I don't post about them here because most people in this community don't like (or care) about rp.

URL: http://forum.audiogames.net/viewtopic.php?pid=354678#p354678





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Re: TOS: TrekMUSH

2018-03-05 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: TOS: TrekMUSH

It's a possibility, but I'm sure you would have to RP your way to that point. It's just different styles, I love RP, it scratches an itch within me for good content. Yeah, you do see things where a lot of the stuff is not coded and you are forced to RP it, especially on MUSHes. I I haven't felt that lack though on this one. If you don't like RP, this one's just not gonna be for you.If you would like to learn or get better though, I'd say come here, they don't yell atcha when you screw up and I have had that on other ones. But you have to be, well I wouldn't say comfortable with it, because I'm not comfortable with this style of RP just yet, but I'm learning. You would have to be willing to learn, and keep an open mind though. The people there are friendly as I've said, so if its something you would be interested in checking out, you could, but if you're dead set against RPing, its just not gonna work I'd say.

URL: http://forum.audiogames.net/viewtopic.php?pid=354646#p354646





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Re: TOS: TrekMUSH

2018-03-05 Thread AudioGames . net Forum — New releases room : alec via Audiogames-reflector


  


Re: TOS: TrekMUSH

Hello,This sounds like another very well developed game that loses a lot of potential to forced RP. i'm the type of person who plays games for the strategic and skill elements and generally try to steer clear of any rp type activities do to my lack of creativity and discomfort with people. It makes me sad then to see that such a well developed game forces people to engage in rp as there is such a limited number of people that enjoy it anyway. Also what tends to happen with these games is the actual systems of the game get ignored in favor of creating better rp possibilities because all the systems are just tools for rp. I wonder if people would have a problem with my friends and I getting our own ship on which to roam the galaxy and have fun so we're not constrained by the rules.

URL: http://forum.audiogames.net/viewtopic.php?pid=354641#p354641





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