Re: We are developing a fps audio game using 3D sound (HRTF)

2016-10-24 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) It's official guys, Blackspace is finished and ready for download I'll be making a post in the new releases section in a second with a link to the website where you can download the game, so head over there now! URL: http

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-10-12 Thread AudioGames . net Forum — Developers room : alisson via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) hello! great news! i cant wait for play it! URL: http://forum.audiogames.net/viewtopic.php?pid=282597#p282597 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-10-12 Thread AudioGames . net Forum — Developers room : Haramir via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hello folks, and cant wait to play it! Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=282589#p282589 ___ Audiogames-reflector mailing list Audiogames

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-10-12 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hey guys.Just checking in to let you know that we will be releasing very soon. We have a definite release date of 26 October, although we may be releasing even sooner if possible. We are currently finishing up on level design

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-19 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) hmmm can you show me your alsoft.ini?and your current distribution of the files?Respecting the api, of openal, and for the game. You can override the user settings directly from the game? For example. If the user doesn't have

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-19 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) I suppose it doesn't really matter where you put the mhr files as long as you give the correct location at hrtf-paths in the alsoft.ini URL: http://forum.audiogames.net/viewtopic.php?pid=279594#p279594

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-19 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) First, thanks for the code, I'm gona try it. But if java doesn't work, I can tri using directly the  lib in c++Respect the folder... ¿are you sure?the alsoft.ini is placed on c:\users\user\appdata\roaming\alsoft.ini the tutorial

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-16 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hi Sanslash.I admit I too had a bit of trouble figuring out if HRTF was indeed working at first. As far as I can tell that info tool doesn't actually seem to work, it still tells me "No HRTFs found". In the end the

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-12 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) No problem buddy! Just to update everyone, we are currently working on implementing the last few enemy types to be included in the game. We are aiming to finish with all the engine stuff by the end of this week and then we're

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-12 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) @CosmicNeanderthalThanks for the info!In personal, Java isn't one of my preferred develop environments, but I can achieve the same result using pyAl or some wraper for .net :3Thanks for the info! I will use this in the future!I

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-07 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) This article explains how you can get HRTF to work in games that use the OpenAL API. URL: http://forum.audiogames.net/viewtopic.php?pid=278073#p278073 ___ Audiogames-reflector

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-07 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) I use LWJGL to access the OpenAL API. The LWJGL forums are very helpful if you want to learn about how to implement HRTF in your projects. This thread helped me get started a couple months back. URL: http://forum.audiogames.net

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-07 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) The standard OpenAL implementation does not support HRTF as far as I know, but the OpenAL Soft software implementation does. You can download it here. With OpenAL Soft you should be able to enable HRTF in all games that use

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-05 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Well, your idea is definitelly awesome!Thanks for all, I'm waiting for tchec the final game!And I didn't know that openal supports HRTF X_X. I want use, a lot of time, hrtf on my progects, and I've tried open al sometimes,but I

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-04 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hi cozmik!ausam! as you know the cozmik I mean a cozmik is developing and how it will be cool when a cozmik will look at the cozmik the cozmik is not that you are thinking but defenately you will get the idea. thanks

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-04 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hey Ishan, thanks for the warm welcome!We will be using TTS for a lot of the feedback. Stuff like navigating menus and checking how much ammo or health you have left will be dictated to you through TTS. That said we will have

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-04 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hey Ishan, thanks for the warm welcome!We will be using TTS for a lot of the feedback. Stuff like navigating menus and checking how much ammo or health you have left will be dictated to you through TTS. That said we will have

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-03 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hi cozmik! welcome to the forum! good luck with your game and yeah definitely I will try your game when it will be ready. I have one question do you use the TTS or human voice in this game? if the story has been voice over

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-03 Thread AudioGames . net Forum — Developers room : nuno69 via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hello!That would be really great!I am relaly interested in this game. URL: http://forum.audiogames.net/viewtopic.php?pid=277520#p277520 ___ Audiogames-reflector mailing list

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-03 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Thanks Jones, good question. There are a few rules we follow when designing levels to make navigation as straightforward as possible. Firstly environmental/ambient space station sounds are almost always placed near doors, so

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-03 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Are you planning on implementing anything in particular to aid with navigation (EG sonars, virtual canes, sonifiers), or is that handled by environmental sounds and such?Something I've noticed is that the ability to snap

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-03 Thread AudioGames . net Forum — Developers room : CosmicNeanderthal via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hi guys! Nice to see we already have a few interested folks!We are planning on releasing a trailer to showcase the game real soon. I'll definitely keep you guys posted and let you know when that's available for listening.The game

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-02 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) What language will it be coded in? Maybe Peter Meijer's image to sound techniques could make an useful addon, depending on rendering output. I don't have a whole lot of experience in 3D but I have an open source prototype

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-02 Thread AudioGames . net Forum — Developers room : Haramir via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hello folks! Yeah, welcome aboard! I thank you for this project, it reminds me of good old games I used to play with my dady. Can't wait to see it working. Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php

Re: We are developing a fps audio game using 3D sound (HRTF)

2016-09-02 Thread AudioGames . net Forum — Developers room : Figment via Audiogames-reflector
Re: We are developing a fps audio game using 3D sound (HRTF) Hello! And welcome to the audiogames.net forums!This game sounds like it's right up my alley. I prefer games that focus on exploration and puzzles solving over wall to wall battles. This game sounds like it will be somewhat like