Re: a question for jayde

2021-03-16 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: a question for jayde Usually, if you have to ask, "What is" followed by something, you can either use the search feature or google.Examples:What is Hyper Symphonid?What is audio game maker?What is OBS?What is virtual audio cable?What is Coremud? URL: https://forum.audiogame

Re: a question for jayde

2021-03-16 Thread AudioGames . net Forum — General Game Discussion : Agent47 via Audiogames-reflector
Re: a question for jayde what is audio game maker ? URL: https://forum.audiogames.net/post/623262/#p623262 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a question for jayde

2021-03-16 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: a question for jayde Yeah, I've definitely addressed all those questions before, but to sum it up:1. I'm intending that the game be for PC primarily. I'm not at a point where I'd want to release it to mobile, as that's a whole other environment.2. I'm intending to sell it, which means

Re: a question for jayde

2021-03-16 Thread AudioGames . net Forum — General Game Discussion : kavya via Audiogames-reflector
Re: a question for jayde hello everyone, lot's of posts here.@jayde, that makes sense.i think you should give a little more discription on the forum, so coders know whether they can code it.most coders looking at this might wonder,is the RPG turn based or real time?is it for PC or IOS

Re: a question for jayde

2021-03-16 Thread AudioGames . net Forum — General Game Discussion : kavya via Audiogames-reflector
Re: a question for jayde hello everyone, lot's of posts here.@jayde, that makes sense.i think you should give a little more discription on the forum, so coders know whether they can code it.most coders looking at this might wonder,is the RPG turn based or real time?is it for PC or IOS

Re: a question for jayde

2021-03-16 Thread AudioGames . net Forum — General Game Discussion : BoundTo via Audiogames-reflector
Re: a question for jayde @JaydeHave you/are you willing to mention more about the idea itself, or would you rather only do so with those who could bring it to life? I'm very interested about how complex the game would be. URL: https://forum.audiogames.net/post/623189/#p623189

Re: a question for jayde

2021-03-16 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector
Re: a question for jayde at post 17 not really, i can't pay outside of algeria, or, at least not yet for me, however i do have legal access to the pro sound effects intire online collection, any sound design i do is free and from my own time and hie quality as welli do agree that the audio

Re: a question for jayde

2021-03-16 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector
Re: a question for jayde at post 17 not really, i can't pay outside of algeria, or, at least not yet for me, however i do have legal access to the pro sound effects intire online collection, any sound design i do is free and from my own time and hie quality as well URL: https

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: a question for jayde lol Frankly, I don't even want to worry about sound yet, since I don't have coding lined up. That'd be a lot llike kitting out a car with all the bells and whistles (leather interior, a great stereo with a sub-woofer, sunroof or a pop-top, nice paint job, custom

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Hijacker via Audiogames-reflector
Re: a question for jayde Sound Design, and royalty-free sounds in particular, is a very expensive hobby. I started investing money into that business back in 2016 and have invested way over $1 since then. But then again, you can come up with something really great by just using

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: a question for jayde yeah He said he had 34gb of sounds. THat really is a drip in the water if you look at something like  the total of the Sonnis.com audio bundles, each of which is about 10-12 gb. They've been releasing a yearly bundle since 2015 meaning that he could easily have

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Agent47 via Audiogames-reflector
Re: a question for jayde 550 gb?, wo! URL: https://forum.audiogames.net/post/623031/#p623031 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: a question for jayde not long ago there was a deal of 550 gb of abmiants for only 16 bucks, so I took that offer. Still haven't finished downloading all of that, and don't think I will ever finish. They are individual links. Plus my bandcamp links expired, idk if I can reactivate them

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Agent47 via Audiogames-reflector
Re: a question for jayde it was a drm free thing URL: https://forum.audiogames.net/post/623024/#p623024 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: a question for jayde Agent47, aren't you the dude who got banned largely for passing around copyrighted material?I have trouble taking your claim about having bought sounds legitimately seriously after that. I mean, sure, maybe you did, but I'm just not convinced. URL: https

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Agent47 via Audiogames-reflector
Re: a question for jayde @17, not really URL: https://forum.audiogames.net/post/623015/#p623015 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector
Re: a question for jayde you must be rich then 16:di never pay something that i have no idea about URL: https://forum.audiogames.net/post/623007/#p623007 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Agent47 via Audiogames-reflector
Re: a question for jayde i'v payed for them in the stores here, in $'s?, let's see: 100 200 $'s maybe?, its cause the price of them is over the roof, it might sound over the top URL: https://forum.audiogames.net/post/623004/#p623004 -- Audiogames-reflector mailing list Audiogames

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector
Re: a question for jayde all the sound design work that i do has hie quality, legal sounds i use, so that isn't a problemi've yet to make a small page for me so i can show what kind of sound design i offer, but it's mostly unlimited for any concept you could think of, but i haven't gotten

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Phoenix009 via Audiogames-reflector
Re: a question for jayde something that I'd like to see in sable is rather than making it completely open-source, you as the builder should be able to write, in simple english, about what it is you want to build, and the engine should be able to translate it.Ok, I was just writing my

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Dan_Gero via Audiogames-reflector
Re: a question for jayde I agree. Most game engines nowadays are close-sourced, but they have the potential to go a lot further and be used by a wider range of people if the community could contribute to them and add their own features. URL: https://forum.audiogames.net/post/622982

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: a question for jayde @Trajectory: From the looks of it, this iteration is in BGT, i.e. the prototype, as proof of concept. Paul did say he had definite plans to move this over to a new, more modern language, though from the looks of it this first generation is what's going

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector
Re: a question for jayde Sadly, Sable is a dead end. Since it's built in BGT they can't implement scripting, which means you won't be able to customize your gameplay.Sable could potentially flourish if they were willing to open source it, because then people could develop games

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: a question for jayde Bingo. I won't even consider sounds or music that isn't legal. I mean, I'm sure if I dug around enough, I could take some Final Fantasy/Chrono Trigger sounds and music and probably end up with a pretty believable soundscape for the game, with a little extra

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: a question for jayde @Agent47Good for you, how much did those sounds cost anyway?  Just curious. URL: https://forum.audiogames.net/post/622969/#p622969 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : GrannyCheeseWheel via Audiogames-reflector
Re: a question for jayde If having sounds is all it would take to help on a project, most of us would qualify. Based on prior posts, I think there's enough information to make the assumption that he would want all sounds to be legal and above board. Now how many sounds do you have . URL

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Agent47 via Audiogames-reflector
Re: a question for jayde i'm not a sound diziner, but, i have 30 40 gb of them lieing around, i might be able to help URL: https://forum.audiogames.net/post/622959/#p622959 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: a question for jayde If you check out the Sable thread, I already asked a question there to see if the sort of things I wanted could be handled. It was demonstrated that the sort of complexity I'm after is well beyond Sable, at least thus far.That doesn't mean Sable is terrible. I'm

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : GrannyCheeseWheel via Audiogames-reflector
Re: a question for jayde No, don't wait for Sable. You get one type of RPG with one feature set you can kind of sort of maybe reskin a little bit. URL: https://forum.audiogames.net/post/622949/#p622949 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Phoenix009 via Audiogames-reflector
Re: a question for jayde Hi jade. Either wait for sable, because that's going to let your abilities shine. Or, I'm willing to help, and i know a friend who can design sound well. URL: https://forum.audiogames.net/post/622944/#p622944 -- Audiogames-reflector mailing list Audiogames

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Agent47 via Audiogames-reflector
Re: a question for jayde hey, do you have the soni sound efx?, there are lots of stuph there URL: https://forum.audiogames.net/post/622940/#p622940 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: a question for jayde

2021-03-15 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: a question for jayde Short answer: I'd still like to make it.I had a coder lined up back in 2017, but that ultimately didn't work out.I had interest from a coder in 2020 as well, someone who was going to look at using their engine to try and build it. They asked me to provide a basic