Re: packing sounds with camlaun audio bgt rapper
Re: packing sounds with camlaun audio bgt rapper @20You can in theory bind a subset sufficient enough to get things working. It's possible, but not easy. If you write a C abstraction layer which converts some of it to BGT friendly stuff you can get more.@22If you aren't comfortable
Re: packing sounds with camlaun audio bgt rapper
2020-04-28
Thread
AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector
Re: packing sounds with camlaun audio bgt rapper so how to have 3d audio with this URL: https://forum.audiogames.net/post/523836/#p523836 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo
Re: packing sounds with camlaun audio bgt rapper
Re: packing sounds with camlaun audio bgt rapper As I said in 10, the LAV rapper isn't public. I'm not sure how it works completely, but I think it is pretty hacky. It works well enough in STW though I guess and was part of Redspot, although I never used it myself in either of those games
Re: packing sounds with camlaun audio bgt rapper
Re: packing sounds with camlaun audio bgt rapper No, Libaudioverse does not have a BGT wrapper. BGT's dll support is not strong enough for what makes LAV work in so many situations. There is a fmodex and Base wrapper somewhere? URL: https://forum.audiogames.net/post/523814/#p523814
Re: packing sounds with camlaun audio bgt rapper
2020-04-28
Thread
AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector
Re: packing sounds with camlaun audio bgt rapper at18Libaudioverse have a bgt rapper? if yes, how to get it URL: https://forum.audiogames.net/post/523811/#p523811 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi
Re: packing sounds with camlaun audio bgt rapper
Re: packing sounds with camlaun audio bgt rapper @16Bind Libaudioverse if you like the HRTF or wait for Synthizer which is coming along nicely. There aren't many options. There is a reason I have been going after 3D audio for 6 or 7 years now. The good options for the sighted require
Re: packing sounds with camlaun audio bgt rapper
Re: packing sounds with camlaun audio bgt rapper camlorn wrote:Wow, is Sam still using it? I'm surprised he got stability out of it. I'm the author and I abandoned it because I couldn't get stability out of it.Na, Sam abandoned it, but I tried to stabilize it anyway because it seemed
Re: packing sounds with camlaun audio bgt rapper
2020-04-27
Thread
AudioGames . net Forum — Developers room : manamon_player via Audiogames-reflector
Re: packing sounds with camlaun audio bgt rapper at13so what to use instedd? URL: https://forum.audiogames.net/post/523658/#p523658 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames
Re: packing sounds with camlaun audio bgt rapper
Re: packing sounds with camlaun audio bgt rapper Frankly camlorn_audio itself was my first sizable programming project, not just in C++ but overall, and I only decided to even give it a C API halfway through. On the one hand, given that it was C++ and needed threads it's actually
Re: packing sounds with camlaun audio bgt rapper
Re: packing sounds with camlaun audio bgt rapper yeah this thing is kinda broken, well not kinda, its broken! URL: https://forum.audiogames.net/post/523530/#p523530 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi
Re: packing sounds with camlaun audio bgt rapper
Re: packing sounds with camlaun audio bgt rapper Hello,I strongly, strongly do not recommend using this as Camlorn said. You will run into problems. Not you might. You will. URL: https://forum.audiogames.net/post/523524/#p523524 -- Audiogames-reflector mailing list Audiogames