Re: some bgt issues

2016-04-28 Thread AudioGames . net Forum — Developers room : Zersiax via Audiogames-reflector
Re: some bgt issues This is what I keep running into . I try to follow the tutorials in the helpfile but keep running into things that are apparently not best practices at all, where I get confused. For example, position2d takes a source_y argument which in my code is the vertical variable

Re: some bgt issues

2016-04-28 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: some bgt issues Hi,you declare your ball object inside an if statement. That will make it live only within that particular if statement. So, the main issue is not that BGT would only be able to run sequentially or linearly, or that you would be forced to declare variables in a specific

Re: some bgt issues

2016-04-28 Thread AudioGames . net Forum — Developers room : Zersiax via Audiogames-reflector
Re: some bgt issues Hi,I cleaned up the code some, and added how I think the logic should flow. I am running into a few issues still, though. Namely:- even though position2d is now being used in the act() method, the volume still doesn't handle properly- I am trying to modify an object's

Re: some bgt issues

2016-04-28 Thread AudioGames . net Forum — Developers room : Zersiax via Audiogames-reflector
Re: some bgt issues Hi,I cleaned up the code some, and added how I think the logic should flow. I am running into a few issues still, though. Namely:- even though position2d is now being used in the act() method, the volume still doesn't handle properly- I am trying to modify an object's

Re: some bgt issues

2016-04-26 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector
Re: some bgt issues @zersiax,After looking through the code, I sent you a forum email containing what I think will fix the issue.Hope this helps you. URL: http://forum.audiogames.net/viewtopic.php?pid=258285#p258285 ___ Audiogames-reflector

Re: some bgt issues

2016-04-24 Thread AudioGames . net Forum — Developers room : Zersiax via Audiogames-reflector
Re: some bgt issues Hi,So ...what's going on is this. My code is below, it is a modified version of the windows_attack script. I am trying to make it into a pong game, but I'm having a few problems, namely:- The ball comes towards the player, but the volume doesn't really increase. Ithink

Re: some bgt issues

2016-04-21 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector
Re: some bgt issues Hi there,For a while the sound pool confused me too, but I will try to explain how it works.Imagine you have your little game. Now, imagine every single sound that needs to play is a sound object.Sound gun, step, amb, enemyloop, enemytaunt;Etc.If your game was tiny