Re: c++ and audiogames?

2017-08-31 Thread AudioGames . net Forum — Developers room : daisyalesoundworks via Audiogames-reflector
Re: c++ and audiogames? I'm making one on UE4, which has both visual scripting and C++ integration. It's certainly possible. URL: http://forum.audiogames.net/viewtopic.php?pid=327206#p327206 ___ Audiogames-reflector mailing list Audiogames

Re: c++ and audiogames?

2017-08-28 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
Re: c++ and audiogames? I'm using SDL2. It takes care of windowing, graphics, basic sounds, and much more. unfortunately, libaudioverse is only available for windows. So even though c++ is cross platform for basically all platforms, remember if you are going to rely on LAV, you'll need

Re: c++ and audiogames?

2017-08-28 Thread AudioGames . net Forum — Developers room : Diego via Audiogames-reflector
Re: c++ and audiogames? Hello guys! Can someone suggest libraries for things like use of keys to do things. Example, up arrow, skips or moves to a menu option? I would also like libraries to support sound and music. Thank you! URL: http://forum.audiogames.net/viewtopic.php?pid=326622

Re: c++ and audiogames?

2017-08-08 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector
Re: c++ and audiogames? There are a lot of library wrappers for c++, but take care on using pointers. URL: http://forum.audiogames.net/viewtopic.php?pid=323494#p323494 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: c++ and audiogames?

2017-08-08 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: c++ and audiogames? Absolutely. A game is just a series of mechanics or rules as set out by code, so almost any language will do. You will however likely need some 3rd party libraries to get the functionality you need, such as OpenAL or Libaudioverse for audio, DirectX for video

c++ and audiogames?

2017-08-08 Thread AudioGames . net Forum — Developers room : Diego via Audiogames-reflector
c++ and audiogames? Hello guys! I'm remaking some of the subjects in the faculty of computer science in the first half, and I believe that I know a bit of c++, the linguágen that use. This motivated me to start creating a game, and if I can start doing it, I'm going to start independent