Re: Automatic titlebars

2013-03-08 Thread Evan LeCompte
Well this code worked great in 3.4 , but certainly not in 3.5.. anyone have updated version of this? would really like this feature back... it works now for dialog boxes (usually) but I want it to work for windows that I manually change to floating as well... Any suggestions, much appreciated!

Re: Automatic titlebars

2012-12-04 Thread Evan LeCompte
This works lovely! thank you for this tip Vivian. Modal dialog boxes (which expect a titlebar with close button to be present) have been annoying me for years now! -- Evan LeCompte On Thu, Nov 15, 2012 at 5:44 AM, Vivian Brégier vivian.breg...@are-ata.orgwrote: I have this in my rc.lua, and

Re: Automatic titlebars

2012-11-15 Thread Andre Klärner
On Wed, Nov 14, 2012 at 03:20:21AM +0100, Adrian C. wrote: On Mon, 12 Nov 2012, Yuri D'Elia wrote: It would be even nicer though if floating/unfloating a window in a tile would also handle (hide/show) the titlebar properly Just update the floating toggle keybinding. But what if the

Re: Automatic titlebars

2012-11-15 Thread Vivian Brégier
I have this in my rc.lua, and it is working fine. I believe it came from the default config… It binds a signal handler to the floating property -- {{{ Signals -- Signal function to execute when a new client appears. client.add_signal(manage, function (c, startup) -- Add a titlebar

Re: Automatic titlebars

2012-11-13 Thread Adrian C.
On Mon, 12 Nov 2012, Yuri D'Elia wrote: It would be even nicer though if floating/unfloating a window in a tile would also handle (hide/show) the titlebar properly Just update the floating toggle keybinding. -- Adrian C. (anrxc) | anrxc..sysphere.org | PGP ID: D20A0618 PGP FP: 02A5 628A

Automatic titlebars

2012-11-12 Thread Yuri D'Elia
This is also another neat feature of i3 which is easy to implement: dialogs (which are floated) get a titlebar by default. I usually never used titlebars, but it's true that when working with floated windows they provide a nice overlapping indicator. I have the following in my awesomerc