Re: invaders.lua bug report

2008-10-17 Thread Gregor Best
At Fri, 17 Oct 2008 13:05:08 +0100 koniu <[EMAIL PROTECTED]> wrote: > drawing a wibox as a background for the whole game would solve that but i > think it > has issues of its own. > Good idea, I'll implement that as an option to invaders.run(). Gregor -- To unsubscribe, send mail to

Re: invaders.lua bug report

2008-10-17 Thread Julien Danjou
At 1224245108 time_t, koniu wrote: > I don't use a background pixmap, instead I set a solid color with xsetroot. That's probably why you get this garbage behind monsters. > If I understand correctly that would cause black outlines on objects > in invaders when there's no background pixmap at all.

Re: invaders.lua bug report

2008-10-17 Thread koniu
Heyup, So how's this going? I just updated to latest git and I'm getting the same invaders behavior: - trash in alpha areas and - no keyboard input I don't use a background pixmap, instead I set a solid color with xsetroot. On Wed, Oct 15, 2008 at 19:35, Julien Danjou <[EMAIL PROTECTED]> wrote: