At Fri, 17 Oct 2008 13:05:08 +0100
koniu <[EMAIL PROTECTED]> wrote:
> drawing a wibox as a background for the whole game would solve that but i
> think it
> has issues of its own.
>
Good idea, I'll implement that as an option to invaders.run().
Gregor
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At 1224245108 time_t, koniu wrote:
> I don't use a background pixmap, instead I set a solid color with xsetroot.
That's probably why you get this garbage behind monsters.
> If I understand correctly that would cause black outlines on objects
> in invaders when there's no background pixmap at all.
Heyup,
So how's this going? I just updated to latest git and I'm getting the
same invaders behavior:
- trash in alpha areas and
- no keyboard input
I don't use a background pixmap, instead I set a solid color with xsetroot.
On Wed, Oct 15, 2008 at 19:35, Julien Danjou <[EMAIL PROTECTED]> wrote: