On 02/03/12 09:22, Uli Schlachter wrote:
On 02.03.2012 00:15, Ignas Anikevicius wrote:
Sorry, but this breaks the magic that the screen_change function is doing.
(Which I just noticed is already broken because it only handles maximized
and
fullscreen, but doesn't handle the new
On 21.02.2012 16:47, Anurag Priyam wrote:
On Mon, Feb 20, 2012 at 7:39 PM, Uli Schlachter psyc...@znc.in wrote:
On 19.02.2012 14:56, Anurag Priyam wrote:
It feels silly to return true from the callback to keygrabber.run to
keep grabbing.
[]
Pointers? I would like to change it if
On Fri, Mar 2, 2012 at 11:47 AM, Uli Schlachter psyc...@znc.in wrote:
On 21.02.2012 16:47, Anurag Priyam wrote:
[...]
Lua's C stack based API is not very intuitive (or maybe I haven't got
a hang of it yet). Hope I have got it right. The patch does seem to
work here.
This patch broke
On 02.03.2012 18:47, Anurag Priyam wrote:
On Fri, Mar 2, 2012 at 11:47 AM, Uli Schlachter psyc...@znc.in wrote:
On 21.02.2012 16:47, Anurag Priyam wrote:
[...]
Lua's C stack based API is not very intuitive (or maybe I haven't got
a hang of it yet). Hope I have got it right. The patch does