Re: [Ayatana] New Alt-Tab

2011-07-29 Thread Toki Tahmid
That's an excellent idea, binding Super+TAB to spatial program order. Ability to sort through both logically and spatially are going to find their respective uses. I would love to see it become a reality. (I need to hurry up and learn some languages) I want to bring up a slightly offtopic issue,

[Ayatana] Netbook Launcher

2011-05-24 Thread Toki Tahmid
The title refers to the interface Ubuntu used initially for netbook in the pre-Unity era. The interface still proves to be popular despite the extremely controversial Unity and GNOME Shell around. To improve upon this I want to suggest that the Application lens clone the the application access

Re: [Ayatana] Ubuntu welcome center

2011-05-14 Thread Toki Tahmid
It looked fantastic to me. Only thing I'd modify is the button so it shows an icon of what it takes you to. On 14 May 2011 20:37, Niklas Rosenqvist niklas.s.rosenqv...@gmail.comwrote: Just want to add that some colors may look a bit off since my monitor is not color calibrated and I saw it one

Re: [Ayatana] Unity with window-centric launcher

2011-05-08 Thread Toki Tahmid
I'm afraid I'm not one of the attendees of UDS. On 8 May 2011 15:24, Pippa Kyle pippa.k...@canonical.com wrote: Are you guys at UDS? I wouldn't mind having an informal session/chat about app/windows centricity management. On 08/05/11 01:45, Ed Lin wrote: On Sat, May 7, 2011 at 9:07 PM,

[Ayatana] Unity with window-centric launcher

2011-05-07 Thread Toki Tahmid
The current launcher in Unity is app-centric - i.e. instead of window controls (open a new window, minimize window, etc.), it shows the windows of the application. If the launcher was window-centric like the classic GNOME panel is, how would you imagine it to function (e.g. window previews like

Re: [Ayatana] close instances of an application from the overview in unity

2011-05-04 Thread Toki Tahmid
Seconded. On 3 May 2011 21:52, cyrildz cyri...@gmail.com wrote: Hi All, Great Job for bringing Unity to desktop, I really enjoy Unity. I have a suggestion, which will please many users I think. First Im not an english speaker. Let face the situation first: I have many instance of an

Re: [Ayatana] Some feedback regarding Unity

2011-05-02 Thread Toki Tahmid
CCSM, CompizConfig Settings Manager. Unity is a plugin for Compiz, and CCSM gives you control over plugins and settings. On 2 May 2011 17:13, Adrian Maier syra...@gmail.com wrote: On Mon, May 2, 2011 at 14:38, Peterson Silva peterson@gmail.com wrote: - it would be nice to have the

Re: [Ayatana] Ideas for Unity Design Tweaks

2011-04-29 Thread Toki Tahmid
. @Ed, wondering for a while now, but what the hell is Fitts's Law? Menus on title bar, period. On 29 April 2011 09:15, Toki Tahmid oxw...@gmail.com wrote: @Anthony, great idea, though I don't see removing panel when no maximised windows doing much, and instead of a list on hover, I'd prefer

Re: [Ayatana] Ideas for Unity Design Tweaks

2011-04-29 Thread Toki Tahmid
menu and all the other problems (but I think I'm repeating myself by now) and I see no reason other than brand differentiation and marketing (like OS X, only free, runs everywhere and is better, who wouldn't love to use that?) to keep it. Toki Tahmid: I'm not sure what you mean by vertically

Re: [Ayatana] Ideas for Unity Design Tweaks

2011-04-29 Thread Toki Tahmid
, Anthony Scire nto...@gmail.com wrote: On Fri, Apr 29, 2011 at 9:12 AM, Toki Tahmid oxw...@gmail.com wrote: @Ed, thank you for the lengthy explanation to Fitts' Law. That was a mistake, I meant to say horizontally, didn't notice till now. Anyway, as I mentioned multiple times on other

Re: [Ayatana] Thoughts on Unity design

2011-04-29 Thread Toki Tahmid
@Ed, Super + W shows all the windows, but there's no mouse interaction available to do that as far as I'm aware. Showing all the Firefox windows is possible by clicking on the icon, but not all the windows. On 29 April 2011 18:48, Ed Lin edlin...@gmail.com wrote: On Fri, Apr 29, 2011 at 3:29

Re: [Ayatana] Ideas for Unity Design Tweaks

2011-04-29 Thread Toki Tahmid
. On Fri, Apr 29, 2011 at 3:58 PM, Toki Tahmid oxw...@gmail.com wrote: In case of C, a double-click is usually too fast for anything to show. I'm against the idea of wrapping to a new line, it won't look good and if the first menu was accidentally invoked, it'd add to the hassle to have

Re: [Ayatana] Awesome critical review of Unity

2011-04-16 Thread Toki Tahmid
. Furthermore, as I said earlier, at the very least it won't be any slower than the previous behaviour of having separate menu bars. Christian P.S. I think(?) you forgot to CC this message to ayatana, so it just went to me. On Sat, Apr 16, 2011 at 1:46 PM, Toki Tahmid oxw...@gmail.com

Re: [Ayatana] Fwd: Awesome critical review of Unity

2011-04-16 Thread Toki Tahmid
That's quite a neat idea about the windows titles being a drop-down button. But what exactly is the functions for this button are you suggesting? Personally, I think that the button should display titles of other windows of the same program - and an option to open a new window. On the other hand,

Re: [Ayatana] Dynamic menu items

2011-04-16 Thread Toki Tahmid
On 16 April 2011 20:22, Toki Tahmid oxw...@gmail.com wrote: Interesting, programs can employ the use of Zeitgeist for recording functions. However, I think this should be an optional feature, as I'm of those who does not like being logged. On 16 April 2011 19:58, Shane Fagan shanepatrickfa

Re: [Ayatana] Windows in Unity

2011-04-16 Thread Toki Tahmid
How exactly do you switch between window and application switching modes? On 16 April 2011 18:54, Jeremy Nickurak jer...@nickurak.ca wrote: On Apr 15, 2011 4:58 PM, Toki Tahmid oxw...@gmail.com wrote: For switching windows of the same program, while I cannot come up with an easy graphical

Re: [Ayatana] Awesome critical review of Unity

2011-04-16 Thread Toki Tahmid
click and hold through the menus, and that would create confusion when a user tries to drag their mouse through the menus and the window moves instead. On Sat, Apr 16, 2011 at 10:31, Toki Tahmid oxw...@gmail.com wrote: @Mitja, you're misunderstanding, he recommends that menu appears besides

[Ayatana] Windows in Unity

2011-04-15 Thread Toki Tahmid
Hi, Using Natty since Alpha 3, I've noticed a few pitfalls. First, it's not easy to view and select open windows of the same program, and open new windows. Secondly, the menu bar in the panel, when the window is not maximised, and being completely hidden until the mouse cursor hovers on it's