Re: [Ayatana] HUD design ideas

2012-02-05 Thread Marco Kirchberger
Hi, I think if we want to replace the old menu with the HUD we need a kind of hierarchical structures. Otherwise you have no option to get familiar with the functions of an application. Am 02.02.2012 10:20, schrieb Christian Giordano: Hi Jimmy, ... On Wed, Feb 1, 2012 at 4:44 PM,

Re: [Ayatana] HUD design ideas

2012-02-05 Thread Jo-Erlend Schinstad
On 05. feb. 2012 20:44, Marco Kirchberger wrote: Hi, I think if we want to replace the old menu with the HUD we need a kind of hierarchical structures. Otherwise you have no option to get familiar with the functions of an application. I don't see the HUD as a replacement for menus at all.

Re: [Ayatana] HUD design ideas

2012-02-02 Thread Christian Giordano
Hi Jimmy, ... On Wed, Feb 1, 2012 at 4:44 PM, topdownjimmy topdownji...@gmail.com wrote: ... When the HUD first appears, menu items could be displayed beneath the search box: |__| File Edit Tools Window Help This could probably help migration from menus but probably

Re: [Ayatana] HUD design ideas

2012-02-01 Thread topdownjimmy
On Wed, Jan 25, 2012 at 3:17 PM, Marco Kirchberger ma...@e-kirchberger.de wrote: Hi, yes I absolutely agree with you that is for 12.04 to radical but in generally with HUD you have the possibility. I think it is important that the users have both possibilities. HUD command search and

Re: [Ayatana] HUD design ideas

2012-01-30 Thread Christian Giordano
Hi Marco, how would the breadcrumb (Level 1 Level 2 Level 3) work? Best, chr On Wed, Jan 25, 2012 at 8:17 PM, Marco Kirchberger ma...@e-kirchberger.dewrote: Hi, yes I absolutely agree with you that is for 12.04 to radical but in generally with HUD you have the possibility. I think it is

Re: [Ayatana] HUD design ideas

2012-01-30 Thread Marco Kirchberger
Hi Christian, That could be work in different ways. My first idea was that it should work like nautilus display the folder path on the top when you navigate through your folders. e.g. Edit Past As But I think this need to much space when you have a menu path with more as 2 or 3 levels.

[Ayatana] HUD design ideas

2012-01-25 Thread Marco Kirchberger
Hi, I read today about new HUD for Unity and I think the idea is brilliant. But at the moment its only orientated to search menu entries. In my opinion the HUD have the potential to cover both. Command Search (Keyboard) and menu structure (Mouse Control) Here some ideas that should work: 1.

Re: [Ayatana] HUD design ideas

2012-01-25 Thread Jo-Erlend Schinstad
Den 25. jan. 2012 16:03, skrev Marco Kirchberger: 1. Remove the whole menu from the Top Bar and replace it with a button. That would be way too radical for 12.04. That won't happen, or at least I hope so. The last thing we need now, is large and sudden changes. What we need now, is for new

Re: [Ayatana] HUD design ideas

2012-01-25 Thread Omar B .
Jan 2012 16:03:56 +0100 From: ma...@e-kirchberger.de To: ayatana@lists.launchpad.net Subject: [Ayatana] HUD design ideas Hi, I read today about new HUD for Unity and I think the idea is brilliant. But at the moment its only orientated to search menu entries. In my opinion the HUD have

Re: [Ayatana] HUD design ideas

2012-01-25 Thread Marco Kirchberger
Hi, yes I absolutely agree with you that is for 12.04 to radical but in generally with HUD you have the possibility. I think it is important that the users have both possibilities. HUD command search and traditional menu (only a other view). I created a small picture how I imagine this.