Re: [B.A.T.M.A.N.] OpenWRT Kamikaze - Freifunk Luci BMXD gui

2008-11-23 Thread Axel Neumann
Hi, On Freitag 21 November 2008, Outback Dingo wrote: > Would you like some help coding this GUI to move it along... if so let me > know Yes, that would be _very_ cool. I'll contact you with more info in the next days. cu /axel > > On Sun, Nov 16, 2008 at 2:34 AM, Axel Neumann wrote: > > Hi, >

Re: [B.A.T.M.A.N.] BATMAN routing (via gate0)

2008-11-23 Thread Derek C
Hi guys, How does the routing work for inter-node communications for > 1 hop neighbors? If the gate0 tunnel is the default route for Internet communications how does a node know how to talk to a node two hops (or more) away (that doesn't go though the gate0 tunnel)? This is the bit I don't under

Re: [B.A.T.M.A.N.] BATMAN routing (via gate0)

2008-11-23 Thread Simon Wunderlich
Hey, On Sun, Nov 23, 2008 at 11:37:10AM +0800, Marek Lindner wrote: > On Sunday 23 November 2008 05:05:36 Derek C wrote: > > Does this mean that the mesh nodes cannot ping all the other nodes? This > > is if there is no routing to allow the nodes talk to "far-away" nodes not > > within their own

Re: [B.A.T.M.A.N.] BATMAN routing (via gate0)

2008-11-23 Thread Marek Lindner
On Sunday 23 November 2008 05:05:36 Derek C wrote: > Does this mean that the mesh nodes cannot ping all the other nodes? This > is if there is no routing to allow the nodes talk to "far-away" nodes not > within their own AdHoc single-hop network? May be I was not clear enough: * You can ping eve