On Tuesday, 17. June 2008 00:01:23 thomas anderson wrote:
> The problem is that when i start batman on the client pc it doesn't add the
> default route to 192.168.9.1 infact if i add it manually with:
> route add default gw 192.168.9.1
> everything goes ok and i can surf on internet but without the
Now it works i just installed the libg3d-plugins on a Ubuntu box.
Thank you!
Eidos
2008/6/16 Sven Eckelmann :
> You wrote:
> > I
> > received the same error just when I'm not root or when another meshs3d
> > process is running, but ever the symbols are appeared.
> Can you rewrite this sentence? I
I can't understund why the batmand doesn't add the default route for go on
internet.
My configuration is:
The fonera (192.168.9.1) has internet throught the eth0 interface with class
ip 192.168.1.X/24
On fonera i start batman with this command:
batmand -s 192.168.9.1 -g 9 ath0
And on the client c
Ok i'l think about it :)
Eidos
2008/6/16 Simon Wunderlich :
> Hello,
>
> AFAIK no one has done a port, or tried it. It should be possible, but no
> one of us is interested in writing one. If you want to port it, please
> feel free to do so. :)
>
> best regards,
>Simon
>
> On Sun, Jun 15,
You wrote:
> I
> received the same error just when I'm not root or when another meshs3d
> process is running, but ever the symbols are appeared.
Can you rewrite this sentence? I am not able to understand when something
(not?) happens.
> ldd of meshs3d recognize libg3d library. What do you exactly
Hi all,
Simon has answered to this topic. Could you be more specific? I have the
same problem... no objects (for AP, network...) are loaded on s3d window. I
received the same error just when I'm not root or when another meshs3d
process is running, but ever the symbols are appeared.
ldd of meshs3d
Hello Damian,
maybe WPA-NONE can help you. It is basicly WPA with pre-shared keys
which works on Ad-Hoc, but misses a lot of security features like replay
attack detection (would not make sense in adhoc networks) or having
different session keys, as usually access points manage these. So i
don't k
Hello,
you're probably missing the plugins for 3ds. Libg3d has a main library
and is "outsourcing" file-specific handlers into plugins (e.g. for .3ds
models), and maybe you have not installed them.
best regards,
Simon
On Sun, Jun 15, 2008 at 04:24:09PM +0200, thomas anderson wrote:
>
Hello,
AFAIK no one has done a port, or tried it. It should be possible, but no
one of us is interested in writing one. If you want to port it, please
feel free to do so. :)
best regards,
Simon
On Sun, Jun 15, 2008 at 04:02:26PM +0200, thomas anderson wrote:
> What about porting B.A.T.M.