On Thu, Apr 28, 2016 at 8:44 AM, Dave Taht wrote:
> On Thu, Apr 28, 2016 at 7:59 AM, Juliusz Chroboczek
> wrote:
>>> Discovery is a special case, that is not quite multicast. [...] So you
>>> don't need any facility to "reach all" in one
On Thu, Apr 28, 2016 at 7:59 AM, Juliusz Chroboczek
wrote:
>> Discovery is a special case, that is not quite multicast. [...] So you
>> don't need any facility to "reach all" in one message.
>
> Are we speaking of the IP Internet, or of some other network?
Heh.
> Discovery is a special case, that is not quite multicast. [...] So you
> don't need any facility to "reach all" in one message.
Are we speaking of the IP Internet, or of some other network?
A number of fundamental Internet protocols, such as ARP and ND, use
multicast for discovery (I see
Discovery is a special case, that is not quite multicast. Discovery is
"noticing". A node wishing to be discovered must be noticed by one (or maybe
more) already existent stations in a group (groups are noticed by any member
being noticed by a member of another group).
So you don't need any
Juliusz Chroboczek writes:
> For discovery, multicast is unavoidable -- there's simply no way you're
> going to send a unicast to a node that you haven't discovered yet.
Presumably the access point could transparently turn IP-level multicast
into a unicast frame
> Multicast is seductive to designers who ignore the realities of
> propagation and channel coding issues, because they think it works one
> way, but the reality is quite different.
Hold on.
Mulsticast is used for two distinct purposes: for broadcast-style
applications (streaming), and for
> Has anyone modeled what the multicast to multiple-unicast efficiency
> threshold is?
An interesting experiment to perform, without doubt. (Experiment would be
more interesting than modelling.)
-- Juliusz
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Interesting stuff. A deeper problem with WiFi-type protocols is that the very
idea of "multicast" on the PHY level (air interface) is flawed, based on a
model of propagation that assumes that every station can be easily addressed
simultaneously, at the same bitrate, etc. Multicast is seductive
Has anyone modeled what the multicast to multiple-unicast efficiency
threshold is? The point where you go from it being more efficient to send
multicast traffic to individual STAs instead of sending a monstrous (in
time) multicast-rate packet?
2, 5, 10 STAs?
The per-STA-queue work should make
On Tue, 26 Apr 2016, Aaron Wood wrote:
Has anyone modeled what the multicast to multiple-unicast efficiency
threshold is? The point where you go from it being more efficient to send
multicast traffic to individual STAs instead of sending a monstrous (in
time) multicast-rate packet?
is the
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