Re: [backstage] where is the BBC's SVG or scaleable vector graphics content?

2010-11-29 Thread Stephen Jolly
On 27 Nov 2010, at 19:58, Jonathan Chetwynd wrote: much of the BBC's online production has been released in flash (JAM) and other proprietary mediums. IE9 will implement SVG along with Mozilla, Safari-Webkit, Google-Chrome, Opera and other standards-compliant web browsers. Given the

Re: [backstage] where is the BBC's SVG or scaleable vector graphics content?

2010-11-29 Thread Ben Weiner
On 29 Nov 2010, at 11:07, Stephen Jolly wrote: I don't have any inside information on the subject, but I suspect the BBC would be most likely to move away from flash either (a) if it would save money, or (b) to increase reach on devices that don't support it. Aside from the general

Re: [backstage] where is the BBC's SVG or scaleable vector graphics content?

2010-11-29 Thread Mo McRoberts
On Mon, Nov 29, 2010 at 11:17, Ben Weiner b...@readingtype.org.uk wrote: Bearing in mind your opening remark, does licensing attributable to Flash cost a lot [of the licence-payers' money]? it's a cost/benefit thing, though. if, e.g., CBeebies games were reworked as SVG, then it'd cut off a

Re: [backstage] where is the BBC's SVG or scaleable vector graphics content?

2010-11-29 Thread Jonathan Chetwynd
two-fold 1. There is currently a notion to release government data, and the BBC has already included itself in this process by for instance releasing salaries of certain key executives. 2. as already mentioned recent releases of all popular browsers now display SVG. As it will take

Re: [backstage] where is the BBC's SVG or scaleable vector graphics content?

2010-11-29 Thread Ben Weiner
Hi On 29 Nov 2010, at 11:33, Mo McRoberts wrote: (and that's even assuming SVG is the right tool for the job anyway; I suspect canvas + JS will probably end up seeing more use over SVG for a lot of stuff...) Another vector for this argument? [think I agree though] Ben -- Ben Weiner |

RE: [backstage] where is the BBC's SVG or scaleable vector graphics content?

2010-11-29 Thread Andrew Bowden
Thought the BBC's browser support guidelines may help here http://www.bbc.co.uk/guidelines/futuremedia/technical/ http://www.bbc.co.uk/guidelines/futuremedia/technical/browser_support.sh tml http://www.bbc.co.uk/guidelines/futuremedia/technical/multimedia_plugins _flash.shtml As a website funded

Re: [backstage] where is the BBC's SVG or scaleable vector graphics content?

2010-11-29 Thread David Dorward
On 29 Nov 2010, at 11:55, Jonathan Chetwynd wrote: As a website funded by the licence fee, it's more important to us that as many people have access to the content than necessarily being at the bleeding edge of technology. IE6 and 7 are both in our Level 1 browser support categorisation

Re: [backstage] where is the BBC's SVG or scaleable vector graphics content?

2010-11-29 Thread Jonathan Chetwynd
David, did you read the rest of the sentence? you didn't quote it and it is highly relevant. ~: On 29 Nov 2010, at 12:01, David Dorward wrote: On 29 Nov 2010, at 11:55, Jonathan Chetwynd wrote: As a website funded by the licence fee, it's more important to us that as many people have

RE: [backstage] where is the BBC's SVG or scaleable vector graphics content?

2010-11-29 Thread Christopher Woods
Apple devices, both mobile and desktop, still occupy a minority across the deployed userbase (just a disporportionately large mindshare, the Reality Distortion Effect hard at work as always). Android MS still have lion's share of mobile devices worldwide and they're going to be locked in a battle

Re: [backstage] where is the BBC's SVG or scaleable vector graphics content?

2010-11-29 Thread Jonathan Chetwynd
Christopher, excellent points, the real crux you circle but failed (to) state is the lack of excellent authoring tools. the one that brings tears to my eyes is animation without a timeline. it must be de facto that one starts with onion-skinning, a score and timeline, but the

RE: [backstage] where is the BBC's SVG or scaleable vector graphics content?

2010-11-29 Thread Christopher Woods
the one that brings tears to my eyes is animation without a timeline. it must be de facto that one starts with onion-skinning, a score and timeline, but I'm not sure that a timeline-less format would be best. I can get my head round a timeline based animation format quite easily (and