Re: Possible problem with SVGGraphics2D drawImage

2004-09-30 Thread Carsten Birn
Hi The problem with SVGGraphics2D was actually a small bug in the PNGImageEncoder.java. Thanks to Thomas for finding out and the bugfix. Everything now works perfect! :-) Regards Carsten Birn > Hi Carsten, > > Carsten L. Birn wrote: > > > It looks like your patch is working :o) > > The line

Re: Possible problem with SVGGraphics2D drawImage

2004-09-29 Thread Thomas DeWeese
Hi Carsten, I actually suspect the problem was/is in the PNG encoder. I've attached a potential patch. It would be great if you could apply the change and see if this fixes your original problem. Index: sources/org/apache/batik/ext/awt/image/codec/PNGImageEncoder.java =

Re: Possible problem with SVGGraphics2D drawImage

2004-09-24 Thread Carsten Birn
Hi Thomas You are right about the drawImage method. The strange thing is that my icon is drawn correctly when it is painted into a JPanel. I load my icons using javax.imageio.ImageIO.read and this returns a bufferedImage. I've found an approach that works and it is: drawImage(BufferedImage, B

Re: Possible problem with SVGGraphics2D drawImage

2004-09-24 Thread Robert Marcano
On Fri, 2004-09-24 at 08:34, Carsten Birn wrote: > Hi > > I have discovered a problem when trying to store a GIF image using the SVGGraphics2D > context. I am calling the drawImage(BufferedImage, posX, posY, ImageObserver) method. > When i have an Icon with 1 color(ore more) Black + Transparency

Re: Possible problem with SVGGraphics2D drawImage

2004-09-24 Thread Thomas DeWeese
Hi Carsten, Carsten Birn wrote: I have discovered a problem when trying to store a GIF image using the SVGGraphics2D context. I am calling the drawImage(BufferedImage, posX, posY, ImageObserver) method. I think you are actually calling: drawImage(Image, posX, posY, ImageObserver)