Commit: 29c7f17e5089a64d80059a3d55873a7329f60192
Author: Campbell Barton
Date: Sun Jul 27 13:59:41 2014 +1000
Branches: soc-2014-viewport_context
https://developer.blender.org/rB29c7f17e5089a64d80059a3d55873a7329f60192
Merge branch 'master' into soc-2014-viewport_context
Conflicts:
inte
Commit: 648ee669b7758a607701a4fe8c0bd4e965ccf3f1
Author: Campbell Barton
Date: Sun Jul 27 13:40:39 2014 +1000
Branches: master
https://developer.blender.org/rB648ee669b7758a607701a4fe8c0bd4e965ccf3f1
Style cleanup GHOST/Win32
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Commit: 2d84072adacbf1bfaaa205f7b11f330280cbc61c
Author: Campbell Barton
Date: Sun Jul 27 13:50:21 2014 +1000
Branches: master
https://developer.blender.org/rB2d84072adacbf1bfaaa205f7b11f330280cbc61c
CMake/MSVC: use '/SAFESEH:NO' linker flag, needed for some systens (D682)
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Commit: e134cff6ae1fb57654feb9ac0091b05796e2e108
Author: Campbell Barton
Date: Sun Jul 27 06:18:26 2014 +1000
Branches: soc-2014-viewport_context
https://developer.blender.org/rBe134cff6ae1fb57654feb9ac0091b05796e2e108
Rename GLEW_MX -> WITH_GLEW_MX define to match similar defines
Also minor ed
Commit: a0ed39729a7e47240fd18915d6eaed378455181e
Author: Jonathan deWerd
Date: Tue Jul 22 23:27:48 2014 -0400
Branches: soc-2014-nurbs
https://developer.blender.org/rBa0ed39729a7e47240fd18915d6eaed378455181e
NURBS surf eval + derivatives written (not verified), basis cache.
Commit: 7a75489f86d5892788626fb3da759b7ef6c053e9
Author: Jonathan deWerd
Date: Wed Jul 23 23:50:32 2014 -0400
Branches: soc-2014-nurbs
https://developer.blender.org/rB7a75489f86d5892788626fb3da759b7ef6c053e9
Putting it all together: {BSpline,NURBS} values+derivates calculate & verify
with Mathe
Commit: 6103835784c456d1fc7d0bfb2ae6d6dde8335763
Author: Jonathan deWerd
Date: Mon Jul 21 23:44:13 2014 -0400
Branches: soc-2014-nurbs
https://developer.blender.org/rB6103835784c456d1fc7d0bfb2ae6d6dde8335763
BSpline basis (derivs 0,1,2), BSpline surface (derivs 0,1) fix + verification
in Mathem
Commit: 744cac932c59cdff42b3aa1b4cc99980acb2548e
Author: Jason Wilkins
Date: Sat Jul 26 13:29:44 2014 -0500
Branches: soc-2014-viewport_context
https://developer.blender.org/rB744cac932c59cdff42b3aa1b4cc99980acb2548e
cleaned up and simplified glew-mx.c
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Commit: 66d81bd0da1b8492a7d95246f1364b28396694be
Author: Jason Wilkins
Date: Sat Jul 26 13:38:41 2014 -0500
Branches: soc-2014-viewport_context
https://developer.blender.org/rB66d81bd0da1b8492a7d95246f1364b28396694be
edited glew-mx documentation (this history is going to get squashed anyway
rig
Commit: 49479f484095c4d73257307ee23a2761781c6d5b
Author: Jason Wilkins
Date: Sat Jul 26 13:23:28 2014 -0500
Branches: soc-2014-viewport_context
https://developer.blender.org/rB49479f484095c4d73257307ee23a2761781c6d5b
added documentation explaining purpose of glew-mx
Commit: 698a9a2434ac3a4f87130b4013d5228e24f3a45d
Author: Tamito Kajiyama
Date: Sun Jul 27 03:05:17 2014 +0900
Branches: master
https://developer.blender.org/rB698a9a2434ac3a4f87130b4013d5228e24f3a45d
Fix T41180: Crash when using motion blur with Freestyle.
In pipeline.c, do_render_3d() is calle
Commit: 333aaca29450b0b44f1db47791cc35faa7e766c2
Author: Jens Verwiebe
Date: Sat Jul 26 18:51:39 2014 +0200
Branches: master
https://developer.blender.org/rB333aaca29450b0b44f1db47791cc35faa7e766c2
OSX/GHOST: Using lion_fullscreen suffers from an uncovered problem when called
from operator, dis
Commit: cd59daca534b548111931bd3d9463090490da5cf
Author: Jens Verwiebe
Date: Sat Jul 26 18:39:45 2014 +0200
Branches: master
https://developer.blender.org/rBcd59daca534b548111931bd3d9463090490da5cf
OSX/cmake: little tweak for last commit
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Commit: d4dadaea96ed6a1d385e5dbcb44a2cdc5f144f48
Author: Jens Verwiebe
Date: Sat Jul 26 18:10:10 2014 +0200
Branches: master
https://developer.blender.org/rBd4dadaea96ed6a1d385e5dbcb44a2cdc5f144f48
OSX/cmake: update buildsys for new osl/llvm/oiio usage, also use osx_locals.map
in cmake
- fixes
Commit: a6e4abeabeffcacbb4c69d43f349723bc387
Author: gaiaclary
Date: Sat Jul 26 17:54:18 2014 +0200
Branches: master
https://developer.blender.org/rBa6e4abeabeffcacbb4c69d43f349723bc387
Adding Mask select mode to Assign weights from Bone Heat (when called in Weight
Paint mode)
Reviewer
Commit: e15cdec2d49ee47a85897db9838578a298146513
Author: Lukas Tönne
Date: Sat Jul 26 12:59:29 2014 +0200
Branches: master
https://developer.blender.org/rBe15cdec2d49ee47a85897db9838578a298146513
New compositor node "Sun Beams"
This allows adding a "fake" sun beam effect, simulating crepuscular
Commit: 08725cce5a7226165a5599d165217ca89217ad0f
Author: Campbell Barton
Date: Sat Jul 26 18:39:27 2014 +1000
Branches: master
https://developer.blender.org/rB08725cce5a7226165a5599d165217ca89217ad0f
Correct includes on different endian systems
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Commit: f92f756fe86c977c226c0c20d09830a817b02793
Author: Lukas Tönne
Date: Sat Jul 26 10:36:15 2014 +0200
Branches: hair_system
https://developer.blender.org/rBf92f756fe86c977c226c0c20d09830a817b02793
Read/Write code for hair data.
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Commit: 3db28f3525d454d34dfe35f76d6e6de1218efea3
Author: Lukas Tönne
Date: Sat Jul 26 09:25:25 2014 +0200
Branches: hair_system
https://developer.blender.org/rB3db28f3525d454d34dfe35f76d6e6de1218efea3
Simple draw method for hair systems.
This is totally unoptimized and has only the bare minimum
Commit: e3d06d7bc263fd74093b074fd844b8e4dd1dbfa5
Author: Lukas Tönne
Date: Sat Jul 26 09:50:55 2014 +0200
Branches: hair_system
https://developer.blender.org/rBe3d06d7bc263fd74093b074fd844b8e4dd1dbfa5
Fix for particle-to-hair copy operator.
Old particle system hair has its own local space and m
Commit: 028fca8ba3df6a6df856e34df7c2cebf5fce6794
Author: Jason Wilkins
Date: Sat Jul 26 02:43:35 2014 -0500
Branches: soc-2014-viewport_context
https://developer.blender.org/rB028fca8ba3df6a6df856e34df7c2cebf5fce6794
some cleanup of SDL context
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