Commit: 192df299d946c5c4748490153c018661f2d9a5ee
Author: Campbell Barton
Date: Fri Jul 22 15:41:56 2016 +1000
Branches: master
https://developer.blender.org/rB192df299d946c5c4748490153c018661f2d9a5ee
Fix T48926: Subdivide edge-ring crash
Also resolves: T34294
Commit: d572da5b12cda9489c2ff787b79d79d60a9ba0f0
Author: Tianwei Shen
Date: Thu Jul 21 19:43:35 2016 +0800
Branches: soc-2016-multiview
https://developer.blender.org/rBd572da5b12cda9489c2ff787b79d79d60a9ba0f0
Merge branch 'master' into soc-2016-multiview
Commit: 929e9694f4e4740e2301e1e996d9c466d24da58c
Author: Tianwei Shen
Date: Fri Jul 22 11:43:50 2016 +0800
Branches: soc-2016-multiview
https://developer.blender.org/rB929e9694f4e4740e2301e1e996d9c466d24da58c
trying to shift window for secondary clip
Commit: c10b484dcad3412c34455736e9656cd38716bcb0
Author: Jens Verwiebe
Date: Fri Jul 22 01:15:21 2016 +0200
Branches: cycles_disney_brdf
https://developer.blender.org/rBc10b484dcad3412c34455736e9656cd38716bcb0
Rollback attempt to fix sss crashing, it prevented crash by disabling sss
Commit: 9ff8d4a9578619786a39abfd40174e227df38152
Author: Mike Erwin
Date: Thu Jul 21 18:26:54 2016 -0400
Branches: master
https://developer.blender.org/rB9ff8d4a9578619786a39abfd40174e227df38152
fix enum type / values mismatch
Found with PVS-Studio T48917
Commit: 08e1bba10c17fb0733b1795447f6c95a4318bdca
Author: Mike Erwin
Date: Thu Jul 21 18:52:44 2016 -0400
Branches: master
https://developer.blender.org/rB08e1bba10c17fb0733b1795447f6c95a4318bdca
fix confusing operator precedence
Assigning within a conditional is confusing and error prone so I
Commit: 7c99b7110e89636e16035e10ee2795a192295024
Author: Mike Erwin
Date: Thu Jul 21 18:15:54 2016 -0400
Branches: master
https://developer.blender.org/rB7c99b7110e89636e16035e10ee2795a192295024
fix null pointer dereferences
Found with PVS-Studio T48917
Commit: 23f1b2073f4a98256dc368fccb9603295d04fa6a
Author: Mike Erwin
Date: Thu Jul 21 18:14:58 2016 -0400
Branches: master
https://developer.blender.org/rB23f1b2073f4a98256dc368fccb9603295d04fa6a
fix comparison of identicals
Some of these check that dimensions match before running code that
Commit: 432e811eacc67171a62377b90d55d00166927f87
Author: João Araújo
Date: Thu Jul 21 22:43:21 2016 +0100
Branches: gsoc2016-improved_extrusion
https://developer.blender.org/rB432e811eacc67171a62377b90d55d00166927f87
Curves: Trim operator
The trim operator works fine in 1/3 cases.
Commit: d1f9342e37c3ead139559249b8a2cb35fdabad55
Author: Campbell Barton
Date: Fri Jul 22 07:33:29 2016 +1000
Branches: master
https://developer.blender.org/rBd1f9342e37c3ead139559249b8a2cb35fdabad55
Cleanup: pass pointer to texture draw state
Commit: cddef5589a3df1396c071afdb568909cc95e3a16
Author: Campbell Barton
Date: Fri Jul 22 07:20:42 2016 +1000
Branches: master
https://developer.blender.org/rBcddef5589a3df1396c071afdb568909cc95e3a16
BMesh: compare face angles as angles cosine
Commit: 462bba3f97fcc41834e0e20cc806a7958e5106f5
Author: Jens Verwiebe
Date: Thu Jul 21 23:11:59 2016 +0200
Branches: cycles_disney_brdf
https://developer.blender.org/rB462bba3f97fcc41834e0e20cc806a7958e5106f5
Add an undef for sc_next for safety
Commit: 875c1313b12db97ad7dc00868566d4652be3316a
Author: Bastien Montagne
Date: Thu Jul 21 23:02:37 2016 +0200
Branches: master
https://developer.blender.org/rB875c1313b12db97ad7dc00868566d4652be3316a
Fix broken proxy object deletion.
Check to ensure we do not delete last instancing of an
Commit: 6ebce7e9480c87c5d574f1d48242c8272b873964
Author: Mike Erwin
Date: Thu Jul 21 14:13:20 2016 -0400
Branches: master
https://developer.blender.org/rB6ebce7e9480c87c5d574f1d48242c8272b873964
fix typo in condition
(A - A).norm() is always 0 so condition is always true.
(A - B).norm() and
Commit: b5ba14ef7097c18080834aff03a70c5398745579
Author: Germano Cavalcante
Date: Thu Jul 21 16:36:20 2016 -0300
Branches: master
https://developer.blender.org/rBb5ba14ef7097c18080834aff03a70c5398745579
Fix T48915: Wrong threshold on scaled objects and ortho view.
`ray_is_normalized` == true
Commit: 14995c5617d130dd876e57cb52b1523eb21ccebe
Author: Campbell Barton
Date: Fri Jul 22 04:17:24 2016 +1000
Branches: master
https://developer.blender.org/rB14995c5617d130dd876e57cb52b1523eb21ccebe
Fix crash w/ auto-insert offset
Commit: f53dc5a34bc47ae948bcc2263ac252a243ce53fa
Author: Lukas Tönne
Date: Thu Jul 21 18:32:19 2016 +0200
Branches: strand_nodes
https://developer.blender.org/rBf53dc5a34bc47ae948bcc2263ac252a243ce53fa
Incorporate the generated GLSL code for hair displacement into the strands
vertex shader.
Commit: 74e21867ffcd445735ab2144f19545487f7be056
Author: Lukas Tönne
Date: Thu Jul 21 18:03:16 2016 +0200
Branches: strand_nodes
https://developer.blender.org/rB74e21867ffcd445735ab2144f19545487f7be056
Emit function calls for each node.
Base functions are yet to be defined.
Commit: 9279bee58302f70fed3549887835e1374a032bd7
Author: Mike Erwin
Date: Thu Jul 21 13:50:35 2016 -0400
Branches: master
https://developer.blender.org/rB9279bee58302f70fed3549887835e1374a032bd7
remove repeated codec-supports-alpha check
I don’t think any other codec enum makes sense here, so
Commit: 379a57348b2e1e2d43ee35c3e0acf5e4db9664ab
Author: Phil Gosch
Date: Thu Jul 21 18:32:39 2016 +0200
Branches: soc-2016-uv_tools
https://developer.blender.org/rB379a57348b2e1e2d43ee35c3e0acf5e4db9664ab
WIP Simulated Annealing
Iterations now only recompute placement of one random chart
Commit: 75dbf6d9c4fae846523f619d6b0e552761820184
Author: Kévin Dietrich
Date: Thu Jul 21 18:13:42 2016 +0200
Branches: alembic_basic_io
https://developer.blender.org/rB75dbf6d9c4fae846523f619d6b0e552761820184
Make sure edges are computed.
Commit: b044546587f049eaf39dd672217ac701bd828fac
Author: Lukas Tönne
Date: Wed Jul 20 12:15:54 2016 +0200
Branches: strand_nodes
https://developer.blender.org/rBb044546587f049eaf39dd672217ac701bd828fac
Node API for generating hair deformation GLSL code.
This is just a stub atm. The BVM system
Commit: 878c339cdeaaec6f55734d2ae497f1bdd29cb56f
Author: Lukas Tönne
Date: Thu Jul 21 15:33:01 2016 +0200
Branches: strand_nodes
https://developer.blender.org/rB878c339cdeaaec6f55734d2ae497f1bdd29cb56f
First steps for the GLSL code generator and hair displacement nodes.
Commit: 89dd3022d180cc4c0fabcb05c58166b261b1441f
Author: Lukas Tönne
Date: Wed Jul 20 10:36:04 2016 +0200
Branches: strand_nodes
https://developer.blender.org/rB89dd3022d180cc4c0fabcb05c58166b261b1441f
Merge branch 'strand_gpu' into strand_nodes
Commit: 831a4a3f96c9ab1ffae5ce62aedf7547749a9e37
Author: Lukas Tönne
Date: Thu Jul 21 17:38:33 2016 +0200
Branches: strand_nodes
https://developer.blender.org/rB831a4a3f96c9ab1ffae5ce62aedf7547749a9e37
Support dual values for autodiff'ing in GLSL codegen right from the start.
Note that for the
Commit: 454cae8361392fea5c241cf89da5f9f2dd2080b5
Author: Lukas Tönne
Date: Wed Jul 20 12:10:18 2016 +0200
Branches: strand_nodes
https://developer.blender.org/rB454cae8361392fea5c241cf89da5f9f2dd2080b5
Smarter handling of debug_mode enum in the debugging utility script.
Commit: a655c3520be22baee208d0732b1d45697b0b30da
Author: Lukas Tönne
Date: Tue Jul 19 17:13:10 2016 +0200
Branches: strand_nodes
https://developer.blender.org/rBa655c3520be22baee208d0732b1d45697b0b30da
Merge branch 'strand_gpu' into strand_nodes
Commit: c4f85627c34a3a79d91b15946508d0b725514599
Author: Lukas Tönne
Date: Wed Jul 20 12:08:59 2016 +0200
Branches: strand_nodes
https://developer.blender.org/rBc4f85627c34a3a79d91b15946508d0b725514599
New code generator for GLSL code.
This can be used as part of shaders.
Commit: ecebe940e042ec03f432e413ea422bf79705f3c6
Author: Lukas Tönne
Date: Tue Jul 19 11:09:26 2016 +0200
Branches: strand_nodes
https://developer.blender.org/rBecebe940e042ec03f432e413ea422bf79705f3c6
Merge branch 'strand_gpu' into strand_nodes
Commit: 571c9d7520adf7795704703eb34458e99c113fb8
Author: Lukas Tönne
Date: Tue Jul 19 11:43:27 2016 +0200
Branches: strand_nodes
https://developer.blender.org/rB571c9d7520adf7795704703eb34458e99c113fb8
Merge branch 'master' into strand_nodes
Commit: 9d0cbbe1dd97a0346d8e10f9ddc2608181bf1148
Author: Sergey Sharybin
Date: Thu Jul 21 17:01:26 2016 +0200
Branches: master
https://developer.blender.org/rB9d0cbbe1dd97a0346d8e10f9ddc2608181bf1148
Tracking: Fix bug when tracker will keep trying tracking past the footage
Commit: 85761d4779500753a38aa2368c460454c1cb49b3
Author: Kévin Dietrich
Date: Thu Jul 21 17:27:52 2016 +0200
Branches: alembic_basic_io
https://developer.blender.org/rB85761d4779500753a38aa2368c460454c1cb49b3
Make mesh validation optional.
Commit: 9be4cd52a795c1139700348be1bcc5d38150f0e5
Author: Kévin Dietrich
Date: Thu Jul 21 17:12:09 2016 +0200
Branches: alembic_basic_io
https://developer.blender.org/rB9be4cd52a795c1139700348be1bcc5d38150f0e5
Merge branch 'master' into alembic_basic_io
Conflicts:
Commit: 01fed3dc55ff67b651055913d2b93c76cfffb5dd
Author: Kévin Dietrich
Date: Thu Jul 21 17:20:32 2016 +0200
Branches: alembic_basic_io
https://developer.blender.org/rB01fed3dc55ff67b651055913d2b93c76cfffb5dd
Add a make local function to CacheFile id block.
Commit: 2977dcf2f7471e00079100803fd4203fcf97f20a
Author: Sergey Sharybin
Date: Thu Jul 21 16:53:45 2016 +0200
Branches: master
https://developer.blender.org/rB2977dcf2f7471e00079100803fd4203fcf97f20a
Tracking: Fix possible cases when tracker will try tracking failed tracks
Commit: db0c2be55e8705f939c944430be1c9d55598a211
Author: Bastien Montagne
Date: Thu Jul 21 16:30:57 2016 +0200
Branches: master
https://developer.blender.org/rBdb0c2be55e8705f939c944430be1c9d55598a211
BKE mesh mapping: add new BKE_mesh_edge_loop_map_create().
Maps edges to all their pair of
Commit: b1566742516a66d2b68ebb4bacb6802582c09489
Author: Bastien Montagne
Date: Thu Jul 21 16:09:08 2016 +0200
Branches: master
https://developer.blender.org/rBb1566742516a66d2b68ebb4bacb6802582c09489
Fix missing datablocks types in id_make_local.
Adding make_local for
Commit: d4342b38971b26d50d86e1bb47fed804db1aef6d
Author: Bastien Montagne
Date: Thu Jul 21 16:27:30 2016 +0200
Branches: master
https://developer.blender.org/rBd4342b38971b26d50d86e1bb47fed804db1aef6d
Fix (unreported) memleak in image copy function.
Commit: 2969b308130e44538b8e40a1c17a434f5aa29062
Author: Bastien Montagne
Date: Thu Jul 21 16:25:12 2016 +0200
Branches: master
https://developer.blender.org/rB2969b308130e44538b8e40a1c17a434f5aa29062
Fix stupid (harmless) mistake in recent commit.
Commit: aedff9dbef6c5847b6d8e855eb64401d44611f20
Author: Bastien Montagne
Date: Thu Jul 21 16:53:00 2016 +0200
Branches: master
https://developer.blender.org/rBaedff9dbef6c5847b6d8e855eb64401d44611f20
Add BKE_mesh_calc_islands_loop_poly_uvmap and use it in new OSD UV subdiv.
Also renamed
Commit: 77ff125232baf35c29e327d19f6c2e3799326f46
Author: Bastien Montagne
Date: Thu Jul 21 16:18:05 2016 +0200
Branches: master
https://developer.blender.org/rB77ff125232baf35c29e327d19f6c2e3799326f46
BKE_library_make_local: clear behind us no more used linked datablocks.
This is really not
Commit: af2deb5438e8f402901d31edd94a8457f006c4f1
Author: Bastien Montagne
Date: Thu Jul 21 16:15:00 2016 +0200
Branches: master
https://developer.blender.org/rBaf2deb5438e8f402901d31edd94a8457f006c4f1
Fix (unreported) crash in some case when remapping armature data.
Those bone pointers in
Commit: 5dc7dc70ea4df712a2cf9144aa32ccfaf88442b1
Author: Bastien Montagne
Date: Wed Jul 20 19:59:21 2016 +0200
Branches: master
https://developer.blender.org/rB5dc7dc70ea4df712a2cf9144aa32ccfaf88442b1
Cleanup: get rid of lib_indirect_test_id.
id_make_local and later remapping are supposed to
Commit: d8d4bef6ccc3556a5691e5b633ebad895a795872
Author: Bastien Montagne
Date: Wed Jul 20 19:49:45 2016 +0200
Branches: master
https://developer.blender.org/rBd8d4bef6ccc3556a5691e5b633ebad895a795872
Refactor/deduplicate even more make_local code (and fix part of T48907).
Turns out most
Commit: 1c9a32477dc9fbaebffae654c0c19c99352a608e
Author: Kévin Dietrich
Date: Thu Jul 21 12:51:21 2016 +0200
Branches: alembic_basic_io
https://developer.blender.org/rB1c9a32477dc9fbaebffae654c0c19c99352a608e
Merge branch 'master' into alembic_basic_io
Commit: d8f84235102e05b9eefdf522425b8c7c8a8a4ef7
Author: Kévin Dietrich
Date: Thu Jul 21 16:17:15 2016 +0200
Branches: alembic_basic_io
https://developer.blender.org/rBd8f84235102e05b9eefdf522425b8c7c8a8a4ef7
Merge branch 'master' into alembic_basic_io
Commit: fc74cd55886fe6232ab14be9e44fb78b512f5e8e
Author: Kévin Dietrich
Date: Thu Jul 21 15:05:37 2016 +0200
Branches: alembic_basic_io
https://developer.blender.org/rBfc74cd55886fe6232ab14be9e44fb78b512f5e8e
Implement CacheFile in the legacy dependency graph.
Commit: 1deb01a9b9c00bb31fa9bad7a3b00087e29e054c
Author: Kévin Dietrich
Date: Thu Jul 21 16:12:31 2016 +0200
Branches: master
https://developer.blender.org/rB1deb01a9b9c00bb31fa9bad7a3b00087e29e054c
Attempt to fix compilation on Windows, take 2
Previous patch was wrong apparently... :|
Commit: be1c854019a26f6472abea6d9d9948b7dab4dc12
Author: Kévin Dietrich
Date: Thu Jul 21 15:45:07 2016 +0200
Branches: master
https://developer.blender.org/rBbe1c854019a26f6472abea6d9d9948b7dab4dc12
Attempt to fix compilation error on Windows.
Patch from @fjuhec.
Commit: 9628be36799f623230da4b9e80863524427bdd1c
Author: Tianwei Shen
Date: Thu Jul 21 19:15:27 2016 +0800
Branches: soc-2016-multiview
https://developer.blender.org/rB9628be36799f623230da4b9e80863524427bdd1c
fix bug in secondary clip open button
after consulting Sergey, I have exposed
Commit: aa316c73e015be6bb7b93e59c779c53316510590
Author: Sergey Sharybin
Date: Thu Jul 21 12:33:11 2016 +0200
Branches: master
https://developer.blender.org/rBaa316c73e015be6bb7b93e59c779c53316510590
OpenSubdiv: Prepare majority of things to have proper subdivided UV
Mainly the changes are
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