Commit: 2e3fda2d95b4f0cb04b074c798ed266a41bf2a9d
Author: Joshua Leung
Date: Fri Jan 20 18:14:28 2017 +1300
Branches: master
https://developer.blender.org/rB2e3fda2d95b4f0cb04b074c798ed266a41bf2a9d
DopeSheet: Show group colours behind keyframes too
Following @AlonDan's feature request and
Commit: ca6d583008ffb5f0d23ab66a324f5ad5311da951
Author: Lukas Stockner
Date: Fri Jan 13 16:45:13 2017 +0100
Branches: soc-2016-cycles_denoising
https://developer.blender.org/rBca6d583008ffb5f0d23ab66a324f5ad5311da951
Cycles: Implement new NLM reconstruction kernels
Commit: 466bd61857f61b73b8006db8ccc2e78799f4ef30
Author: Lukas Stockner
Date: Fri Jan 13 00:09:09 2017 +0100
Branches: soc-2016-cycles_denoising
https://developer.blender.org/rB466bd61857f61b73b8006db8ccc2e78799f4ef30
Cycles: Implement new NLM kernels for CUDA
Commit: 1049ea8476dc3644989caa078f3d64bf67c1efee
Author: Lukas Stockner
Date: Wed Jan 18 23:53:24 2017 +0100
Branches: soc-2016-cycles_denoising
https://developer.blender.org/rB1049ea8476dc3644989caa078f3d64bf67c1efee
Cycles/Render API: Get rid of Render Pass flags and port Denoising passes to
Commit: 309b12ac2713b46f1d1845ca3baa2dd1a4a990d8
Author: Luca Rood
Date: Fri Jan 20 02:03:05 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB309b12ac2713b46f1d1845ca3baa2dd1a4a990d8
Implement self col groups for new self col system
Commit: add9835df60ce897ea0c39961832bd69e507ff1d
Author: Luca Rood
Date: Fri Jan 20 02:31:04 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBadd9835df60ce897ea0c39961832bd69e507ff1d
Clean-up some collision data allocation stuff
Self collision pointer logic has been
Commit: 2d48769a8b8953d1307fad62b1519295acdab01d
Author: Luca Rood
Date: Wed Jan 18 23:06:33 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB2d48769a8b8953d1307fad62b1519295acdab01d
Fix stability issue and further make collisions inelastic
The repulse when colliding
Commit: 61f8a1cfd773cdedaf9eda4307dd1cbc9ba159fb
Author: Luca Rood
Date: Thu Jan 19 20:06:58 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB61f8a1cfd773cdedaf9eda4307dd1cbc9ba159fb
Remove old repulsion stuff
Repulsions were long unused, and are now more obsolete than
Commit: 403b835992fece83232d3d1b5407cc6baeb3587b
Author: Luca Rood
Date: Thu Jan 19 19:38:55 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB403b835992fece83232d3d1b5407cc6baeb3587b
Remove unused functions in collision.c
Commit: 73b9899c924609a808252ced54674a61e8b90f65
Author: Luca Rood
Date: Thu Jan 19 22:10:14 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB73b9899c924609a808252ced54674a61e8b90f65
Move use_normal to col object settings (was in cloth settings)
Commit: 82d3cd586ca1ea851c6909aa2d3d1af00210c727
Author: Luca Rood
Date: Thu Jan 19 22:12:48 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB82d3cd586ca1ea851c6909aa2d3d1af00210c727
Remove unused selfbvh stuff
Commit: 0f5dc7ad80189373b11d58ffd528c9177de67e0c
Author: Luca Rood
Date: Fri Jan 20 00:42:43 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB0f5dc7ad80189373b11d58ffd528c9177de67e0c
Remove edgeset stuff (no longer used)
Commit: b2dc669ee79995cecabd9ced016a69dff8b426e3
Author: Luca Rood
Date: Thu Jan 19 21:42:29 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBb2dc669ee79995cecabd9ced016a69dff8b426e3
Use proper friction property for self col and redesign col UI
Commit: 998900794de4fc5e5fed7ab29ed51a1b4c449af4
Author: Luca Rood
Date: Thu Jan 19 20:10:05 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB998900794de4fc5e5fed7ab29ed51a1b4c449af4
Remove self collision quality (integrated with object collision)
Self collisions are now
Commit: 80ed76cb6674e2782c2c763ca7907eea00870aae
Author: Luca Rood
Date: Thu Jan 19 02:13:01 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB80ed76cb6674e2782c2c763ca7907eea00870aae
New self collision implementation (needs some cleanup)
Commit: 8759ec4eae7adfe2102cd86eef724ad4b65552db
Author: Luca Rood
Date: Thu Jan 19 12:38:07 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB8759ec4eae7adfe2102cd86eef724ad4b65552db
Move fricion to collider object settings
Commit: 8d454ff13acad49433e69459afa4893608a97ad8
Author: Luca Rood
Date: Thu Jan 19 20:32:22 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB8d454ff13acad49433e69459afa4893608a97ad8
Separate self collision distance from object collision distance
Commit: 596a7cb451a8be91566813553f8552cda92699b0
Author: Mai Lavelle
Date: Thu Jan 19 21:33:59 2017 -0500
Branches: cycles_split_kernel
https://developer.blender.org/rB596a7cb451a8be91566813553f8552cda92699b0
Merge branch 'master' into cycles_split_kernel
Commit: 831cfcfb3dc30ce3a3c8e7251a099ee09c02f34f
Author: Aaron
Date: Thu Jan 19 16:16:04 2017 -0500
Branches: master
https://developer.blender.org/rB831cfcfb3dc30ce3a3c8e7251a099ee09c02f34f
API: Do not show "Created using Sphinx" in the footer
I talked to Campbell and he said there is no need
Commit: c91bdaf55b26bf156619f20ae6d9779ced56a7f5
Author: Aaron
Date: Thu Jan 19 15:55:50 2017 -0500
Branches: master
https://developer.blender.org/rBc91bdaf55b26bf156619f20ae6d9779ced56a7f5
Build dir should be set after the sanity checks
Error here is that if do not have 2012 it switch to 2015
Commit: 2a2ae9c3fa680b84b9fef3c29f10739a5c3da7a5
Author: Campbell Barton
Date: Fri Jan 20 06:06:06 2017 +1100
Branches: master
https://developer.blender.org/rB2a2ae9c3fa680b84b9fef3c29f10739a5c3da7a5
BMesh: remove BM_face_create_ngon_vcloud
Instead, add BM_verts_sort_radial_plane
and use
Commit: 53e7a4a83ce28a25c26b630cad474319069cc1bf
Author: Campbell Barton
Date: Fri Jan 20 06:00:55 2017 +1100
Branches: master
https://developer.blender.org/rB53e7a4a83ce28a25c26b630cad474319069cc1bf
Correct asserts, un-hiding when selected is ok
Commit: 1edabaee72da26b0c4a7436c9c3155df7b9ddd05
Author: Dalai Felinto
Date: Thu Jan 19 18:19:33 2017 +0100
Branches: render-layers
https://developer.blender.org/rB1edabaee72da26b0c4a7436c9c3155df7b9ddd05
curve convert and mesh separation working
Commit: f8e4999656ad24396779d47e59f9ff9bc615fcf0
Author: Dalai Felinto
Date: Thu Jan 19 18:24:06 2017 +0100
Branches: render-layers
https://developer.blender.org/rBf8e4999656ad24396779d47e59f9ff9bc615fcf0
I hereby declare layers syncing fully implemented!
Commit: 8a8e5055e3b6d0ab6927ff3fef037c6cbe425d04
Author: Dalai Felinto
Date: Thu Jan 19 18:16:36 2017 +0100
Branches: render-layers
https://developer.blender.org/rB8a8e5055e3b6d0ab6927ff3fef037c6cbe425d04
Refactor mball util function, untested
I have not address MBalls directly, so there are
Commit: caf59d37090d18a95c5cf724854e24b676719501
Author: Dalai Felinto
Date: Thu Jan 19 12:24:01 2017 +0100
Branches: render-layers
https://developer.blender.org/rBcaf59d37090d18a95c5cf724854e24b676719501
Use more of the FOREACH macros in screen_context.c
Commit: bd14352a01e5573d13e089b5957e8cd60a07c0e7
Author: Dalai Felinto
Date: Thu Jan 19 12:07:12 2017 +0100
Branches: render-layers
https://developer.blender.org/rBbd14352a01e5573d13e089b5957e8cd60a07c0e7
object/base iterator refactor + add FOREACH_VISIBLE_BASE
Commit: adcb6a1b90ab7256d6a661cc984473036a4074e7
Author: Dalai Felinto
Date: Thu Jan 19 17:59:59 2017 +0100
Branches: render-layers
https://developer.blender.org/rBadcb6a1b90ab7256d6a661cc984473036a4074e7
Handle main object dupli functions
Missing: mesh separation, material split, mesh
Commit: 32662bc95de593afa783adbd270ba08b01c87aae
Author: Dalai Felinto
Date: Thu Jan 19 12:06:18 2017 +0100
Branches: render-layers
https://developer.blender.org/rB32662bc95de593afa783adbd270ba08b01c87aae
Using static for prototypes
Commit: 971aa5f8380a44c2cf0e9a80f374a048146b237c
Author: Dalai Felinto
Date: Thu Jan 19 16:48:44 2017 +0100
Branches: render-layers
https://developer.blender.org/rB971aa5f8380a44c2cf0e9a80f374a048146b237c
unittest: bpy.ops.object.duplicate
Commit: d6cf28c5e15739f864fbf04614c2a50708b4b152
Author: Sergey Sharybin
Date: Tue Dec 6 16:15:36 2016 +0100
Branches: master
https://developer.blender.org/rBd6cf28c5e15739f864fbf04614c2a50708b4b152
Cycles: Expose diffuse and glossy depth to Light Path node
Was a bit confusing to have
Commit: afdd756e56e0cffb7ac5681749abdba6aa089309
Author: Sergey Sharybin
Date: Thu Jan 19 14:48:43 2017 +0100
Branches: master
https://developer.blender.org/rBafdd756e56e0cffb7ac5681749abdba6aa089309
Cycles: Don't use fast math for the host code
This is important for the reliable behavior or
Commit: 78b94902f839f0fb84e253d3ff1a34cc6cc51919
Author: Sergey Sharybin
Date: Thu Jan 19 14:41:04 2017 +0100
Branches: master
https://developer.blender.org/rB78b94902f839f0fb84e253d3ff1a34cc6cc51919
Cycles: Add fast-math safe isnan and isfinite
Currently unused, but might become really handy
Commit: 6d36e033ba4051362a3a4985989e9d360e3888a8
Author: Sergey Sharybin
Date: Thu Jan 19 14:24:14 2017 +0100
Branches: master
https://developer.blender.org/rB6d36e033ba4051362a3a4985989e9d360e3888a8
Cycles: Remove using namespace hell
Please NEVER EVER use such a statement, it's only causing
Commit: 446ed355a56441de3031e3bcc756ec462a874439
Author: Antonio Vazquez
Date: Thu Jan 19 13:04:56 2017 +0100
Branches: master
https://developer.blender.org/rB446ed355a56441de3031e3bcc756ec462a874439
GPencil: Add option to create blank frame in active layer only
Now it is possible to select if
Commit: 666cb5ddd9a11e88853e012bf57ba05fca09c60f
Author: Campbell Barton
Date: Thu Jan 19 22:59:41 2017 +1100
Branches: master
https://developer.blender.org/rB666cb5ddd9a11e88853e012bf57ba05fca09c60f
Cleanup: naming, comments assert for hide+selected
Commit: e2d02fee3010771abd88bba5481a5867f4f4197f
Author: Campbell Barton
Date: Thu Jan 19 22:45:15 2017 +1100
Branches: master
https://developer.blender.org/rBe2d02fee3010771abd88bba5481a5867f4f4197f
BMesh: improve hide-flush internal logic
- flushing hidden state ran when it didn't need to.
-
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