Commit: 9703c6f481d61ee08eb3ea62ab989a60fc2cb68f
Author: Martin Felke
Date: Fri Aug 17 22:31:25 2018 +0200
Branches: temp-fracture-modifier-2.8
https://developer.blender.org/rB9703c6f481d61ee08eb3ea62ab989a60fc2cb68f
fixes for fractal boolean, autohide and convert to objects
works all
Commit: db8ca0f17a9d9f44c63c76c79925019a2d5e1a00
Author: Ray Molenkamp
Date: Fri Aug 17 14:14:26 2018 -0600
Branches: master
https://developer.blender.org/rBdb8ca0f17a9d9f44c63c76c79925019a2d5e1a00
cmake: fix typo in else()
===
M
Commit: a069d3dc8cc48dcd55e5eff3d002fb06d99dc123
Author: Brecht Van Lommel
Date: Fri Aug 17 17:32:36 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBa069d3dc8cc48dcd55e5eff3d002fb06d99dc123
UI: save statusbar/topbar collapsed state per screen.
This can now also be set from the
Commit: 7f9a1d2f3be4ebbe63ea498d0e24591610c115b3
Author: Brecht Van Lommel
Date: Fri Aug 17 20:14:06 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB7f9a1d2f3be4ebbe63ea498d0e24591610c115b3
Fix GPU_viewport size asserts in some cases.
Now always tag for redraw when region size
Commit: 0a5f7061369d53b4eac55362ad2e84e8b74d13ff
Author: Ray Molenkamp
Date: Fri Aug 17 10:04:55 2018 -0600
Branches: master
https://developer.blender.org/rB0a5f7061369d53b4eac55362ad2e84e8b74d13ff
cmake/ctest: output test binaries to debug/release folders on windows.
debug/release builds were
Commit: 57b5a4e80536dccd8df093345ae23c9ff18de28d
Author: Dalai Felinto
Date: Fri Aug 17 12:54:18 2018 -0300
Branches: greasepencil-object
https://developer.blender.org/rB57b5a4e80536dccd8df093345ae23c9ff18de28d
Merge remote-tracking branch 'origin/blender2.8' into greasepencil-object
Hard-core
Commit: 2a00bea7b4cfb8777f5465d657cd39469dba55f4
Author: Ray Molenkamp
Date: Fri Aug 17 09:20:40 2018 -0600
Branches: master
https://developer.blender.org/rB2a00bea7b4cfb8777f5465d657cd39469dba55f4
build_environment: Various tweaks needed for windows debug libs.
Commit: 6cad7984c699e7ac1681c1351eb33ce68aac5b4d
Author: Brecht Van Lommel
Date: Fri Aug 17 15:36:47 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB6cad7984c699e7ac1681c1351eb33ce68aac5b4d
Fix missing shader compilation progress bar.
Commit: aff7609aa5e1c35a15f5d553a8483e2d51637761
Author: Ray Molenkamp
Date: Fri Aug 17 06:30:27 2018 -0600
Branches: master
https://developer.blender.org/rBaff7609aa5e1c35a15f5d553a8483e2d51637761
build_environment: fix mistaken commit in openexr.
Commit: fa708261679e08ed4f2a099ce0b53989922317a4
Author: Brecht Van Lommel
Date: Fri Aug 17 13:09:59 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBfa708261679e08ed4f2a099ce0b53989922317a4
Fix more image editor Python errors after switching workspaces.
Commit: ba60e5d41bbd7a393514d73664fe2c6e9906f3c4
Author: Antonioya
Date: Fri Aug 17 13:49:40 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBba60e5d41bbd7a393514d73664fe2c6e9906f3c4
GP: Increase stats file size
For big files, the size of the field for number of points was not
Commit: 8b79a150f8e170b3c015693751d657bc4000998e
Author: Clément Foucault
Date: Fri Aug 17 13:04:18 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB8b79a150f8e170b3c015693751d657bc4000998e
Workbench: Fix buggy shadow
Was caused by shadow bbox not being updated.
Commit: f031e8d3ac5598abcbe24922bad36e1e44c3c949
Author: Clément Foucault
Date: Fri Aug 17 12:17:27 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBf031e8d3ac5598abcbe24922bad36e1e44c3c949
Object Mode: Add back the extra object axes drawing option
Commit: 435f308eeda151ae7ebc1341996fe0caf12f7cbd
Author: Clément Foucault
Date: Fri Aug 17 12:16:50 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB435f308eeda151ae7ebc1341996fe0caf12f7cbd
Object Mode: Use same empty (arrow) drawing as the bone axes display
Commit: 7d720cc655b43af7c871a3715eb9fd5d3ffd753a
Author: Brecht Van Lommel
Date: Fri Aug 17 13:00:52 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB7d720cc655b43af7c871a3715eb9fd5d3ffd753a
Merge branch 'master' into blender2.8
Commit: c9d5d311ec52fccee1a1948810633d120351d9ce
Author: Brecht Van Lommel
Date: Thu Aug 16 17:10:17 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBc9d5d311ec52fccee1a1948810633d120351d9ce
Cleanup: fix harmless compiler warnings.
Commit: 9f0f8aabe2ca751386390ecb4121a3ae04107676
Author: Brecht Van Lommel
Date: Fri Aug 17 12:59:24 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB9f0f8aabe2ca751386390ecb4121a3ae04107676
Fix error with image editor toolsystem when switching to some workspaces.
Commit: d33456e5ec70255a21089aa4c3dd7dc48307a344
Author: Brecht Van Lommel
Date: Fri Aug 17 12:40:31 2018 +0200
Branches: master
https://developer.blender.org/rBd33456e5ec70255a21089aa4c3dd7dc48307a344
Build Environment: fixes for Linux after recent updates.
Commit: 894a2162521ceaa3347e311e47091ce2fbbeb83d
Author: Brecht Van Lommel
Date: Fri Aug 17 12:28:27 2018 +0200
Branches: master
https://developer.blender.org/rB894a2162521ceaa3347e311e47091ce2fbbeb83d
Fix engine.camera_model_matrix() not working in the Python API.
Commit: 502aabb9d0c5b65614baf4d7785681f154abd77c
Author: Vuk GardaÅ¡eviÄ
Date: Fri Aug 17 12:05:16 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB502aabb9d0c5b65614baf4d7785681f154abd77c
Physics Rigid Body: Use Single Column and Grid Flow layout
(and Rigid Body Constraint)
Commit: b19b708728d6b7ddd6d4a5c656a7fb1da2311195
Author: Vuk GardaÅ¡eviÄ
Date: Fri Aug 17 12:04:26 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBb19b708728d6b7ddd6d4a5c656a7fb1da2311195
Physics Soft Body: Use Single Column and Grid Flow layout
See D3612
Commit: 2a3758f305fdbffd40737a5750539da3afcea5f9
Author: Vuk GardaÅ¡eviÄ
Date: Fri Aug 17 12:03:39 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB2a3758f305fdbffd40737a5750539da3afcea5f9
Physics Dynamic Paint: Use Grid Flow, sub-panels layout
See D3611
Commit: 3b4d520cd775b0c3c2b77d2e451467ccc976d73f
Author: Vuk GardaÅ¡eviÄ
Date: Fri Aug 17 12:01:13 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB3b4d520cd775b0c3c2b77d2e451467ccc976d73f
Physics Common: Use Single Column and Grid Flow layout
See D3605
Commit: eccc047f7039ad57792356652a9c750ef02b1a0e
Author: Vuk GardaÅ¡eviÄ
Date: Fri Aug 17 12:02:33 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBeccc047f7039ad57792356652a9c750ef02b1a0e
Physics Force Field and Collision: Use Single Column and Grid Flow layout
See D3609
Commit: 62b2675147bab469e7c252265ab223b8bb9c3e39
Author: Vuk GardaÅ¡eviÄ
Date: Fri Aug 17 11:58:21 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB62b2675147bab469e7c252265ab223b8bb9c3e39
Physics Smoke: Use Single Column and Grid Flow layout
See D3567
Commit: 00bb15512f5cbb1bcaf0bc5978e56ce0672b283f
Author: Vuk Gardašević
Date: Fri Aug 17 11:57:24 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB00bb15512f5cbb1bcaf0bc5978e56ce0672b283f
Physics Fluid: Use Single Column and Grid Flow layout
Commit: a452e5e5e36deb49e3b06a252e4e280f79d31973
Author: Antonioya
Date: Fri Aug 17 11:08:56 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBa452e5e5e36deb49e3b06a252e4e280f79d31973
GP: Fix fast drawing error
During the modifications of the drawing engine, this was changed by
Commit: a9b82d5d7934b554f46668260fd9bd647e6aeb0b
Author: Sergey Sharybin
Date: Thu Aug 16 17:00:24 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBa9b82d5d7934b554f46668260fd9bd647e6aeb0b
Multires: Fix wrong creation of multires mesh
Should use evaluated object to query
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