Commit: 1e8cc72f85f0c759696176011ce13f0e7475d0a4 Author: Campbell Barton Date: Fri Jan 20 15:20:02 2023 +1100 Branches: master https://developer.blender.org/rB1e8cc72f85f0c759696176011ce13f0e7475d0a4
Cleanup: corrections, clarification to do comments =================================================================== M source/blender/editors/include/UI_interface.h M source/blender/editors/mesh/editmesh_utils.c M source/blender/editors/transform/transform_snap_object.cc M source/blender/io/collada/MeshImporter.cpp M source/blender/modifiers/intern/MOD_solidify_extrude.cc =================================================================== diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h index 108f8e46966..db3f0dc41fb 100644 --- a/source/blender/editors/include/UI_interface.h +++ b/source/blender/editors/include/UI_interface.h @@ -2036,7 +2036,7 @@ enum { UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT = 1 << 4, }; -/* used for transp checkers */ +/* Used for transparent checkers shown under color buttons that have an alpha component. */ #define UI_ALPHA_CHECKER_DARK 100 #define UI_ALPHA_CHECKER_LIGHT 160 diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c index 27a43ab93a0..f54284ef81a 100644 --- a/source/blender/editors/mesh/editmesh_utils.c +++ b/source/blender/editors/mesh/editmesh_utils.c @@ -912,6 +912,7 @@ static bool loop_uv_match(BMLoop *loop, * \param edge: Search for `needle` in all loops connected to `edge` (recursively). * \param luv_anchor: The UV of the anchor (vertex that's being stepped around). * \param luv_fan: The UV of the outer edge, this changes as the fan is stepped over. + * \param needle: Search for this loop, also defines the vertex at the center of the face-fan. * \param visited: A set of edges to prevent recursing down the same edge multiple times. * \param cd_loop_uv_offset: The UV layer. * \return true if there are edges that fan between them that are seam-free. diff --git a/source/blender/editors/transform/transform_snap_object.cc b/source/blender/editors/transform/transform_snap_object.cc index 39e0fa1fc16..923c1a2ff99 100644 --- a/source/blender/editors/transform/transform_snap_object.cc +++ b/source/blender/editors/transform/transform_snap_object.cc @@ -63,13 +63,13 @@ enum eViewProj { VIEW_PROJ_PERSP = -1, }; -/* SnapObjectContext.cache.editmesh_map */ +/** #SnapObjectContext.editmesh_caches */ struct SnapData_EditMesh { /* Verts, Edges. */ BVHTree *bvhtree[2]; bool cached[2]; - /* Looptris. */ + /* BVH tree from #BMEditMesh.looptris. */ BVHTreeFromEditMesh treedata_editmesh; blender::bke::MeshRuntime *mesh_runtime; diff --git a/source/blender/io/collada/MeshImporter.cpp b/source/blender/io/collada/MeshImporter.cpp index 096376cfe19..52eb852e1ed 100644 --- a/source/blender/io/collada/MeshImporter.cpp +++ b/source/blender/io/collada/MeshImporter.cpp @@ -717,7 +717,6 @@ void MeshImporter::read_polys(COLLADAFW::Mesh *collada_mesh, for (uint uvset_index = 0; uvset_index < index_list_array_uvcoord.getCount(); uvset_index++) { - /* get mtface by face index and uv set index */ COLLADAFW::IndexList &index_list = *index_list_array_uvcoord[uvset_index]; blender::float2 *mloopuv = static_cast<blender::float2 *>( CustomData_get_layer_named_for_write( diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.cc b/source/blender/modifiers/intern/MOD_solidify_extrude.cc index cbca9c3527d..2c51c430e1e 100644 --- a/source/blender/modifiers/intern/MOD_solidify_extrude.cc +++ b/source/blender/modifiers/intern/MOD_solidify_extrude.cc @@ -392,7 +392,7 @@ Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContex &result->edata, CD_BWEIGHT, CD_SET_DEFAULT, nullptr, result->totedge)); } - /* initializes: (i_end, do_shell_align, mv). */ + /* Initializes: (`i_end`, `do_shell_align`, `vert_index`). */ #define INIT_VERT_ARRAY_OFFSETS(test) \ if (((ofs_new >= ofs_orig) == do_flip) == test) { \ i_end = verts_num; \ _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs