Commit: 50a7843ab1f339755a807a712280bb9e364b130e Author: Dalai Felinto Date: Thu May 29 23:18:21 2014 -0300 https://developer.blender.org/rB50a7843ab1f339755a807a712280bb9e364b130e
Bake-API: replacing some MEM_callocN by MEM_mallocN As suggested and reviewed by Campbell Barton. This is the most trivial of the cases. I will look if I can do it elsewhere in the bake code =================================================================== M source/blender/render/intern/source/bake_api.c =================================================================== diff --git a/source/blender/render/intern/source/bake_api.c b/source/blender/render/intern/source/bake_api.c index 92b639c..48516ea 100644 --- a/source/blender/render/intern/source/bake_api.c +++ b/source/blender/render/intern/source/bake_api.c @@ -395,8 +395,8 @@ void RE_bake_pixels_populate_from_objects( TriTessFace **tris_high; /* assume all lowpoly tessfaces can be quads */ - tris_low = MEM_callocN(sizeof(TriTessFace) * (me_low->totface * 2), "MVerts Lowpoly Mesh"); - tris_high = MEM_callocN(sizeof(TriTessFace *) * tot_highpoly, "MVerts Highpoly Mesh Array"); + tris_low = MEM_mallocN(sizeof(TriTessFace) * (me_low->totface * 2), "MVerts Lowpoly Mesh"); + tris_high = MEM_mallocN(sizeof(TriTessFace *) * tot_highpoly, "MVerts Highpoly Mesh Array"); /* assume all highpoly tessfaces are triangles */ dm_highpoly = MEM_callocN(sizeof(DerivedMesh *) * tot_highpoly, "Highpoly Derived Meshes"); @@ -407,7 +407,7 @@ void RE_bake_pixels_populate_from_objects( invert_m4_m4(imat_low, mat_low); for (i = 0; i < tot_highpoly; i++) { - tris_high[i] = MEM_callocN(sizeof(TriTessFace) * highpoly[i].me->totface, "MVerts Highpoly Mesh"); + tris_high[i] = MEM_mallocN(sizeof(TriTessFace) * highpoly[i].me->totface, "MVerts Highpoly Mesh"); mesh_calc_tri_tessface(tris_high[i], highpoly[i].me, false, NULL); dm_highpoly[i] = CDDM_from_mesh(highpoly[i].me); @@ -628,7 +628,7 @@ void RE_bake_normal_world_to_tangent( DerivedMesh *dm = CDDM_from_mesh(me); - triangles = MEM_callocN(sizeof(TriTessFace) * (me->totface * 2), "MVerts Mesh"); + triangles = MEM_mallocN(sizeof(TriTessFace) * (me->totface * 2), "MVerts Mesh"); mesh_calc_tri_tessface(triangles, me, true, dm); BLI_assert(num_pixels >= 3); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs