Commit: 71b70b23b36008b4ac03001b7e691a0189b4d158 Author: Campbell Barton Date: Sat Jun 17 06:38:51 2017 +1000 Branches: blender2.8 https://developer.blender.org/rB71b70b23b36008b4ac03001b7e691a0189b4d158
Manipulator: initial manipulator for spin operator =================================================================== M source/blender/editors/mesh/editmesh_bisect.c M source/blender/editors/mesh/editmesh_extrude.c =================================================================== diff --git a/source/blender/editors/mesh/editmesh_bisect.c b/source/blender/editors/mesh/editmesh_bisect.c index 2ad457f1190..24dfc9aa92c 100644 --- a/source/blender/editors/mesh/editmesh_bisect.c +++ b/source/blender/editors/mesh/editmesh_bisect.c @@ -197,7 +197,7 @@ static int mesh_bisect_modal(bContext *C, wmOperator *op, const wmEvent *event) /* Setup manipulators */ { View3D *v3d = CTX_wm_view3d(C); - if (v3d->twtype & V3D_USE_MANIPULATOR) { + if (v3d && (v3d->twtype & V3D_USE_MANIPULATOR)) { WM_manipulator_group_add("MESH_WGT_bisect"); } } @@ -371,10 +371,7 @@ void MESH_OT_bisect(struct wmOperatorType *ot) WM_operator_properties_gesture_straightline(ot, CURSOR_EDIT); #ifdef USE_MANIPULATOR - /* Widget for this operator. */ - { - WM_manipulatorgrouptype_append(MESH_WGT_bisect); - } + WM_manipulatorgrouptype_append(MESH_WGT_bisect); #endif } @@ -516,7 +513,6 @@ static void manipulator_bisect_prop_translate_set( manipulator_bisect_exec(man); } - /* angle callbacks */ static void manipulator_bisect_prop_angle_get( const wmManipulator *mpr, wmManipulatorProperty *UNUSED(mpr_prop), void *UNUSED(user_data), diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c index 0f1badd93cd..9d87e16fc06 100644 --- a/source/blender/editors/mesh/editmesh_extrude.c +++ b/source/blender/editors/mesh/editmesh_extrude.c @@ -45,6 +45,7 @@ #include "RNA_define.h" #include "RNA_access.h" +#include "WM_api.h" #include "WM_types.h" #include "ED_mesh.h" @@ -52,8 +53,17 @@ #include "ED_transform.h" #include "ED_view3d.h" +#include "MEM_guardedalloc.h" + #include "mesh_intern.h" /* own include */ +#define USE_MANIPULATOR + +#ifdef USE_MANIPULATOR +#include "ED_manipulator_library.h" +#include "ED_util.h" +#endif + static void edbm_extrude_edge_exclude_mirror( Object *obedit, BMEditMesh *em, const char hflag, @@ -743,9 +753,25 @@ static int edbm_spin_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(e } } - return edbm_spin_exec(C, op); + int ret = edbm_spin_exec(C, op); + +#ifdef USE_MANIPULATOR + if (ret & OPERATOR_FINISHED) { + /* Setup manipulators */ + if (v3d && (v3d->twtype & V3D_USE_MANIPULATOR)) { + WM_manipulator_group_add("MESH_WGT_spin"); + } + } +#endif + + return ret; + } +#ifdef USE_MANIPULATOR +static void MESH_WGT_spin(struct wmManipulatorGroupType *wgt); +#endif + void MESH_OT_spin(wmOperatorType *ot) { PropertyRNA *prop; @@ -774,8 +800,343 @@ void MESH_OT_spin(wmOperatorType *ot) "Center", "Center in global view space", -1e4f, 1e4f); RNA_def_float_vector(ot->srna, "axis", 3, NULL, -1.0f, 1.0f, "Axis", "Axis in global view space", -1.0f, 1.0f); +#ifdef USE_MANIPULATOR + WM_manipulatorgrouptype_append(MESH_WGT_spin); +#endif +} + + +#ifdef USE_MANIPULATOR + +/* -------------------------------------------------------------------- */ + +/** \name Spin Manipulator + * \{ */ + +typedef struct ManipulatorSpinGroup { + /* Arrow to change plane depth. */ + struct wmManipulator *translate_z; + /* Translate XYZ */ + struct wmManipulator *translate_c; + /* For grabbing the manipulator and moving freely. */ + struct wmManipulator *rotate_c; + /* Spin angle */ + struct wmManipulator *angle_z; + + /* We could store more vars here! */ + struct { + bContext *context; + wmOperator *op; + PropertyRNA *prop_axis_co; + PropertyRNA *prop_axis_no; + PropertyRNA *prop_angle; + + float rotate_axis[3]; + float rotate_up[3]; + } data; +} ManipulatorSpinGroup; + +/** + * XXX. calling redo from property updates is not great. + * This is needed because changing the RNA doesn't cause a redo + * and we're not using operator UI which does just this. + */ +static void manipulator_spin_exec(ManipulatorSpinGroup *man) +{ + wmOperator *op = man->data.op; + if (op == WM_operator_last_redo((bContext *)man->data.context)) { + ED_undo_operator_repeat((bContext *)man->data.context, op); + } } +static void manipulator_mesh_spin_update_from_op(ManipulatorSpinGroup *man) +{ + wmOperator *op = man->data.op; + + float plane_co[3], plane_no[3]; + + RNA_property_float_get_array(op->ptr, man->data.prop_axis_co, plane_co); + RNA_property_float_get_array(op->ptr, man->data.prop_axis_no, plane_no); + + WM_manipulator_set_origin(man->translate_z, plane_co); + WM_manipulator_set_origin(man->translate_c, plane_co); + WM_manipulator_set_origin(man->rotate_c, plane_co); + WM_manipulator_set_origin(man->angle_z, plane_co); + + ED_manipulator_arrow3d_set_direction(man->translate_z, plane_no); + ED_manipulator_dial3d_set_up_vector(man->angle_z, plane_no); + + WM_manipulator_set_scale(man->translate_c, 0.2); + + RegionView3D *rv3d = ED_view3d_context_rv3d(man->data.context); + if (rv3d) { + normalize_v3_v3(man->data.rotate_axis, rv3d->viewinv[2]); + normalize_v3_v3(man->data.rotate_up, rv3d->viewinv[1]); + + /* ensure its orthogonal */ + project_plane_normalized_v3_v3v3(man->data.rotate_up, man->data.rotate_up, man->data.rotate_axis); + normalize_v3(man->data.rotate_up); + + ED_manipulator_grab3d_set_up_vector(man->translate_c, plane_no); + ED_manipulator_dial3d_set_up_vector(man->rotate_c, man->data.rotate_axis); + } +} + +/* depth callbacks */ +static void manipulator_spin_prop_depth_get( + const wmManipulator *mpr, wmManipulatorProperty *UNUSED(mpr_prop), void *UNUSED(user_data), + float *value, uint value_len) +{ + ManipulatorSpinGroup *man = mpr->parent_mgroup->customdata; + wmOperator *op = man->data.op; + + BLI_assert(value_len == 1); + + float plane_co[3], plane_no[3]; + RNA_property_float_get_array(op->ptr, man->data.prop_axis_co, plane_co); + RNA_property_float_get_array(op->ptr, man->data.prop_axis_no, plane_no); + + value[0] = dot_v3v3(plane_no, plane_co) - dot_v3v3(plane_no, mpr->origin); +} + +static void manipulator_spin_prop_depth_set( + const wmManipulator *mpr, wmManipulatorProperty *UNUSED(mpr_prop), void *UNUSED(user_data), + const float *value, uint value_len) +{ + ManipulatorSpinGroup *man = mpr->parent_mgroup->customdata; + wmOperator *op = man->data.op; + + BLI_assert(value_len == 1); + + float plane_co[3], plane[4]; + RNA_property_float_get_array(op->ptr, man->data.prop_axis_co, plane_co); + RNA_property_float_get_array(op->ptr, man->data.prop_axis_no, plane); + normalize_v3(plane); + + plane[3] = -value[0] - dot_v3v3(plane, mpr->origin); + + /* Keep our location, may be offset simply to be inside the viewport. */ + closest_to_plane_normalized_v3(plane_co, plane, plane_co); + + RNA_property_float_set_array(op->ptr, man->data.prop_axis_co, plane_co); + + manipulator_spin_exec(man); +} + +/* translate callbacks */ +static void manipulator_spin_prop_translate_get( + const wmManipulator *mpr, wmManipulatorProperty *UNUSED(mpr_prop), void *UNUSED(user_data), + float *value, uint value_len) +{ + ManipulatorSpinGroup *man = mpr->parent_mgroup->customdata; + wmOperator *op = man->data.op; + + BLI_assert(value_len == 3); + RNA_property_float_get_array(op->ptr, man->data.prop_axis_co, value); +} + +static void manipulator_spin_prop_translate_set( + const wmManipulator *mpr, wmManipulatorProperty *UNUSED(mpr_prop), void *UNUSED(user_data), + const float *value, uint value_len) +{ + ManipulatorSpinGroup *man = mpr->parent_mgroup->customdata; + wmOperator *op = man->data.op; + + BLI_assert(value_len == 3); + RNA_property_float_set_array(op->ptr, man->data.prop_axis_co, value); + + manipulator_spin_exec(man); +} + +/* angle callbacks */ +static void manipulator_spin_prop_axis_angle_get( + const wmManipulator *mpr, wmManipulatorProperty *UNUSED(mpr_prop), void *UNUSED(user_data), + float *value, uint value_len) +{ + ManipulatorSpinGroup *man = mpr->parent_mgroup->customdata; + wmOperator *op = man->data.op; + BLI_assert(value_len == 1); + + float plane_no[4]; + RNA_property_float_get_array(op->ptr, man->data.prop_axis_no, plane_no); + normalize_v3(plane_no); + + float plane_no_proj[3]; + project_plane_normalized_v3_v3v3(plane_no_proj, plane_no, man->data.rotate_axis); + + if (!is_zero_v3(plane_no_proj)) { + const float angle = -angle_signed_on_axis_v3v3_v3(plane_no_proj, man->data.rotate_up, man->data.rotate_axis); + value[0] = angle; + } + else { + value[0] = 0.0f; + } +} + +static void manipulator_spin_prop_axis_angle_set( + const wmManipulator *mpr, wmManipulatorProperty *UNUSED(mpr_prop), void *UNUSED(user_data), + const float *value, uint value_len) +{ + ManipulatorSpinGroup *man = mpr->parent_mgroup->customdata; + wmOperator *op = man->data.op; + BLI_assert(value_len == 1); + + float plane_no[4]; + RNA_property_float_get_array(op->ptr, man->data.prop_axis_no, plane_no); + normalize_v3(plane_no); + + float plane_no_proj[3]; + project_plane_normalized_v3_v3v3(plane_no_proj, plane_no, man->data.rotate_axis); + + if (!is_zero_v3(plane_no_proj)) { + const float angle = -angle_signed_on_axis_v3v3_v3(plane_no_proj, man->data.rotate_up, man->data.rotate_axis); + const float angle_delta = angle - angle_compat_rad(value[0], angle); + if (angle_delta != 0.0f) { + float mat[3][3]; + axis_angle_normalized_to_mat3(mat, man->data.rotate_axis, angle_delta); + mul_m3_v3(mat, plane_no); + + /* re-normalize - seems acceptable */ + RNA_property_float_set_array(op->ptr, man->data.prop_axis_no, plane_no); + + manipulator_spin_exec(man); + } + } +} + +/* angle callbacks */ +static void manipulator_spin_prop_angle_get( + const wmManipulator *mpr, wmManipulatorProperty *UNUSED(mpr_prop), void *UNUSED(user_data), + float *value, uint value_len) +{ + ManipulatorSpinGroup *man = mpr->parent_mgroup->customdata; + wmOperator *op = man->data.op; + BLI_assert(value_len == 1); + value[0] = RNA_property_float_get(op->ptr, man->data.prop_angle); +} + +static void manipulator_spin_prop_angle_set( + const wmManipulator *mpr, wmManipulatorProperty *UNUSED(mpr_prop), void *UNUSED(user_data), + const float *value, uint value_len) +{ + ManipulatorSpinGroup *man = mpr->parent_mgroup->customdata; + wmOperator *op = man->data.op; + BLI_assert(value_len == 1); + RNA_property_float_set(op->ptr, man->data.p @@ Diff output truncated at 10240 characters. @@ _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs