Commit: 88936370487d2ca83dfd80bd49f931734aa0cf1c Author: Darshan Kadu Date: Tue Jun 27 10:16:33 2017 +0530 Branches: soc-2017-vertex_paint https://developer.blender.org/rB88936370487d2ca83dfd80bd49f931734aa0cf1c
fixed a bug for vertex mask selection =================================================================== M source/blender/editors/space_view3d/drawobject.c =================================================================== diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 884bc6b83ba..90960cf7671 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -8453,8 +8453,8 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec else { Mesh *me = ob->data; if ((me->editflag & ME_EDIT_PAINT_VERT_SEL) && - /* currently vertex select only supports weight paint */ - (ob->mode & OB_MODE_WEIGHT_PAINT)) + /* currently vertex select supports weight paint and vertex paint*/ + ((ob->mode & OB_MODE_WEIGHT_PAINT) || (ob->mode & OB_MODE_VERTEX_PAINT))) { bbs_mesh_solid_verts(scene, ob); } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs