Commit: 911fe9dfa27735d18a52c2e1f6c6225d2d944047 Author: Lukas Tönne Date: Mon Jul 14 14:59:17 2014 +0200 https://developer.blender.org/rB911fe9dfa27735d18a52c2e1f6c6225d2d944047
Fixed a few small merge errors. Sorted libs are now defined in macros.cmake. =================================================================== M build_files/cmake/macros.cmake M source/blender/blenkernel/intern/rigidbody.c =================================================================== diff --git a/build_files/cmake/macros.cmake b/build_files/cmake/macros.cmake index bfd1cf6..ed0e052 100644 --- a/build_files/cmake/macros.cmake +++ b/build_files/cmake/macros.cmake @@ -487,6 +487,7 @@ macro(SETUP_BLENDER_SORTED_LIBS) bf_python_ext bf_python_mathutils bf_python_bmesh + bf_python_bparticles bf_freestyle bf_ikplugin bf_modifiers diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c index 2046fbd..77636a8 100644 --- a/source/blender/blenkernel/intern/rigidbody.c +++ b/source/blender/blenkernel/intern/rigidbody.c @@ -887,7 +887,6 @@ static void rigidbody_world_build_particle_systems(Scene *UNUSED(scene), RigidBo } } -/* Construct Bullet bodies, shapes and constraints from a Blender scene. /** * Updates and validates world, bodies and shapes. * @@ -911,6 +910,7 @@ static void rigidbody_world_build(Scene *scene, RigidBodyWorld *rbw, int rebuild * Memory management needs redesign here, this is just a dirty workaround. */ if (rebuild && rbw->constraints) { + GroupObject *go; for (go = rbw->constraints->gobject.first; go; go = go->next) { Object *ob = go->ob; if (ob) { _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs