Commit: 932251caea88b87bd65dd5c453dd3133457ffb1b
Author: Bastien Montagne
Date:   Tue Aug 14 13:35:51 2018 +0200
Branches: master
https://developer.blender.org/rB932251caea88b87bd65dd5c453dd3133457ffb1b

Fix object copying not ensuring validity of material arrays.

Related to T56363, this is not fixing the root of the bug, but ID
copying should always be a good occasion to ensure sanity of our data
(and error checking is always better than a crash!).

===================================================================

M       source/blender/blenkernel/intern/object.c

===================================================================

diff --git a/source/blender/blenkernel/intern/object.c 
b/source/blender/blenkernel/intern/object.c
index 86326655cfe..0cf2993133c 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1124,6 +1124,12 @@ void BKE_object_copy_data(Main *UNUSED(bmain), Object 
*ob_dst, const Object *ob_
                ob_dst->matbits = MEM_dupallocN(ob_src->matbits);
                ob_dst->totcol = ob_src->totcol;
        }
+       else if (ob_dst->mat != NULL || ob_dst->matbits != NULL) {
+               /* This shall not be needed, but better be safe than sorry. */
+               BLI_assert(!"Object copy: non-NULL material pointers with zero 
counter, should not happen.");
+               ob_dst->mat = NULL;
+               ob_dst->matbits = NULL;
+       }
 
        if (ob_src->iuser) ob_dst->iuser = MEM_dupallocN(ob_src->iuser);

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