Commit: 9bb1bd0b5eb95678abf3f09d812c09197d68e5d5 Author: Campbell Barton Date: Wed Oct 10 15:11:00 2018 +1100 Branches: blender2.8 https://developer.blender.org/rB9bb1bd0b5eb95678abf3f09d812c09197d68e5d5
Correct bad statvis default in recent commit =================================================================== M source/blender/blenkernel/intern/DerivedMesh.c =================================================================== diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index c3b707b603c..0ad107e4b1a 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -1922,7 +1922,7 @@ static void editbmesh_calc_modifiers( int i, numVerts = 0, cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1); CDMaskLink *datamasks, *curr; const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode; - const bool do_init_statvis = true; /* FIXME: use V3D_OVERLAY_EDIT_STATVIS. */ + const bool do_init_statvis = false; /* FIXME: use V3D_OVERLAY_EDIT_STATVIS. */ VirtualModifierData virtualModifierData; /* TODO(sybren): do we really need multiple objects, or shall we change the flags where needed? */ _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs