Commit: 9bb1bd0b5eb95678abf3f09d812c09197d68e5d5
Author: Campbell Barton
Date:   Wed Oct 10 15:11:00 2018 +1100
Branches: blender2.8
https://developer.blender.org/rB9bb1bd0b5eb95678abf3f09d812c09197d68e5d5

Correct bad statvis default in recent commit

===================================================================

M       source/blender/blenkernel/intern/DerivedMesh.c

===================================================================

diff --git a/source/blender/blenkernel/intern/DerivedMesh.c 
b/source/blender/blenkernel/intern/DerivedMesh.c
index c3b707b603c..0ad107e4b1a 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1922,7 +1922,7 @@ static void editbmesh_calc_modifiers(
        int i, numVerts = 0, cageIndex = modifiers_getCageIndex(scene, ob, 
NULL, 1);
        CDMaskLink *datamasks, *curr;
        const int required_mode = eModifierMode_Realtime | 
eModifierMode_Editmode;
-       const bool do_init_statvis = true;  /* FIXME: use 
V3D_OVERLAY_EDIT_STATVIS. */
+       const bool do_init_statvis = false;  /* FIXME: use 
V3D_OVERLAY_EDIT_STATVIS. */
        VirtualModifierData virtualModifierData;
 
        /* TODO(sybren): do we really need multiple objects, or shall we change 
the flags where needed? */

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