Commit: a491277f5d93875255e26abea1ad752912c04ddf Author: Antony Riakiotakis Date: Thu Dec 3 00:13:45 2015 +0100 Branches: master https://developer.blender.org/rBa491277f5d93875255e26abea1ad752912c04ddf
Fix T46899 sculpt normals not getting updated after exiting sculpt mode. Habit is a bad thing: Update polys, not tessfaces. =================================================================== M source/blender/blenkernel/intern/cdderivedmesh.c =================================================================== diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c index d8aece8..1acb9ad 100644 --- a/source/blender/blenkernel/intern/cdderivedmesh.c +++ b/source/blender/blenkernel/intern/cdderivedmesh.c @@ -445,7 +445,7 @@ static void cdDM_drawFacesSolid( if (cddm->pbvh) { if (cddm->pbvh_draw && BKE_pbvh_has_faces(cddm->pbvh)) { - float (*face_nors)[3] = CustomData_get_layer(&dm->faceData, CD_NORMAL); + float (*face_nors)[3] = CustomData_get_layer(&dm->polyData, CD_NORMAL); BKE_pbvh_draw(cddm->pbvh, partial_redraw_planes, face_nors, setMaterial, false, false); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs