Commit: a6efbe95cf768d420b87f25fc9d6a3f85f5d6520 Author: Jeroen Bakker Date: Fri Apr 5 11:26:48 2019 +0200 Branches: master https://developer.blender.org/rBa6efbe95cf768d420b87f25fc9d6a3f85f5d6520
Fix T63292: Crash Workbench Texture Drawing =================================================================== M source/blender/draw/engines/workbench/workbench_deferred.c =================================================================== diff --git a/source/blender/draw/engines/workbench/workbench_deferred.c b/source/blender/draw/engines/workbench/workbench_deferred.c index 45fa7c8c453..f75d385714f 100644 --- a/source/blender/draw/engines/workbench/workbench_deferred.c +++ b/source/blender/draw/engines/workbench/workbench_deferred.c @@ -921,7 +921,7 @@ void workbench_deferred_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob) int interp; workbench_material_get_image_and_mat(ob, i + 1, &image, &iuser, &interp, &mat); int color_type = workbench_material_determine_color_type(wpd, image, ob); - if (color_type == V3D_SHADING_MATERIAL_COLOR && mat->a < 1.0) { + if (color_type == V3D_SHADING_MATERIAL_COLOR && mat && mat->a < 1.0) { material = workbench_forward_get_or_create_material_data(vedata, ob, mat, image, iuser, color_type, 0); has_transp_mat = true; } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs