Commit: a7fcbd280aea0ccc0041a127a781d961d278df2d Author: Campbell Barton Date: Mon Nov 3 17:13:11 2014 +0100 Branches: temp_custom_loop_normals https://developer.blender.org/rBa7fcbd280aea0ccc0041a127a781d961d278df2d
Change for bool handling (for MSVC) =================================================================== M source/blender/blenkernel/intern/DerivedMesh.c =================================================================== diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c index aa098fe..3bf8536 100644 --- a/source/blender/blenkernel/intern/DerivedMesh.c +++ b/source/blender/blenkernel/intern/DerivedMesh.c @@ -1500,7 +1500,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos /* XXX Same as above... For now, only weights preview in WPaint mode. */ const bool do_mod_wmcol = do_init_wmcol; - bool do_loop_normals = (me->flag & ME_AUTOSMOOTH); + bool do_loop_normals = (me->flag & ME_AUTOSMOOTH) != 0; const float loop_normals_split_angle = me->smoothresh; VirtualModifierData virtualModifierData; @@ -2008,7 +2008,7 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D const bool do_mod_wmcol = do_init_wmcol; VirtualModifierData virtualModifierData; - bool do_loop_normals = (((Mesh *)(ob->data))->flag & ME_AUTOSMOOTH); + bool do_loop_normals = (((Mesh *)(ob->data))->flag & ME_AUTOSMOOTH) != 0; const float loop_normals_split_angle = ((Mesh *)(ob->data))->smoothresh; modifiers_clearErrors(ob); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs