Commit: bc160d8a85e58f6bc2dd60b318bfd236e4a4a61e
Author: Thomas Dinges
Date:   Sun Apr 26 00:42:26 2015 +0200
Branches: master
https://developer.blender.org/rBbc160d8a85e58f6bc2dd60b318bfd236e4a4a61e

Cleanup: Code style.

===================================================================

M       intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h
M       intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
M       intern/cycles/kernel/closure/bsdf_microfacet.h
M       intern/cycles/kernel/osl/osl_closures.h
M       intern/cycles/render/camera.cpp
M       intern/cycles/render/graph.cpp

===================================================================

diff --git a/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h 
b/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h
index dec09e0..8d7d533 100644
--- a/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h
+++ b/intern/cycles/kernel/closure/bsdf_ashikhmin_shirley.h
@@ -70,7 +70,7 @@ ccl_device float3 bsdf_ashikhmin_shirley_eval_reflect(const 
ShaderClosure *sc, c
        float out = 0.0f;
 
        if(fmaxf(sc->data0, sc->data1) <= 1e-4f)
-               return make_float3(0, 0, 0);
+               return make_float3(0.0f, 0.0f, 0.0f);
 
        if(NdotI > 0.0f && NdotO > 0.0f) {
                NdotI = fmaxf(NdotI, 1e-6f);
diff --git a/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h 
b/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
index 0b6ce3c..f1a2665 100644
--- a/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
+++ b/intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
@@ -59,7 +59,7 @@ ccl_device float3 bsdf_ashikhmin_velvet_eval_reflect(const 
ShaderClosure *sc, co
                float cosHO = fabsf(dot(I, H));
 
                if(!(fabsf(cosNH) < 1.0f-1e-5f && cosHO > 1e-5f))
-                       return make_float3(0, 0, 0);
+                       return make_float3(0.0f, 0.0f, 0.0f);
 
                float cosNHdivHO = cosNH / cosHO;
                cosNHdivHO = fmaxf(cosNHdivHO, 1e-5f);
@@ -80,7 +80,7 @@ ccl_device float3 bsdf_ashikhmin_velvet_eval_reflect(const 
ShaderClosure *sc, co
                return make_float3(out, out, out);
        }
 
-       return make_float3(0, 0, 0);
+       return make_float3(0.0f, 0.0f, 0.0f);
 }
 
 ccl_device float3 bsdf_ashikhmin_velvet_eval_transmit(const ShaderClosure *sc, 
const float3 I, const float3 omega_in, float *pdf)
diff --git a/intern/cycles/kernel/closure/bsdf_microfacet.h 
b/intern/cycles/kernel/closure/bsdf_microfacet.h
index 32cf36a..ca68b1e 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet.h
@@ -277,7 +277,7 @@ ccl_device float3 bsdf_microfacet_ggx_eval_reflect(const 
ShaderClosure *sc, cons
        float3 N = sc->N;
 
        if(m_refractive || fmaxf(alpha_x, alpha_y) <= 1e-4f)
-               return make_float3(0, 0, 0);
+               return make_float3(0.0f, 0.0f, 0.0f);
 
        float cosNO = dot(N, I);
        float cosNI = dot(N, omega_in);
@@ -356,7 +356,7 @@ ccl_device float3 bsdf_microfacet_ggx_eval_reflect(const 
ShaderClosure *sc, cons
                return make_float3(out, out, out);
        }
 
-       return make_float3(0, 0, 0);
+       return make_float3(0.0f, 0.0f, 0.0f);
 }
 
 ccl_device float3 bsdf_microfacet_ggx_eval_transmit(const ShaderClosure *sc, 
const float3 I, const float3 omega_in, float *pdf)
@@ -368,13 +368,13 @@ ccl_device float3 bsdf_microfacet_ggx_eval_transmit(const 
ShaderClosure *sc, con
        float3 N = sc->N;
 
        if(!m_refractive || fmaxf(alpha_x, alpha_y) <= 1e-4f)
-               return make_float3(0, 0, 0);
+               return make_float3(0.0f, 0.0f, 0.0f);
 
        float cosNO = dot(N, I);
        float cosNI = dot(N, omega_in);
 
        if(cosNO <= 0 || cosNI >= 0)
-               return make_float3(0, 0, 0); /* vectors on same side -- not 
possible */
+               return make_float3(0.0f, 0.0f, 0.0f); /* vectors on same side 
-- not possible */
 
        /* compute half-vector of the refraction (eq. 16) */
        float3 ht = -(m_eta * omega_in + I);
@@ -627,7 +627,7 @@ ccl_device float3 
bsdf_microfacet_beckmann_eval_reflect(const ShaderClosure *sc,
        float3 N = sc->N;
 
        if(m_refractive || fmaxf(alpha_x, alpha_y) <= 1e-4f)
-               return make_float3(0, 0, 0);
+               return make_float3(0.0f, 0.0f, 0.0f);
 
        float cosNO = dot(N, I);
        float cosNI = dot(N, omega_in);
@@ -709,7 +709,7 @@ ccl_device float3 
bsdf_microfacet_beckmann_eval_reflect(const ShaderClosure *sc,
                return make_float3(out, out, out);
        }
 
-       return make_float3(0, 0, 0);
+       return make_float3(0.0f, 0.0f, 0.0f);
 }
 
 ccl_device float3 bsdf_microfacet_beckmann_eval_transmit(const ShaderClosure 
*sc, const float3 I, const float3 omega_in, float *pdf)
@@ -721,13 +721,13 @@ ccl_device float3 
bsdf_microfacet_beckmann_eval_transmit(const ShaderClosure *sc
        float3 N = sc->N;
 
        if(!m_refractive || fmaxf(alpha_x, alpha_y) <= 1e-4f)
-               return make_float3(0, 0, 0);
+               return make_float3(0.0f, 0.0f, 0.0f);
 
        float cosNO = dot(N, I);
        float cosNI = dot(N, omega_in);
 
        if(cosNO <= 0 || cosNI >= 0)
-               return make_float3(0, 0, 0);
+               return make_float3(0.0f, 0.0f, 0.0f);
 
        /* compute half-vector of the refraction (eq. 16) */
        float3 ht = -(m_eta * omega_in + I);
diff --git a/intern/cycles/kernel/osl/osl_closures.h 
b/intern/cycles/kernel/osl/osl_closures.h
index 5e833d7..ef67ef5 100644
--- a/intern/cycles/kernel/osl/osl_closures.h
+++ b/intern/cycles/kernel/osl/osl_closures.h
@@ -147,14 +147,14 @@ public: \
 \
        float3 eval_reflect(const float3 &omega_out, const float3 &omega_in, 
float& pdf) const \
        { \
-               pdf = 0; \
-               return make_float3(0, 0, 0); \
+               pdf = 0.0f; \
+               return make_float3(0.0f, 0.0f, 0.0f); \
        } \
 \
        float3 eval_transmit(const float3 &omega_out, const float3 &omega_in, 
float& pdf) const \
        { \
-               pdf = 0; \
-               return make_float3(0, 0, 0); \
+               pdf = 0.0f; \
+               return make_float3(0.0f, 0.0f, 0.0f); \
        } \
 \
        int sample(const float3 &Ng, \
diff --git a/intern/cycles/render/camera.cpp b/intern/cycles/render/camera.cpp
index 65953a4..8a4eaf6 100644
--- a/intern/cycles/render/camera.cpp
+++ b/intern/cycles/render/camera.cpp
@@ -162,8 +162,8 @@ void Camera::update()
                     transform_perspective(&rastertocamera, make_float3(0, 0, 
0));
        }
        else {
-               dx = make_float3(0, 0, 0);
-               dy = make_float3(0, 0, 0);
+               dx = make_float3(0.0f, 0.0f, 0.0f);
+               dy = make_float3(0.0f, 0.0f, 0.0f);
        }
 
        dx = transform_direction(&cameratoworld, dx);
diff --git a/intern/cycles/render/graph.cpp b/intern/cycles/render/graph.cpp
index b63a7c1..b36cbb5 100644
--- a/intern/cycles/render/graph.cpp
+++ b/intern/cycles/render/graph.cpp
@@ -33,7 +33,7 @@ ShaderInput::ShaderInput(ShaderNode *parent_, const char 
*name_, ShaderSocketTyp
        name = name_;
        type = type_;
        link = NULL;
-       value = make_float3(0, 0, 0);
+       value = make_float3(0.0f, 0.0f, 0.0f);
        stack_offset = SVM_STACK_INVALID;
        default_value = NONE;
        usage = USE_ALL;

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