Commit: dbfbd6b9043d325456225aaf4c8af7bba7cc4aa0 Author: Clément Foucault Date: Sat Mar 16 03:57:51 2019 +0100 Branches: master https://developer.blender.org/rBdbfbd6b9043d325456225aaf4c8af7bba7cc4aa0
Fix T62555 Viewport borders flicker when splitting said viewport =================================================================== M source/blender/editors/screen/screen_draw.c =================================================================== diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c index a5d0bbacd91..6a0332731b4 100644 --- a/source/blender/editors/screen/screen_draw.c +++ b/source/blender/editors/screen/screen_draw.c @@ -412,6 +412,7 @@ void ED_screen_draw_edges(wmWindow *win) edge_thickness = corner_scale * 0.21f; GPU_blend(true); + GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); GPUBatch *batch = batch_screen_edges_get(&verts_per_corner); GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_AREA_EDGES); @@ -484,6 +485,8 @@ void ED_screen_draw_split_preview(ScrArea *sa, const int dir, const float fac) /* splitpoint */ GPU_blend(true); + GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); + immUniformColor4ub(255, 255, 255, 100); immBegin(GPU_PRIM_LINES, 2); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs