Revision: 16271 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16271 Author: blendix Date: 2008-08-27 15:10:16 +0200 (Wed, 27 Aug 2008)
Log Message: ----------- Apricot Branch: bugfix, broke bone parenting with yesterday's commit. Modified Paths: -------------- branches/apricot/source/gameengine/Converter/BL_ArmatureObject.cpp Modified: branches/apricot/source/gameengine/Converter/BL_ArmatureObject.cpp =================================================================== --- branches/apricot/source/gameengine/Converter/BL_ArmatureObject.cpp 2008-08-27 13:02:44 UTC (rev 16270) +++ branches/apricot/source/gameengine/Converter/BL_ArmatureObject.cpp 2008-08-27 13:10:16 UTC (rev 16271) @@ -201,8 +201,8 @@ { bPoseChannel *pchan; - VerifyPose(); - pchan = get_pose_channel(m_pose, bone->name); + ApplyPose(); + pchan = get_pose_channel(m_objArma->pose, bone->name); if(pchan) { matrix.setValue(&pchan->pose_mat[0][0]); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs