Revision: 16282 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16282 Author: ben2610 Date: 2008-08-28 12:28:06 +0200 (Thu, 28 Aug 2008)
Log Message: ----------- patch for compilation problem around KX_RayCast::Callback template with gcc Modified Paths: -------------- trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp Modified: trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp =================================================================== --- trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp 2008-08-28 10:19:34 UTC (rev 16281) +++ trunk/blender/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp 2008-08-28 10:28:06 UTC (rev 16282) @@ -236,7 +236,8 @@ if (parent) parent->Release(); - if (!KX_RayCast::RayTest(physics_environment, frompoint, topoint, KX_RayCast::Callback<KX_BlenderRenderTools>(this, physics_controller, oglmatrix))) + KX_RayCast::Callback<KX_BlenderRenderTools> callback(this, physics_controller, oglmatrix); + if (!KX_RayCast::RayTest(physics_environment, frompoint, topoint, callback)) { // couldn't find something to cast the shadow on... glMultMatrixd(oglmatrix); Modified: trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp =================================================================== --- trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp 2008-08-28 10:19:34 UTC (rev 16281) +++ trunk/blender/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp 2008-08-28 10:28:06 UTC (rev 16282) @@ -563,7 +563,8 @@ if (parent) parent->Release(); - if (!KX_RayCast::RayTest(physics_environment, frompoint, topoint, KX_RayCast::Callback<GPC_RenderTools>(this, physics_controller, oglmatrix))) + KX_RayCast::Callback<GPC_RenderTools> callback(this, physics_controller, oglmatrix); + if (!KX_RayCast::RayTest(physics_environment, frompoint, topoint, callback)) { // couldn't find something to cast the shadow on... glMultMatrixd(oglmatrix); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs