Revision: 16618
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16618
Author:   bdiego
Date:     2008-09-19 23:57:15 +0200 (Fri, 19 Sep 2008)

Log Message:
-----------
== Render ==

Commit patch #7788, allow to set the render step, so it's
possible make render every N frames only.

The step is change in Scene buttons (F10), below start and
end frame buttons.

Also add a command line options (-j), so it's possible to
overwrite the file step (useful for renderfarm).

[ Brecht, this work with OpenGL renders and simulated
  the skipped frames, please double check ]

Modified Paths:
--------------
    trunk/blender/source/blender/blenkernel/BKE_blender.h
    trunk/blender/source/blender/blenloader/intern/readfile.c
    trunk/blender/source/blender/include/blendef.h
    trunk/blender/source/blender/makesdna/DNA_scene_types.h
    trunk/blender/source/blender/python/api2_2x/sceneRender.c
    trunk/blender/source/blender/render/extern/include/RE_pipeline.h
    trunk/blender/source/blender/render/intern/source/pipeline.c
    trunk/blender/source/blender/src/buttons_scene.c
    trunk/blender/source/blender/src/renderwin.c
    trunk/blender/source/creator/creator.c

Modified: trunk/blender/source/blender/blenkernel/BKE_blender.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_blender.h       2008-09-19 
21:52:15 UTC (rev 16617)
+++ trunk/blender/source/blender/blenkernel/BKE_blender.h       2008-09-19 
21:57:15 UTC (rev 16618)
@@ -41,7 +41,7 @@
 struct MemFile;
 
 #define BLENDER_VERSION                        247
-#define BLENDER_SUBVERSION             3
+#define BLENDER_SUBVERSION             4
 
 #define BLENDER_MINVERSION             245
 #define BLENDER_MINSUBVERSION  15

Modified: trunk/blender/source/blender/blenloader/intern/readfile.c
===================================================================
--- trunk/blender/source/blender/blenloader/intern/readfile.c   2008-09-19 
21:52:15 UTC (rev 16617)
+++ trunk/blender/source/blender/blenloader/intern/readfile.c   2008-09-19 
21:57:15 UTC (rev 16618)
@@ -7808,6 +7808,16 @@
                                ob->gameflag &= 
~(OB_GHOST|OB_DYNAMIC|OB_RIGID_BODY|OB_SOFT_BODY|OB_COLLISION_RESPONSE);
                }
        }
+
+       if (main->versionfile < 247 || (main->versionfile == 247 && 
main->subversionfile < 4)){
+               Scene *sce= main->scene.first;
+               while(sce) {
+                       if(sce->frame_step==0)
+                               sce->frame_step= 1;
+                       sce= sce->id.next;
+               }
+       }
+
        /* WATCH IT!!!: pointers from libdata have not been converted yet here! 
*/
        /* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
 

Modified: trunk/blender/source/blender/include/blendef.h
===================================================================
--- trunk/blender/source/blender/include/blendef.h      2008-09-19 21:52:15 UTC 
(rev 16617)
+++ trunk/blender/source/blender/include/blendef.h      2008-09-19 21:57:15 UTC 
(rev 16618)
@@ -113,6 +113,7 @@
 #define        F_CFRA                  ((float)(G.scene->r.cfra))
 #define        SFRA                    (G.scene->r.sfra)
 #define        EFRA                    (G.scene->r.efra)
+#define STFRA                  (G.scene->frame_step)
 #define PSFRA                  ((G.scene->r.psfra != 0)? (G.scene->r.psfra): 
(G.scene->r.sfra))
 #define PEFRA                  ((G.scene->r.psfra != 0)? (G.scene->r.pefra): 
(G.scene->r.efra))
 #define FRA2TIME(a)           ((((double) G.scene->r.frs_sec_base) * (a)) / 
G.scene->r.frs_sec)

Modified: trunk/blender/source/blender/makesdna/DNA_scene_types.h
===================================================================
--- trunk/blender/source/blender/makesdna/DNA_scene_types.h     2008-09-19 
21:52:15 UTC (rev 16617)
+++ trunk/blender/source/blender/makesdna/DNA_scene_types.h     2008-09-19 
21:57:15 UTC (rev 16618)
@@ -553,6 +553,10 @@
 
        /* Sculptmode data */
        struct SculptData sculptdata;
+
+       /* frame step. */
+       int frame_step;
+       int pad;
 } Scene;
 
 

Modified: trunk/blender/source/blender/python/api2_2x/sceneRender.c
===================================================================
--- trunk/blender/source/blender/python/api2_2x/sceneRender.c   2008-09-19 
21:52:15 UTC (rev 16617)
+++ trunk/blender/source/blender/python/api2_2x/sceneRender.c   2008-09-19 
21:57:15 UTC (rev 16618)
@@ -496,7 +496,7 @@
 
                tstate = PyEval_SaveThread();
 
-               RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra);
+               RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra, 
G.scene->frame_step);
 
                BPY_do_all_scripts(SCRIPT_POSTRENDER, 0);
 
@@ -599,7 +599,7 @@
                        BPY_do_all_scripts(SCRIPT_RENDER, 1);
 
                tstate = PyEval_SaveThread();
-               RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra);
+               RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra, 
G.scene->frame_step);
 
                if (G.f & G_DOSCRIPTLINKS)
                        BPY_do_all_scripts(SCRIPT_POSTRENDER, 1);

Modified: trunk/blender/source/blender/render/extern/include/RE_pipeline.h
===================================================================
--- trunk/blender/source/blender/render/extern/include/RE_pipeline.h    
2008-09-19 21:52:15 UTC (rev 16617)
+++ trunk/blender/source/blender/render/extern/include/RE_pipeline.h    
2008-09-19 21:57:15 UTC (rev 16618)
@@ -185,7 +185,7 @@
 
 /* only RE_NewRender() needed, main Blender render calls */
 void RE_BlenderFrame(struct Render *re, struct Scene *scene, int frame);
-void RE_BlenderAnim(struct Render *re, struct Scene *scene, int sfra, int 
efra);
+void RE_BlenderAnim(struct Render *re, struct Scene *scene, int sfra, int 
efra, int tfra);
 
 void RE_ReadRenderResult(struct Scene *scene, struct Scene *scenode);
 void RE_WriteRenderResult(RenderResult *rr, char *filename, int compress);

Modified: trunk/blender/source/blender/render/intern/source/pipeline.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/pipeline.c        
2008-09-19 21:52:15 UTC (rev 16617)
+++ trunk/blender/source/blender/render/intern/source/pipeline.c        
2008-09-19 21:57:15 UTC (rev 16618)
@@ -2559,10 +2559,12 @@
 }
 
 /* saves images to disk */
-void RE_BlenderAnim(Render *re, Scene *scene, int sfra, int efra)
+void RE_BlenderAnim(Render *re, Scene *scene, int sfra, int efra, int tfra)
 {
        bMovieHandle *mh= BKE_get_movie_handle(scene->r.imtype);
+       unsigned int lay;
        int cfrao= scene->r.cfra;
+       int nfra;
        
        /* do not fully call for each frame, it initializes & pops output 
window */
        if(!render_initialize_from_scene(re, scene, 0))
@@ -2591,12 +2593,27 @@
                        }
                }
        } else {
-               for(scene->r.cfra= sfra; scene->r.cfra<=efra; scene->r.cfra++) {
+               for(nfra= sfra, scene->r.cfra= sfra; scene->r.cfra<=efra; 
scene->r.cfra++) {
                        char name[FILE_MAX];
                        
                        /* only border now, todo: camera lens. (ton) */
                        render_initialize_from_scene(re, scene, 1);
-                       
+
+                       if(nfra!=scene->r.cfra) {
+                               /*
+                                * Skip this frame, but update for physics and 
particles system.
+                                * From convertblender.c:
+                                * in localview, lamps are using normal layers, 
objects only local bits.
+                                */
+                               if(scene->lay & 0xFF000000)
+                                       lay= scene->lay & 0xFF000000;
+                               else
+                                       lay= scene->lay;
+
+                               scene_update_for_newframe(scene, lay);
+                               continue;
+                       }
+
                        if (scene->r.mode & (R_NO_OVERWRITE | R_TOUCH) ) {
                                BKE_makepicstring(name, scene->r.pic, 
scene->r.cfra, scene->r.imtype);
                        }
@@ -2626,6 +2643,7 @@
                                
                                break;
                        }
+                       nfra+= tfra;
                }
        }
        

Modified: trunk/blender/source/blender/src/buttons_scene.c
===================================================================
--- trunk/blender/source/blender/src/buttons_scene.c    2008-09-19 21:52:15 UTC 
(rev 16617)
+++ trunk/blender/source/blender/src/buttons_scene.c    2008-09-19 21:57:15 UTC 
(rev 16618)
@@ -2315,12 +2315,13 @@
        uiBlockEndAlign(block);
 
        uiBlockSetCol(block, TH_AUTO);
-       uiDefBut(block, BUT,B_PLAYANIM, "PLAY",692,40,94,33, 0, 0, 0, 0, 0, 
"Play rendered images/avi animation (Ctrl+F11), (Play Hotkeys: A-Noskip, 
P-PingPong)");
-       uiDefButS(block, NUM, B_RTCHANGED, "rt:",789,40,95,33, &G.rt, -1000.0, 
1000.0, 0, 0, "General testing/debug button");
+       uiDefBut(block, BUT,B_PLAYANIM, "PLAY",692,50,94,33, 0, 0, 0, 0, 0, 
"Play rendered images/avi animation (Ctrl+F11), (Play Hotkeys: A-Noskip, 
P-PingPong)");
+       uiDefButS(block, NUM, B_RTCHANGED, "rt:",789,50,95,33, &G.rt, -1000.0, 
1000.0, 0, 0, "General testing/debug button");
 
        uiBlockBeginAlign(block);
-       uiDefButI(block, NUM,REDRAWSEQ,"Sta:",692,10,94,24, 
&G.scene->r.sfra,1.0,MAXFRAMEF, 0, 0, "The start frame of the animation 
(inclusive)");
-       uiDefButI(block, NUM,REDRAWSEQ,"End:",789,10,95,24, 
&G.scene->r.efra,SFRA,MAXFRAMEF, 0, 0, "The end  frame of the animation  
(inclusive)");
+       uiDefButI(block, NUM,REDRAWSEQ,"Sta:",692,20,94,24, 
&G.scene->r.sfra,1.0,MAXFRAMEF, 0, 0, "The start frame of the animation 
(inclusive)");
+       uiDefButI(block, NUM,REDRAWSEQ,"End:",789,20,95,24, 
&G.scene->r.efra,SFRA,MAXFRAMEF, 0, 0, "The end  frame of the animation  
(inclusive)");
+       uiDefButI(block, NUM,REDRAWSEQ,"Step:",692,0,192,18, 
&G.scene->frame_step, 1.0, MAXFRAMEF, 0, 0, "Frame Step");
        uiBlockEndAlign(block);
 }
 

Modified: trunk/blender/source/blender/src/renderwin.c
===================================================================
--- trunk/blender/source/blender/src/renderwin.c        2008-09-19 21:52:15 UTC 
(rev 16617)
+++ trunk/blender/source/blender/src/renderwin.c        2008-09-19 21:57:15 UTC 
(rev 16618)
@@ -1132,7 +1132,7 @@
        }
        
        if(anim)
-               RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra);
+               RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra, 
G.scene->frame_step);
        else
                RE_BlenderFrame(re, G.scene, G.scene->r.cfra);
 
@@ -1338,16 +1338,28 @@
 
        if(anim) {
                bMovieHandle *mh= BKE_get_movie_handle(G.scene->r.imtype);
+               unsigned int lay;
                int cfrao= CFRA;
+               int nfra;
                
                if(BKE_imtype_is_movie(G.scene->r.imtype))
                        mh->start_movie(&G.scene->r, winx, winy);
                
-               for(CFRA= SFRA; CFRA<=EFRA; CFRA++) {
+               for(nfra= SFRA, CFRA= SFRA; CFRA<=EFRA; CFRA++) {
                        /* user event can close window */
                        if(render_win==NULL)
                                break;
 
+                       if(nfra!=CFRA) {
+                               if(G.scene->lay & 0xFF000000)
+                                       lay= G.scene->lay & 0xFF000000;
+                               else
+                                       lay= G.scene->lay;
+
+                               scene_update_for_newframe(G.scene, lay);
+                               continue;
+                       }
+
                        do_ogl_view3d_render(re, v3d, winx, winy);
                        glReadPixels(0, 0, winx, winy, GL_RGBA, 
GL_UNSIGNED_BYTE, rr->rect32);
                        if((G.scene->r.scemode & R_STAMP_INFO) && 
(G.scene->r.stamp & R_STAMP_DRAW)) {
@@ -1382,6 +1394,7 @@
                        printf("\n");
                        
                        if(test_break()) break;
+                       nfra+= STFRA;
                }
                
                if(BKE_imtype_is_movie(G.scene->r.imtype))

Modified: trunk/blender/source/creator/creator.c
===================================================================
--- trunk/blender/source/creator/creator.c      2008-09-19 21:52:15 UTC (rev 
16617)
+++ trunk/blender/source/creator/creator.c      2008-09-19 21:57:15 UTC (rev 
16618)
@@ -202,6 +202,7 @@
        printf ("    -p <sx> <sy>\tOpen with lower left corner at <sx>, 
<sy>\n");
        printf ("    -m\t\tRead from disk (Don't buffer)\n");
        printf ("    -f <fps> <fps-base>\t\tSpecify FPS to start with\n");
+       printf ("    -j <frame>\tSet frame step to <frame>\n");
                                
        printf ("\nWindow options:\n");
        printf ("  -w\t\tForce opening with borders (default)\n");
@@ -623,7 +624,7 @@
                                                if (G.f & G_DOSCRIPTLINKS)
                                                        
BPY_do_all_scripts(SCRIPT_RENDER, 0);
 
-                                               RE_BlenderAnim(re, G.scene, 
frame, frame);
+                                               RE_BlenderAnim(re, G.scene, 
frame, frame, G.scene->frame_step);
 
                                                
BPY_do_all_scripts(SCRIPT_POSTRENDER, 0);
                                        }
@@ -638,7 +639,7 @@
                                        if (G.f & G_DOSCRIPTLINKS)
                                                
BPY_do_all_scripts(SCRIPT_RENDER, 1);
 
-                                       RE_BlenderAnim(re, G.scene, 
G.scene->r.sfra, G.scene->r.efra);
+                                       RE_BlenderAnim(re, G.scene, 
G.scene->r.sfra, G.scene->r.efra, G.scene->frame_step);
 
                                        if (G.f & G_DOSCRIPTLINKS)

@@ Diff output truncated at 10240 characters. @@

_______________________________________________
Bf-blender-cvs mailing list
Bf-blender-cvs@blender.org
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to