Revision: 16668
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16668
Author:   campbellbarton
Date:     2008-09-22 12:00:31 +0200 (Mon, 22 Sep 2008)

Log Message:
-----------
[#17388] snap view to main views while rotating from Roelf De Kock (kiemdoder)
hold down ctrl when rotating the viewport

Modified Paths:
--------------
    trunk/blender/source/blender/src/view.c

Modified: trunk/blender/source/blender/src/view.c
===================================================================
--- trunk/blender/source/blender/src/view.c     2008-09-22 09:09:03 UTC (rev 
16667)
+++ trunk/blender/source/blender/src/view.c     2008-09-22 10:00:31 UTC (rev 
16668)
@@ -94,7 +94,10 @@
 #define TRACKBALLSIZE  (1.1)
 #define BL_NEAR_CLIP 0.001
 
+#define COS45 0.70710678118654746
+#define SIN45 COS45
 
+
 /* local prototypes ----------*/
 void setcameratoview3d(void); /* windows.c & toets.c */
 
@@ -1104,6 +1107,87 @@
                                                VecAddf(G.vd->ofs, G.vd->ofs, 
obofs);
                                        }
                                }
+                               
+                               /* check for view snap */
+                               if (G.qual==LR_CTRLKEY){
+                                       int i;
+                                       float viewmat[3][3];
+
+                                       static const float thres = 0.93; 
//cos(20 deg);
+                                       
+                                       static float snapquats[39][6] = {
+                                               /*{q0, q1, q3, q4, view, 
oposite_direction}*/
+                                               {COS45, -SIN45, 0.0, 0.0, 1, 
0},  //front
+                                               {0.0, 0.0, -SIN45, -SIN45, 1, 
1}, //back
+                                               {1.0, 0.0, 0.0, 0.0, 7, 0},     
  //top
+                                               {0.0, -1.0, 0.0, 0.0, 7, 1},    
  //bottom
+                                               {0.5, -0.5, -0.5, -0.5, 3, 0},  
  //left
+                                               {0.5, -0.5, 0.5, 0.5, 3, 1},    
  //right
+                                               
+                                               /* some more 45 deg snaps */
+                                               {0.65328145027160645, 
-0.65328145027160645, 0.27059805393218994, 0.27059805393218994, 0, 0},
+                                               {0.92387950420379639, 0.0, 0.0, 
0.38268342614173889, 0, 0},
+                                               {0.0, -0.92387950420379639, 
0.38268342614173889, 0.0, 0, 0},
+                                               {0.35355335474014282, 
-0.85355335474014282, 0.35355338454246521, 0.14644660055637360, 0, 0},
+                                               {0.85355335474014282, 
-0.35355335474014282, 0.14644660055637360, 0.35355338454246521, 0, 0},
+                                               {0.49999994039535522, 
-0.49999994039535522, 0.49999997019767761, 0.49999997019767761, 0, 0},
+                                               {0.27059802412986755, 
-0.65328145027160645, 0.65328145027160645, 0.27059802412986755, 0, 0},
+                                               {0.65328145027160645, 
-0.27059802412986755, 0.27059802412986755, 0.65328145027160645, 0, 0},
+                                               {0.27059799432754517, 
-0.27059799432754517, 0.65328139066696167, 0.65328139066696167, 0, 0},
+                                               {0.38268336653709412, 0.0, 0.0, 
0.92387944459915161, 0, 0},
+                                               {0.0, -0.38268336653709412, 
0.92387944459915161, 0.0, 0, 0},
+                                               {0.14644658565521240, 
-0.35355335474014282, 0.85355335474014282, 0.35355335474014282, 0, 0},
+                                               {0.35355335474014282, 
-0.14644658565521240, 0.35355335474014282, 0.85355335474014282, 0, 0},
+                                               {0.0, 0.0, 0.92387944459915161, 
0.38268336653709412, 0, 0},
+                                               {-0.0, 0.0, 
0.38268336653709412, 0.92387944459915161, 0, 0},
+                                               {-0.27059802412986755, 
0.27059802412986755, 0.65328133106231689, 0.65328133106231689, 0, 0},
+                                               {-0.38268339633941650, 0.0, 
0.0, 0.92387938499450684, 0, 0},
+                                               {0.0, 0.38268339633941650, 
0.92387938499450684, 0.0, 0, 0},
+                                               {-0.14644658565521240, 
0.35355338454246521, 0.85355329513549805, 0.35355332493782043, 0, 0},
+                                               {-0.35355338454246521, 
0.14644658565521240, 0.35355332493782043, 0.85355329513549805, 0, 0},
+                                               {-0.49999991059303284, 
0.49999991059303284, 0.49999985098838806, 0.49999985098838806, 0, 0},
+                                               {-0.27059799432754517, 
0.65328145027160645, 0.65328139066696167, 0.27059799432754517, 0, 0},
+                                               {-0.65328145027160645, 
0.27059799432754517, 0.27059799432754517, 0.65328139066696167, 0, 0},
+                                               {-0.65328133106231689, 
0.65328133106231689, 0.27059793472290039, 0.27059793472290039, 0, 0},
+                                               {-0.92387932538986206, 0.0, 
0.0, 0.38268333673477173, 0, 0},
+                                               {0.0, 0.92387932538986206, 
0.38268333673477173, 0.0, 0, 0},
+                                               {-0.35355329513549805, 
0.85355329513549805, 0.35355329513549805, 0.14644657075405121, 0, 0},
+                                               {-0.85355329513549805, 
0.35355329513549805, 0.14644657075405121, 0.35355329513549805, 0, 0},
+                                               {-0.38268330693244934, 
0.92387938499450684, 0.0, 0.0, 0, 0},
+                                               {-0.92387938499450684, 
0.38268330693244934, 0.0, 0.0, 0, 0},
+                                               {-COS45, 0.0, 0.0, SIN45, 0, 0},
+                                               {COS45, 0.0, 0.0, SIN45, 0, 0},
+                                               {0.0, 0.0, 0.0, 1.0, 0, 0}
+                                       };
+
+                                       QuatToMat3(G.vd->viewquat, viewmat);
+
+                                       for (i = 0 ; i < 39; i++){
+                                               float snapmat[3][3];
+                                               float view = 
(int)snapquats[i][4];
+                                               float oposite_dir = 
(int)snapquats[i][5];
+                                               
+                                               QuatToMat3(snapquats[i], 
snapmat);
+                                               
+                                               if ((Inpf(snapmat[0], 
viewmat[0]) > thres) &&
+                                                       (Inpf(snapmat[1], 
viewmat[1]) > thres) &&
+                                                       (Inpf(snapmat[2], 
viewmat[2]) > thres)){
+                                                       
+                                                       
QUATCOPY(G.vd->viewquat, snapquats[i]);
+                                                       
+                                                       G.vd->view = view;
+                                                       if (view){
+                                                               if 
(oposite_dir){
+                                                                       
G.vd->flag2 |= V3D_OPP_DIRECTION_NAME;
+                                                               }else{
+                                                                       
G.vd->flag2 &= ~V3D_OPP_DIRECTION_NAME;
+                                                               }
+                                                       }
+                                                       
+                                                       break;
+                                               }
+                                       }
+                               }
                        }
                        else if(mode==1) {      /* translate */
                                if(G.vd->persp==V3D_CAMOB) {


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