Revision: 17277 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=17277 Author: ben2610 Date: 2008-11-01 21:18:15 +0100 (Sat, 01 Nov 2008)
Log Message: ----------- VideoTexture: fix NULL pointer crash when material name is not found. Modified Paths: -------------- trunk/blender/source/gameengine/VideoTexture/Texture.cpp Modified: trunk/blender/source/gameengine/VideoTexture/Texture.cpp =================================================================== --- trunk/blender/source/gameengine/VideoTexture/Texture.cpp 2008-11-01 17:44:12 UTC (rev 17276) +++ trunk/blender/source/gameengine/VideoTexture/Texture.cpp 2008-11-01 20:18:15 UTC (rev 17277) @@ -96,7 +96,7 @@ // get material from mesh RAS_MeshObject * mesh = gameObj->GetMesh(0); RAS_MeshMaterial *meshMat = mesh->GetMeshMaterial(matID); - if (meshMat->m_bucket != NULL) + if (meshMat != NULL && meshMat->m_bucket != NULL) // return pointer to polygon or blender material return meshMat->m_bucket->GetPolyMaterial(); } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs