Revision: 28415 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=28415 Author: campbellbarton Date: 2010-04-25 17:24:18 +0200 (Sun, 25 Apr 2010)
Log Message: ----------- correct typo's Modified Paths: -------------- trunk/blender/source/blender/blenlib/intern/path_util.c trunk/blender/source/blender/collada/DocumentImporter.cpp trunk/blender/source/blender/editors/metaball/mball_edit.c trunk/blender/source/blender/editors/object/object_hook.c trunk/blender/source/blender/editors/screen/screen_edit.c trunk/blender/source/blender/editors/space_file/filelist.c trunk/blender/source/blender/makesdna/DNA_documentation.h trunk/blender/source/blender/makesdna/DNA_modifier_types.h trunk/blender/source/blender/makesrna/intern/rna_property.c trunk/blender/source/gameengine/GamePlayer/common/unix/GPU_Engine.h trunk/blender/source/gameengine/Ketsji/KX_RayCast.cpp trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp Modified: trunk/blender/source/blender/blenlib/intern/path_util.c =================================================================== --- trunk/blender/source/blender/blenlib/intern/path_util.c 2010-04-25 15:21:46 UTC (rev 28414) +++ trunk/blender/source/blender/blenlib/intern/path_util.c 2010-04-25 15:24:18 UTC (rev 28415) @@ -621,7 +621,7 @@ char *lslash= BLI_last_slash(base); if (lslash) { int baselen= (int) (lslash-base) + 1; - /* use path for for temp storage here, we copy back over it right away */ + /* use path for temp storage here, we copy back over it right away */ BLI_strncpy(path, tmp+2, FILE_MAX); memcpy(tmp, base, baselen); Modified: trunk/blender/source/blender/collada/DocumentImporter.cpp =================================================================== --- trunk/blender/source/blender/collada/DocumentImporter.cpp 2010-04-25 15:21:46 UTC (rev 28414) +++ trunk/blender/source/blender/collada/DocumentImporter.cpp 2010-04-25 15:24:18 UTC (rev 28415) @@ -3119,7 +3119,7 @@ } /** This method will be called if an error in the loading process occurred and the loader cannot - continue to to load. The writer should undo all operations that have been performed. + continue to load. The writer should undo all operations that have been performed. @param errorMessage A message containing informations about the error that occurred. */ virtual void cancel(const COLLADAFW::String& errorMessage) Modified: trunk/blender/source/blender/editors/metaball/mball_edit.c =================================================================== --- trunk/blender/source/blender/editors/metaball/mball_edit.c 2010-04-25 15:21:46 UTC (rev 28414) +++ trunk/blender/source/blender/editors/metaball/mball_edit.c 2010-04-25 15:24:18 UTC (rev 28415) @@ -80,7 +80,7 @@ /* This function is called, when MetaBall Object switched from * edit mode to object mode. List od MetaElements is copied - * from object->data->edit_elems to to object->data->elems. */ + * from object->data->edit_elems to object->data->elems. */ void load_editMball(Object *obedit) { MetaBall *mb = (MetaBall*)obedit->data; Modified: trunk/blender/source/blender/editors/object/object_hook.c =================================================================== --- trunk/blender/source/blender/editors/object/object_hook.c 2010-04-25 15:21:46 UTC (rev 28414) +++ trunk/blender/source/blender/editors/object/object_hook.c 2010-04-25 15:24:18 UTC (rev 28415) @@ -656,7 +656,7 @@ /* identifiers */ ot->name= "Reset Hook"; - ot->description= "Recalculate and and clear offset transformation"; + ot->description= "Recalculate and clear offset transformation"; ot->idname= "OBJECT_OT_hook_reset"; /* callbacks */ Modified: trunk/blender/source/blender/editors/screen/screen_edit.c =================================================================== --- trunk/blender/source/blender/editors/screen/screen_edit.c 2010-04-25 15:21:46 UTC (rev 28414) +++ trunk/blender/source/blender/editors/screen/screen_edit.c 2010-04-25 15:24:18 UTC (rev 28415) @@ -1492,7 +1492,7 @@ wmWindow *win= CTX_wm_window(C); SpaceLink *sl = sa->spacedata.first; - /* if fullscreen area has a secondary space (such as as file browser or fullscreen render + /* if fullscreen area has a secondary space (such as a file browser or fullscreen render * overlaid on top of a existing setup) then return to the previous space */ if (sl->next) { Modified: trunk/blender/source/blender/editors/space_file/filelist.c =================================================================== --- trunk/blender/source/blender/editors/space_file/filelist.c 2010-04-25 15:21:46 UTC (rev 28414) +++ trunk/blender/source/blender/editors/space_file/filelist.c 2010-04-25 15:24:18 UTC (rev 28415) @@ -161,7 +161,7 @@ { const struct direntry *entry1=a1, *entry2=a2; - /* type is is equal to stat.st_mode */ + /* type is equal to stat.st_mode */ if (S_ISDIR(entry1->type)){ if (S_ISDIR(entry2->type)==0) return (-1); @@ -258,7 +258,7 @@ if (!sufix1) sufix1= nil; if (!sufix2) sufix2= nil; - /* type is is equal to stat.st_mode */ + /* type is equal to stat.st_mode */ if (S_ISDIR(entry1->type)){ if (S_ISDIR(entry2->type)==0) return (-1); Modified: trunk/blender/source/blender/makesdna/DNA_documentation.h =================================================================== --- trunk/blender/source/blender/makesdna/DNA_documentation.h 2010-04-25 15:21:46 UTC (rev 28414) +++ trunk/blender/source/blender/makesdna/DNA_documentation.h 2010-04-25 15:24:18 UTC (rev 28415) @@ -44,7 +44,7 @@ * untyped. The parser/dna generator has been modified to explicitly * handle these special cases. Most pointers have been given proper * proto's by now. DNA_space_types.h::Spacefile::returnfuncmay still - * be badly defined. The reason for this is that is is called with + * be badly defined. The reason for this is that it is called with * different types of arguments. It takes a char* at this moment... * * - Path to the header files Modified: trunk/blender/source/blender/makesdna/DNA_modifier_types.h =================================================================== --- trunk/blender/source/blender/makesdna/DNA_modifier_types.h 2010-04-25 15:21:46 UTC (rev 28414) +++ trunk/blender/source/blender/makesdna/DNA_modifier_types.h 2010-04-25 15:24:18 UTC (rev 28415) @@ -607,7 +607,7 @@ typedef struct FluidsimModifierData { ModifierData modifier; - struct FluidsimSettings *fss; /* definition is is DNA_object_fluidsim.h */ + struct FluidsimSettings *fss; /* definition is in DNA_object_fluidsim.h */ struct PointCache *point_cache; /* definition is in DNA_object_force.h */ } FluidsimModifierData; Modified: trunk/blender/source/blender/makesrna/intern/rna_property.c =================================================================== --- trunk/blender/source/blender/makesrna/intern/rna_property.c 2010-04-25 15:21:46 UTC (rev 28414) +++ trunk/blender/source/blender/makesrna/intern/rna_property.c 2010-04-25 15:24:18 UTC (rev 28415) @@ -108,7 +108,7 @@ RNA_def_struct_refine_func(srna, "rna_GameProperty_refine"); prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE); - RNA_def_property_ui_text(prop, "Name", "Available as as GameObject attributes in the game engines python api"); + RNA_def_property_ui_text(prop, "Name", "Available as GameObject attributes in the game engines python api"); RNA_def_struct_name_property(srna, prop); RNA_def_property_string_funcs(prop, NULL, NULL, "rna_GameProperty_name_set"); Modified: trunk/blender/source/gameengine/GamePlayer/common/unix/GPU_Engine.h =================================================================== --- trunk/blender/source/gameengine/GamePlayer/common/unix/GPU_Engine.h 2010-04-25 15:21:46 UTC (rev 28414) +++ trunk/blender/source/gameengine/GamePlayer/common/unix/GPU_Engine.h 2010-04-25 15:24:18 UTC (rev 28415) @@ -34,7 +34,7 @@ #include <X11/Intrinsic.h> #include <X11/StringDefs.h> -#define Object DNA_Object // tricky stuff !!! but without it it doesn't compile... +#define Object DNA_Object // tricky stuff !!! but without it, it doesn't compile... #include "GPC_Engine.h" Modified: trunk/blender/source/gameengine/Ketsji/KX_RayCast.cpp =================================================================== --- trunk/blender/source/gameengine/Ketsji/KX_RayCast.cpp 2010-04-25 15:21:46 UTC (rev 28414) +++ trunk/blender/source/gameengine/Ketsji/KX_RayCast.cpp 2010-04-25 15:24:18 UTC (rev 28415) @@ -86,7 +86,7 @@ break; } - // The biggest danger to to endless loop, prevent this by checking that the + // The biggest danger to endless loop, prevent this by checking that the // hit point always progresses along the ray direction.. prevpoint -= callback.m_hitPoint; if (prevpoint.length2() < MT_EPSILON) Modified: trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp =================================================================== --- trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp 2010-04-25 15:21:46 UTC (rev 28414) +++ trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp 2010-04-25 15:24:18 UTC (rev 28415) @@ -530,7 +530,7 @@ // replica of the hierarchy in order to make cross-links work properly // ! // It is VERY important that the order of sensors and actuators in -// the replicated object is preserved: it is is used to reconnect the logic. +// the replicated object is preserved: it is used to reconnect the logic. // This method is more robust then using the bricks name in case of complex // group replication. The replication of logic bricks is done in // SCA_IObject::ReParentLogic(), make sure it preserves the order of the bricks. _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs