Revision: 42804
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=42804
Author:   mont29
Date:     2011-12-21 18:18:36 +0000 (Wed, 21 Dec 2011)
Log Message:
-----------
A few small fixes to new UI messages...

Modified Paths:
--------------
    trunk/blender/release/scripts/startup/bl_operators/wm.py
    trunk/blender/source/blender/makesrna/intern/rna_material.c
    trunk/blender/source/blender/makesrna/intern/rna_scene.c

Modified: trunk/blender/release/scripts/startup/bl_operators/wm.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_operators/wm.py    2011-12-21 
16:43:01 UTC (rev 42803)
+++ trunk/blender/release/scripts/startup/bl_operators/wm.py    2011-12-21 
18:18:36 UTC (rev 42804)
@@ -1178,7 +1178,7 @@
         return {'CANCELLED'}
 
 class WM_OT_blenderplayer_start(bpy.types.Operator):
-    '''Launches the Blenderplayer with the current blendfile'''
+    '''Launch the Blenderplayer with the current blendfile'''
     bl_idname = "wm.blenderplayer_start"
     bl_label = "Start"
     

Modified: trunk/blender/source/blender/makesrna/intern/rna_material.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_material.c 2011-12-21 
16:43:01 UTC (rev 42803)
+++ trunk/blender/source/blender/makesrna/intern/rna_material.c 2011-12-21 
18:18:36 UTC (rev 42804)
@@ -415,8 +415,8 @@
                {MTEX_COMPAT_BUMP, "BUMP_COMPATIBLE", 0, "Compatible", ""},
                {MTEX_3TAP_BUMP, "BUMP_LOW_QUALITY", 0, "Low Quality", "Use 3 
tap filtering"},
                {MTEX_5TAP_BUMP, "BUMP_MEDIUM_QUALITY", 0, "Medium Quality", 
"Use 5 tap filtering"},
-               {MTEX_BICUBIC_BUMP, "BUMP_BEST_QUALITY", 0, "Best Quality", 
"Use bicubic filtering. Requires OpenGL 3.0+. "
-                       "It will fall back on medium setting for other 
systems"},
+               {MTEX_BICUBIC_BUMP, "BUMP_BEST_QUALITY", 0, "Best Quality", 
"Use bicubic filtering (requires OpenGL 3.0+, "
+                                                           "it will fall back 
on medium setting for other systems)"},
                {0, NULL, 0, NULL, NULL}};
 
        static EnumPropertyItem prop_bump_space_items[] = {

Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
===================================================================
--- trunk/blender/source/blender/makesrna/intern/rna_scene.c    2011-12-21 
16:43:01 UTC (rev 42803)
+++ trunk/blender/source/blender/makesrna/intern/rna_scene.c    2011-12-21 
18:18:36 UTC (rev 42804)
@@ -2115,7 +2115,7 @@
        RNA_def_property_enum_sdna(prop, NULL, "exitkey");
        RNA_def_property_enum_items(prop, event_type_items);
        RNA_def_property_enum_funcs(prop, NULL, 
"rna_GameSettings_exit_key_set", NULL);
-       RNA_def_property_ui_text(prop, "Exit Key",  "Sets the key that exits 
the Game Engine");
+       RNA_def_property_ui_text(prop, "Exit Key",  "The key that exits the 
Game Engine");
        RNA_def_property_update(prop, NC_SCENE, NULL);
        
        // Do we need it here ? (since we already have it in World

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