Revision: 45382 http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=45382 Author: campbellbarton Date: 2012-04-03 23:40:24 +0000 (Tue, 03 Apr 2012) Log Message: ----------- rename MPoly vars called mface or mf, to avoid confusion with MFace types.
Modified Paths: -------------- trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c trunk/blender/source/blender/blenkernel/intern/particle.c trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c trunk/blender/source/blender/editors/mesh/editface.c trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c trunk/blender/source/blender/editors/space_view3d/drawmesh.c trunk/blender/source/blender/editors/uvedit/uvedit_draw.c Modified: trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c =================================================================== --- trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c 2012-04-03 20:46:58 UTC (rev 45381) +++ trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c 2012-04-03 23:40:24 UTC (rev 45382) @@ -1467,13 +1467,13 @@ { CDDerivedMesh *cddm = (CDDerivedMesh*)dm; MVert *mv = cddm->mvert; - MPoly *mf = cddm->mpoly; + MPoly *mp = cddm->mpoly; MLoop *ml = cddm->mloop; int i, j, orig, *index; index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX); - mf = cddm->mpoly; - for (i = 0; i < dm->numPolyData; i++, mf++) { + mp = cddm->mpoly; + for (i = 0; i < dm->numPolyData; i++, mp++) { float cent[3]; float no[3]; @@ -1484,20 +1484,26 @@ else orig = i; - ml = &cddm->mloop[mf->loopstart]; + ml = &cddm->mloop[mp->loopstart]; cent[0] = cent[1] = cent[2] = 0.0f; - for (j=0; j<mf->totloop; j++, ml++) { + for (j=0; j<mp->totloop; j++, ml++) { add_v3_v3v3(cent, cent, mv[ml->v].co); } mul_v3_fl(cent, 1.0f / (float)j); - ml = &cddm->mloop[mf->loopstart]; + ml = &cddm->mloop[mp->loopstart]; if (j > 3) { - normal_quad_v3(no, mv[ml->v].co, mv[(ml+1)->v].co, - mv[(ml+2)->v].co, mv[(ml+3)->v].co); + normal_quad_v3(no, + mv[(ml + 0)->v].co, + mv[(ml + 1)->v].co, + mv[(ml + 2)->v].co, + mv[(ml + 3)->v].co); } else { - normal_tri_v3(no, mv[ml->v].co, mv[(ml+1)->v].co, mv[(ml+2)->v].co); + normal_tri_v3(no, + mv[(ml + 0)->v].co, + mv[(ml + 1)->v].co, + mv[(ml + 2)->v].co); } func(userData, orig, cent, no); Modified: trunk/blender/source/blender/blenkernel/intern/particle.c =================================================================== --- trunk/blender/source/blender/blenkernel/intern/particle.c 2012-04-03 20:46:58 UTC (rev 45381) +++ trunk/blender/source/blender/blenkernel/intern/particle.c 2012-04-03 23:40:24 UTC (rev 45382) @@ -1616,13 +1616,13 @@ int psys_particle_dm_face_lookup(Object *ob, DerivedMesh *dm, int index, const float fw[4], struct LinkNode *node) { Mesh *me= (Mesh*)ob->data; - MPoly *mface; + MPoly *mpoly; OrigSpaceFace *osface; int *origindex; int quad, findex, totface; float uv[2], (*faceuv)[2]; - mface = dm->getPolyArray(dm); + mpoly = dm->getPolyArray(dm); origindex = dm->getTessFaceDataArray(dm, CD_ORIGINDEX); osface = dm->getTessFaceDataArray(dm, CD_ORIGSPACE); @@ -1648,7 +1648,7 @@ for (;node; node=node->next) { findex= GET_INT_FROM_POINTER(node->link); faceuv= osface[findex].uv; - quad = (mface[findex].totloop == 4); + quad = (mpoly[findex].totloop == 4); /* check that this intersects - Its possible this misses :/ - * could also check its not between */ @@ -1664,7 +1664,7 @@ for (findex=0; findex<totface; findex++) { if (origindex[findex] == index) { faceuv= osface[findex].uv; - quad = (mface[findex].totloop == 4); + quad = (mpoly[findex].totloop == 4); /* check that this intersects - Its possible this misses :/ - * could also check its not between */ Modified: trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c =================================================================== --- trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c 2012-04-03 20:46:58 UTC (rev 45381) +++ trunk/blender/source/blender/blenkernel/intern/subsurf_ccg.c 2012-04-03 23:40:24 UTC (rev 45382) @@ -1270,7 +1270,7 @@ } } -static void ccgDM_copyFinalPolyArray(DerivedMesh *dm, MPoly *mface) +static void ccgDM_copyFinalPolyArray(DerivedMesh *dm, MPoly *mpoly) { CCGDerivedMesh *ccgdm = (CCGDerivedMesh*) dm; CCGSubSurf *ss = ccgdm->ss; @@ -1291,12 +1291,12 @@ for (S = 0; S < numVerts; S++) { for (y = 0; y < gridSize - 1; y++) { for (x = 0; x < gridSize - 1; x++) { - MPoly *mf = &mface[i]; + MPoly *mp = &mpoly[i]; - mf->mat_nr = mat_nr; - mf->flag = flag; - mf->loopstart = k; - mf->totloop = 4; + mp->mat_nr = mat_nr; + mp->flag = flag; + mp->loopstart = k; + mp->totloop = 4; k += 4; i++; Modified: trunk/blender/source/blender/editors/mesh/editface.c =================================================================== --- trunk/blender/source/blender/editors/mesh/editface.c 2012-04-03 20:46:58 UTC (rev 45381) +++ trunk/blender/source/blender/editors/mesh/editface.c 2012-04-03 23:40:24 UTC (rev 45382) @@ -163,26 +163,26 @@ void paintface_hide(Object *ob, const int unselected) { Mesh *me; - MPoly *mface; + MPoly *mpoly; int a; me = get_mesh(ob); if (me == NULL || me->totpoly == 0) return; - mface = me->mpoly; + mpoly = me->mpoly; a = me->totpoly; while (a--) { - if ((mface->flag & ME_HIDE) == 0) { + if ((mpoly->flag & ME_HIDE) == 0) { if (unselected) { - if ( (mface->flag & ME_FACE_SEL) == 0) mface->flag |= ME_HIDE; + if ( (mpoly->flag & ME_FACE_SEL) == 0) mpoly->flag |= ME_HIDE; } else { - if ( (mface->flag & ME_FACE_SEL)) mface->flag |= ME_HIDE; + if ( (mpoly->flag & ME_FACE_SEL)) mpoly->flag |= ME_HIDE; } } - if (mface->flag & ME_HIDE) mface->flag &= ~ME_FACE_SEL; + if (mpoly->flag & ME_HIDE) mpoly->flag &= ~ME_FACE_SEL; - mface++; + mpoly++; } paintface_flush_flags(ob); @@ -192,20 +192,20 @@ void paintface_reveal(Object *ob) { Mesh *me; - MPoly *mface; + MPoly *mpoly; int a; me = get_mesh(ob); if (me == NULL || me->totpoly == 0) return; - mface = me->mpoly; + mpoly = me->mpoly; a = me->totpoly; while (a--) { - if (mface->flag & ME_HIDE) { - mface->flag |= ME_FACE_SEL; - mface->flag -= ME_HIDE; + if (mpoly->flag & ME_HIDE) { + mpoly->flag |= ME_FACE_SEL; + mpoly->flag -= ME_HIDE; } - mface++; + mpoly++; } paintface_flush_flags(ob); @@ -227,7 +227,7 @@ static void select_linked_tfaces_with_seams(int mode, Mesh *me, unsigned int index) { EdgeHash *ehash, *seamhash; - MPoly *mf; + MPoly *mp; MLoop *ml; MEdge *med; char *linkflag; @@ -243,17 +243,17 @@ if (mode == 0 || mode == 1) { /* only put face under cursor in array */ - mf = ((MPoly *)me->mpoly) + index; - hash_add_face(ehash, mf, me->mloop + mf->loopstart); + mp = ((MPoly *)me->mpoly) + index; + hash_add_face(ehash, mp, me->mloop + mp->loopstart); linkflag[index] = 1; } else { /* fill array by selection */ - mf = me->mpoly; - for (a = 0; a < me->totpoly; a++, mf++) { - if (mf->flag & ME_HIDE) ; - else if (mf->flag & ME_FACE_SEL) { - hash_add_face(ehash, mf, me->mloop + mf->loopstart); + mp = me->mpoly; + for (a = 0; a < me->totpoly; a++, mp++) { + if (mp->flag & ME_HIDE) ; + else if (mp->flag & ME_FACE_SEL) { + hash_add_face(ehash, mp, me->mloop + mp->loopstart); linkflag[a] = 1; } } @@ -263,18 +263,18 @@ doit = 0; /* expand selection */ - mf = me->mpoly; - for (a = 0; a < me->totpoly; a++, mf++) { - if (mf->flag & ME_HIDE) + mp = me->mpoly; + for (a = 0; a < me->totpoly; a++, mp++) { + if (mp->flag & ME_HIDE) continue; if (!linkflag[a]) { MLoop *mnextl; mark = 0; - ml = me->mloop + mf->loopstart; - for (b = 0; b < mf->totloop; b++, ml++) { - mnextl = b < mf->totloop - 1 ? ml - 1 : me->mloop + mf->loopstart; + ml = me->mloop + mp->loopstart; + for (b = 0; b < mp->totloop; b++, ml++) { + mnextl = b < mp->totloop - 1 ? ml - 1 : me->mloop + mp->loopstart; if (!BLI_edgehash_haskey(seamhash, ml->v, mnextl->v)) if (!BLI_edgehash_haskey(ehash, ml->v, mnextl->v)) mark = 1; @@ -282,7 +282,7 @@ if (mark) { linkflag[a] = 1; - hash_add_face(ehash, mf, me->mloop + mf->loopstart); + hash_add_face(ehash, mp, me->mloop + mp->loopstart); doit = 1; } } @@ -294,26 +294,26 @@ BLI_edgehash_free(seamhash, NULL); if (mode == 0 || mode == 2) { - for (a = 0, mf = me->mpoly; a < me->totpoly; a++, mf++) + for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++) if (linkflag[a]) - mf->flag |= ME_FACE_SEL; + mp->flag |= ME_FACE_SEL; else - mf->flag &= ~ME_FACE_SEL; + mp->flag &= ~ME_FACE_SEL; } else if (mode == 1) { - for (a = 0, mf = me->mpoly; a < me->totpoly; a++, mf++) - if (linkflag[a] && (mf->flag & ME_FACE_SEL)) + for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++) + if (linkflag[a] && (mp->flag & ME_FACE_SEL)) break; if (a < me->totpoly) { - for (a = 0, mf = me->mpoly; a < me->totpoly; a++, mf++) + for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++) if (linkflag[a]) - mf->flag &= ~ME_FACE_SEL; + mp->flag &= ~ME_FACE_SEL; } else { - for (a = 0, mf = me->mpoly; a < me->totpoly; a++, mf++) + for (a = 0, mp = me->mpoly; a < me->totpoly; a++, mp++) if (linkflag[a]) - mf->flag |= ME_FACE_SEL; + mp->flag |= ME_FACE_SEL; } } @@ -344,54 +344,54 @@ void paintface_deselect_all_visible(Object *ob, int action, short flush_flags) { Mesh *me; - MPoly *mface; + MPoly *mpoly; int a; me = get_mesh(ob); if (me == NULL) return; if (action == SEL_INVERT) { - mface = me->mpoly; + mpoly = me->mpoly; a = me->totpoly; while (a--) { - if ((mface->flag & ME_HIDE) == 0) { - mface->flag ^= ME_FACE_SEL; + if ((mpoly->flag & ME_HIDE) == 0) { + mpoly->flag ^= ME_FACE_SEL; } - mface++; + mpoly++; } } else { if (action == SEL_TOGGLE) { action = SEL_SELECT; - mface = me->mpoly; + mpoly = me->mpoly; a = me->totpoly; while (a--) { - if ((mface->flag & ME_HIDE) == 0 && mface->flag & ME_FACE_SEL) { + if ((mpoly->flag & ME_HIDE) == 0 && mpoly->flag & ME_FACE_SEL) { action = SEL_DESELECT; break; } - mface++; + mpoly++; } } - mface = me->mpoly; + mpoly = me->mpoly; a = me->totpoly; while (a--) { - if ((mface->flag & ME_HIDE) == 0) { + if ((mpoly->flag & ME_HIDE) == 0) { switch (action) { case SEL_SELECT: - mface->flag |= ME_FACE_SEL; + mpoly->flag |= ME_FACE_SEL; break; case SEL_DESELECT: - mface->flag &= ~ME_FACE_SEL; + mpoly->flag &= ~ME_FACE_SEL; break; case SEL_INVERT: - mface->flag ^= ME_FACE_SEL; + mpoly->flag ^= ME_FACE_SEL; break; } } - mface++; + mpoly++; } } @@ -403,7 +403,7 @@ int paintface_minmax(Object *ob, float *min, float *max) { Mesh *me; - MPoly *mf; + MPoly *mp; MTexPoly *tf; MLoop *ml; MVert *mvert; @@ Diff output truncated at 10240 characters. @@ _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs