Commit: 1158800d1bdebd56dc083b3759d7aa6c8bef223e
Author: Bastien Montagne
Date: Tue Feb 7 10:14:46 2017 +0100
Branches: master
https://developer.blender.org/rB1158800d1bdebd56dc083b3759d7aa6c8bef223e
PIL_time_utildefines: also show total time in TIMEIT_AVERAGED.
Commit: 6bf9c8ac8918a6656c20cca2c08f20b38e90980c
Author: Bastien Montagne
Date: Tue Feb 7 12:05:23 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB6bf9c8ac8918a6656c20cca2c08f20b38e90980c
Fix broken COLLADA building.
Commit: 03544eccb40daaf0d48fc8272ed7d392b7e29a31
Author: Sergey Sharybin
Date: Tue Feb 7 14:21:29 2017 +0100
Branches: master
https://developer.blender.org/rB03544eccb40daaf0d48fc8272ed7d392b7e29a31
Fix missing hair after rendering with different viewport/render settings
Derived mesh for
Commit: aeb8e81f2741aabc95d14bce7a83cef45481959c
Author: Dalai Felinto
Date: Tue Feb 7 10:18:38 2017 +0100
Branches: blender2.8
https://developer.blender.org/rBaeb8e81f2741aabc95d14bce7a83cef45481959c
Render Layers and Collections (merge from render-layers)
Design Documents
*
Commit: 83adc544382689217e19564fd5f2dd62160956cb
Author: Clément Foucault
Date: Tue Feb 7 11:20:15 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB83adc544382689217e19564fd5f2dd62160956cb
Clay-Engine (merge clay-engine)
Initial work by Clément Foucault with contributions from
Commit: 53896d4235d883f39d4b02119419c462ab65a3a7
Author: Sergey Sharybin
Date: Tue Feb 7 13:05:19 2017 +0100
Branches: master
https://developer.blender.org/rB53896d4235d883f39d4b02119419c462ab65a3a7
Fix T49253: Cycles blackbody is wrong on AVX2 CPU on Windows
Seems to be bug in optimizer, but
Commit: 03be3102c7b2322c14d7b2bf61c6c2183e3ade3a
Author: Germano Cavalcante
Date: Tue Feb 7 11:03:10 2017 -0300
Branches: master
https://developer.blender.org/rB03be3102c7b2322c14d7b2bf61c6c2183e3ade3a
Param `is_cached` not being used in` bvhtree_from_mesh_edges_setup_data`
This could cause
Commit: e5bb005369dec889b7c1eda3ab09a3520eb97605
Author: Sergey Sharybin
Date: Tue Feb 7 17:30:51 2017 +0100
Branches: master
https://developer.blender.org/rBe5bb005369dec889b7c1eda3ab09a3520eb97605
Sequencer: Speedup conversion to sequencer space
Speedup is mainly gained by multi-threading.
Commit: ce629c5dd99cb656aac8634dfaa55562d4660961
Author: Sergey Sharybin
Date: Tue Feb 7 17:45:02 2017 +0100
Branches: master
https://developer.blender.org/rBce629c5dd99cb656aac8634dfaa55562d4660961
Color management: Add utility function to convert byte to float with processor
applied
Commit: 69dbeeca48011810fb353b3ce692ae364568a239
Author: Sergey Sharybin
Date: Tue Feb 7 17:49:35 2017 +0100
Branches: master
https://developer.blender.org/rB69dbeeca48011810fb353b3ce692ae364568a239
Cleanup: Use const qualifier in some of color management code
Commit: 5d6177111daa5680cd8341714b20fe822f50cc98
Author: Sergey Sharybin
Date: Tue Feb 7 16:59:17 2017 +0100
Branches: master
https://developer.blender.org/rB5d6177111daa5680cd8341714b20fe822f50cc98
Color management: Implement threaded byte buffer conversion
The title says it all actually: now
Commit: b641d016e1ba5fa4c1608d8655dae9d66b92fadc
Author: Sergey Sharybin
Date: Tue Feb 7 17:45:28 2017 +0100
Branches: master
https://developer.blender.org/rBb641d016e1ba5fa4c1608d8655dae9d66b92fadc
Sequencer: Some extra speedup in color space conversion
Use the new utility from coloranagement
Commit: 6432c8cc002cb7391e2ac5eae3c300fed28fc422
Author: Dalai Felinto
Date: Tue Feb 7 16:54:09 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB6432c8cc002cb7391e2ac5eae3c300fed28fc422
Layers: get/update CollectionEngineSettings (depsgraph placeholder)
Every time:
* A
Commit: 5f47439cfd1832136b74203e26c5d893fcf7801a
Author: Mike Erwin
Date: Tue Feb 7 13:49:50 2017 -0500
Branches: temp-blender2.8-stable
https://developer.blender.org/rB5f47439cfd1832136b74203e26c5d893fcf7801a
fix clang warning
uninitialized variable (glGen functions set the value)
Commit: 2df0e2768e294be54f9f3302da5361b00a42687d
Author: Luca Rood
Date: Thu Feb 2 18:47:33 2017 -0200
Branches: temp-blender2.8-stable
https://developer.blender.org/rB2df0e2768e294be54f9f3302da5361b00a42687d
OpenGL immediate mode: uvedit_draw.c
Still has one `UI_ThemeColor` call, because
Commit: 7e949b3124b4b0c8f32e2f14ae55e80e1d25d03a
Author: Clément Foucault
Date: Wed Feb 8 00:38:07 2017 +0100
Branches: temp-blender2.8-stable
https://developer.blender.org/rB7e949b3124b4b0c8f32e2f14ae55e80e1d25d03a
OpenGL immediate mode: gluSphere replacement
Updated interface_draw.c to use
Commit: a39a459a1ecbe3ab0cb772b9eae58ffc0a4d3e08
Author: Clément Foucault
Date: Tue Feb 7 20:43:58 2017 +0100
Branches: temp-blender2.8-stable
https://developer.blender.org/rBa39a459a1ecbe3ab0cb772b9eae58ffc0a4d3e08
OpenGL immediate mode: interface_draw.c (cont)
ui_draw_but_UNITVEC
Introduced
Commit: c104a86e293351b2b7e815f0d9151047ce56b408
Author: Clément Foucault
Date: Tue Feb 7 13:04:08 2017 +0100
Branches: temp-blender2.8-stable
https://developer.blender.org/rBc104a86e293351b2b7e815f0d9151047ce56b408
OpenGL immediate mode: interface_draw.c (cont)
ui_draw_but_COLORBAND
Commit: cc26deef55f5c1ac895f641d2cc03d561649f1a4
Author: Clément Foucault
Date: Tue Feb 7 22:40:01 2017 +0100
Branches: temp-blender2.8-stable
https://developer.blender.org/rBcc26deef55f5c1ac895f641d2cc03d561649f1a4
OpenGL immediate mode: fix Waveform Font color
Commit: 2f43ab5935c28099a8c41959512edd2170828ada
Author: Julian Eisel
Date: Wed Feb 8 00:04:09 2017 +0100
Branches: uiTable
https://developer.blender.org/rB2f43ab5935c28099a8c41959512edd2170828ada
Draw tables row by row, not column by column
Commit: def5517c592536c8d5f502e3d8fdd6a9b0221fad
Author: Luca Rood
Date: Tue Feb 7 20:53:20 2017 -0200
Branches: temp-blender2.8-stable
https://developer.blender.org/rBdef5517c592536c8d5f502e3d8fdd6a9b0221fad
OpenGL immediate mode: Convert leftover UI_ThemeColor calls
Some `UI_ThemeColor`
Commit: 2e36bebc774392a7eb4969300e79effc8d1b77c6
Author: Mike Erwin
Date: Wed Feb 8 01:43:53 2017 -0500
Branches: temp-blender2.8-stable
https://developer.blender.org/rB2e36bebc774392a7eb4969300e79effc8d1b77c6
cleanup from recent commits
coding style, float literals
Converted some (expr /
Commit: 4493debf558e34c23f75af90124ebb704433a2ef
Author: Luca Rood
Date: Tue Feb 7 03:27:03 2017 -0200
Branches: temp-blender2.8-stable
https://developer.blender.org/rB4493debf558e34c23f75af90124ebb704433a2ef
OpenGL immediate mode: clip_graph_draw.c
Part of T49043 and T49042
Commit: 98b868c399dd02e6b7ebcee1bb1c2f7ecb212ff8
Author: Bastien Montagne
Date: Mon Feb 6 21:39:22 2017 +0100
Branches: id_override_static
https://developer.blender.org/rB98b868c399dd02e6b7ebcee1bb1c2f7ecb212ff8
Make write code theorically fully compatible with static override.
Readfile.c
Commit: c2cece8b29f00761af525e2fc0db3c58b3327858
Author: Bastien Montagne
Date: Tue Feb 7 20:14:57 2017 +0100
Branches: id_override_static
https://developer.blender.org/rBc2cece8b29f00761af525e2fc0db3c58b3327858
Preliminary step to support static override of armatures.
I.e. support override of
Commit: c4d5ba4c7b1d2e293fc6c8a33558c87961ccd59f
Author: Bastien Montagne
Date: Mon Feb 6 21:01:28 2017 +0100
Branches: id_override_static
https://developer.blender.org/rBc4d5ba4c7b1d2e293fc6c8a33558c87961ccd59f
Merge branch 'master' into id_override_static
Conflicts:
Commit: 0cc7ecd1ddfb399e8e3d6b43a58639f297fb03b4
Author: Bastien Montagne
Date: Tue Feb 7 10:16:19 2017 +0100
Branches: id_override_static
https://developer.blender.org/rB0cc7ecd1ddfb399e8e3d6b43a58639f297fb03b4
Merge branch 'master' into id_override_static
Commit: e1fc14c358a949a6aa1ffaac4b1e03c2b0fe5254
Author: Bastien Montagne
Date: Mon Feb 6 20:54:08 2017 +0100
Branches: id_override_static
https://developer.blender.org/rBe1fc14c358a949a6aa1ffaac4b1e03c2b0fe5254
Merge branch 'master' into id_override_static
Commit: 7b61d5f5b0039b17df07298a8c7dd250e1c9d50e
Author: Bastien Montagne
Date: Mon Feb 6 12:26:41 2017 +0100
Branches: id_override_static
https://developer.blender.org/rB7b61d5f5b0039b17df07298a8c7dd250e1c9d50e
Minor cleanup (comments mostly).
Commit: c973e8d2da5cf3f615256269128a07390f8c06a9
Author: Dalai Felinto
Date: Tue Feb 7 19:11:17 2017 +0100
Branches: blender2.8
https://developer.blender.org/rBc973e8d2da5cf3f615256269128a07390f8c06a9
Partial "fix" for objects not being selected
To bring this fix a step further we need to
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