Commit: 32c9d2322ccbf1bcfbe8a320d1e334d5e5d63d7b
Author: Pascal Schoen
Date: Thu May 18 13:15:32 2017 +0200
Branches: master
https://developer.blender.org/rB32c9d2322ccbf1bcfbe8a320d1e334d5e5d63d7b
Fix T51408: Cycles - Principled BSDF Shader - Transparency is not working as
expected
Renamed
Commit: 1247f609d49c4766619e6d82f7e1cd7935b78afe
Author: Campbell Barton
Date: Thu May 18 21:48:52 2017 +1000
Branches: master
https://developer.blender.org/rB1247f609d49c4766619e6d82f7e1cd7935b78afe
Correct last commit
VERT_VISIT was used in a nested function.
Commit: 23f256b24bed34bb25d1d66ec9ba0726f7a71659
Author: Bastien Montagne
Date: Thu May 18 11:41:59 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB23f256b24bed34bb25d1d66ec9ba0726f7a71659
DwM: Armature: add solid envelope bone drawing.
Envelope bones are now pretty much
Commit: 5dd9e172669e3cd0e018091fd37eb091daf0d6ee
Author: Bastien Montagne
Date: Thu May 18 12:10:10 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB5dd9e172669e3cd0e018091fd37eb091daf0d6ee
DwM: Armature: Cleanup envelope bone code a bit.
Mainly adding 'wire' suffix to
Commit: 208462e424d319b3590d0b09cacf0b3807239972
Author: Campbell Barton
Date: Thu May 18 21:06:45 2017 +1000
Branches: master
https://developer.blender.org/rB208462e424d319b3590d0b09cacf0b3807239972
Fix T51539: BMesh boolean crash
In some cases the vertex visit queue would exceed its max
Commit: 5919919955f6ec40f881705e587355d0334c00ea
Author: Bastien Montagne
Date: Thu May 18 10:15:35 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB5919919955f6ec40f881705e587355d0334c00ea
DwM: Armature: refine drawing condition of envelope distance outline.
Should match better
Commit: dad10ab11836a164b0c92f3252e1b60d206c2f13
Author: Campbell Barton
Date: Thu May 18 20:43:53 2017 +1000
Branches: blender2.8
https://developer.blender.org/rBdad10ab11836a164b0c92f3252e1b60d206c2f13
DwM: Support flat-shaded w/ clay & eevee engines
Needed for sculpt mode drawing w/
Commit: 740f33d8a20eac253696b20f9e6477dfd649ab43
Author: Dalai Felinto
Date: Thu May 18 18:34:04 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB740f33d8a20eac253696b20f9e6477dfd649ab43
Remove "Modern Viewport"
The "Modern Viewport" was an option in the Viewport panel that
Commit: 781e22c2df7397c8e9681ce826be94cc767e6a51
Author: Dalai Felinto
Date: Thu May 18 18:35:42 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB781e22c2df7397c8e9681ce826be94cc767e6a51
Remove viewport shading panel
We can remove the RNA options as well, but I wanted to tackled
Commit: e52a7584be3d485a6734afd7c0dfd83a077cfdca
Author: Clément Foucault
Date: Thu May 18 18:34:52 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBe52a7584be3d485a6734afd7c0dfd83a077cfdca
Eevee: Fix GPUShader not free.
Commit: ec774fdb481808368e4ada01241fce907ce673ec
Author: Clément Foucault
Date: Thu May 18 18:35:25 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBec774fdb481808368e4ada01241fce907ce673ec
Eevee: Fix fresnel factor to match Unreal Engine specular input.
Commit: d00ab4a5076ed75862c129ace0ffd5b4574e906b
Author: Aaron Carlisle
Date: Tue Nov 15 15:55:54 2016 +0100
Branches: blender2.8
https://developer.blender.org/rBd00ab4a5076ed75862c129ace0ffd5b4574e906b
Fix menu inconsistencies
This commit fixes two issues:
- UV/Image editor uvs menu did not
Commit: c9e7a13abbffe3dba75d5a4cdcd76dd07e51df92
Author: Dalai Felinto
Date: Thu May 18 17:42:25 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBc9e7a13abbffe3dba75d5a4cdcd76dd07e51df92
Fix UI button text for Eevee "Use Nodes"
Commit: c55c2dbfbafb78a21d6a0cad85e8293a81c994a0
Author: Dalai Felinto
Date: Thu May 18 14:47:44 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBc55c2dbfbafb78a21d6a0cad85e8293a81c994a0
Make sure external engines also render fine with depsgraph + freestyle wip
There is still a
Commit: 6bf05ab2ca7f264431e724415c14f5f25c70e0b9
Author: Bastien Montagne
Date: Thu May 18 16:53:07 2017 +0200
Branches: master
https://developer.blender.org/rB6bf05ab2ca7f264431e724415c14f5f25c70e0b9
Install_deps: py 3.5.3, collada 22b1f4ff026881b4 (2.6.47), OCIO 6de971097c7f5.
Commit: c2191912cabeab3dd0da12863a8af8e57a70df03
Author: Dalai Felinto
Date: Thu May 18 16:03:28 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBc2191912cabeab3dd0da12863a8af8e57a70df03
Freestyle is back for 2.8
It works with Cycles and Blender Internal for now.
The Blender
Commit: 49bd3d3a1a7364bc21c8127d2085aa7daaf25a54
Author: Sergey Sharybin
Date: Thu May 18 15:49:03 2017 +0200
Branches: master
https://developer.blender.org/rB49bd3d3a1a7364bc21c8127d2085aa7daaf25a54
Cycles: Fix crash loading single channel texture
Was typo in recent isfinite check.
Commit: d92a9a5472a03636ab90e5f21518b57eafed31b0
Author: Sergey Sharybin
Date: Thu May 18 15:23:59 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBd92a9a5472a03636ab90e5f21518b57eafed31b0
Use the correct depsgraph for freestyle
Freestyle itself is still not working, but that's
Commit: 242a044bd1fd015f5424318f60fd7a4604970783
Author: Clément Foucault
Date: Thu May 18 14:29:57 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB242a044bd1fd015f5424318f60fd7a4604970783
GPUMaterial: Add support for tangent node.
Commit: 7490b24241ff3c508de37581174d38a468158e1f
Author: Clément Foucault
Date: Thu May 18 16:04:30 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB7490b24241ff3c508de37581174d38a468158e1f
Draw Manager: Fix instancing. Again.
Commit: c36eb9b291328a5345ad406a28435c97d5ac0155
Author: Dalai Felinto
Date: Thu May 18 16:16:23 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBc36eb9b291328a5345ad406a28435c97d5ac0155
Rename Iterator struct to BLI_Iterator
Commit: 313520cb4ec4309ab7662b17a2353a78be603bd2
Author: Aaron Carlisle
Date: Thu May 18 15:14:51 2017 -0400
Branches: temp-remove-mingw
https://developer.blender.org/rB313520cb4ec4309ab7662b17a2353a78be603bd2
Merge remote-tracking branch 'refs/remotes/origin/master' into temp-remove-mingw
Commit: 2a0e55b6caa7f9aab8f4269f2716d1a2aa05f17e
Author: Aaron Carlisle
Date: Thu May 18 15:28:14 2017 -0400
Branches: temp-remove-mingw
https://developer.blender.org/rB2a0e55b6caa7f9aab8f4269f2716d1a2aa05f17e
MinGW: Address review
Commit: 875bbabc1eeb5ae6d7283a7071c0e7357e5b836e
Author: Antonio Vazquez
Date: Thu May 18 10:11:52 2017 +0200
Branches: greasepencil-object
https://developer.blender.org/rB875bbabc1eeb5ae6d7283a7071c0e7357e5b836e
Separate zdepth to function to use in future
Now, the value is fixed but need to
Commit: c96cfbb196ee1a6e3b43bfe34699fad7d5b0b017
Author: Antonio Vazquez
Date: Thu May 18 20:06:37 2017 +0200
Branches: greasepencil-object
https://developer.blender.org/rBc96cfbb196ee1a6e3b43bfe34699fad7d5b0b017
Merge branch 'blender2.8' into greasepencil-object
Commit: 13687e89d81518cad25a8e831bbcd20895dd6c60
Author: Clément Foucault
Date: Thu May 18 20:32:06 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB13687e89d81518cad25a8e831bbcd20895dd6c60
GPUViewport: Fix huge memory leak.
Commit: 321b98602d2719be635bbc74b6f8da116669b469
Author: Campbell Barton
Date: Fri May 19 10:07:02 2017 +1000
Branches: blender2.8
https://developer.blender.org/rB321b98602d2719be635bbc74b6f8da116669b469
Remove use_display_lists option
Commit: b3a3459e1ae4a79d03887ea03c20bf1ccc8c8aa0
Author: Lukas Stockner
Date: Thu May 18 18:31:28 2017 +0200
Branches: master
https://developer.blender.org/rBb3a3459e1ae4a79d03887ea03c20bf1ccc8c8aa0
Cycles Denoising: Fix wrong order of denoising feature passes
Commit: ffd83a34ab53f40a2ff0a67f893e120e94a04b25
Author: Lukas Stockner
Date: Fri May 19 02:02:36 2017 +0200
Branches: master
https://developer.blender.org/rBffd83a34ab53f40a2ff0a67f893e120e94a04b25
Fix T51502: Cycles denoising not using correctly aligned width for NLM on CUDA
Commit: 9586cc4708e2e6b4a7cba6577c70df6656fb0294
Author: Lukas Stockner
Date: Sun May 14 21:17:32 2017 +0200
Branches: master
https://developer.blender.org/rB9586cc4708e2e6b4a7cba6577c70df6656fb0294
Cycles: Cleanup MultiGGX closure implementation
The implementation originally handled four
Commit: 740cd287485d919452fa4cd56a700cc0070f0c6a
Author: Lukas Stockner
Date: Thu May 18 03:03:18 2017 +0200
Branches: master
https://developer.blender.org/rB740cd287485d919452fa4cd56a700cc0070f0c6a
Cycles Denoising: Add more robust outlier heuristic to avoid artifacts
Extremely bright pixels
Commit: a21277b99680e02fcc09ea47026f063b1363fe40
Author: Lukas Stockner
Date: Fri May 19 03:27:38 2017 +0200
Branches: master
https://developer.blender.org/rBa21277b99680e02fcc09ea47026f063b1363fe40
Fix T51555: Cycles tile count is incorrect when denoising is enabled
Now rendered and denoised
Commit: ff8673399ecb42b1e4c796d176454c17921fa390
Author: Mike Erwin
Date: Thu May 18 17:28:04 2017 -0400
Branches: blender2.8
https://developer.blender.org/rBff8673399ecb42b1e4c796d176454c17921fa390
OpenSubdiv: remove legacy support & display queries
OSD display needs more work, since it uses
Commit: 414c1c0e77e9a87faf77b4c40c5cd5f4aacbc4fa
Author: Mike Erwin
Date: Thu May 18 16:21:49 2017 -0400
Branches: blender2.8
https://developer.blender.org/rB414c1c0e77e9a87faf77b4c40c5cd5f4aacbc4fa
OpenGL: remove -noglsl option & GPU_extensions_disable
Also removed a leftover reference to the
Commit: e03e977385c9285ec13695f93e43bb805c4dd0af
Author: Mike Erwin
Date: Thu May 18 18:30:09 2017 -0400
Branches: blender2.8
https://developer.blender.org/rBe03e977385c9285ec13695f93e43bb805c4dd0af
OpenGL: call glProgramUniform only if version >= 4.1
Otherwise crash! Called from OpenSubdiv
Commit: 8cb3c7bdecd8f23925ca3d9c4bca3c8643f6d12f
Author: Mike Erwin
Date: Thu May 18 15:17:47 2017 -0400
Branches: blender2.8
https://developer.blender.org/rB8cb3c7bdecd8f23925ca3d9c4bca3c8643f6d12f
remove GPU_display_list_support query
Display lists are not part of modern OpenGL.
Only BGE
Commit: 51278bab5ded412fa1a38c2564cc3fda71e3129b
Author: Mike Erwin
Date: Thu May 18 16:58:33 2017 -0400
Branches: blender2.8
https://developer.blender.org/rB51278bab5ded412fa1a38c2564cc3fda71e3129b
remove GPU_legacy_support query
In the move to OpenGL 3.3 core profile, we drop support for
Commit: 7823957455fbdd0cc982a840b148dfbdc345f948
Author: Mike Erwin
Date: Thu May 18 15:25:03 2017 -0400
Branches: blender2.8
https://developer.blender.org/rB7823957455fbdd0cc982a840b148dfbdc345f948
remove GPU_geometry_shader_support, instanced_drawing_support queries
These are always
Commit: 77f8d631b1f6479b6e5b3b99ecb3611fca519444
Author: Mike Erwin
Date: Thu May 18 17:45:31 2017 -0400
Branches: blender2.8
https://developer.blender.org/rB77f8d631b1f6479b6e5b3b99ecb3611fca519444
OpenSubdiv: insert TODO notes for OpenGL
Commit: 5ed0944ce6381037ecbb361320a0ed3f64c9183b
Author: Mike Erwin
Date: Thu May 18 15:47:32 2017 -0400
Branches: blender2.8
https://developer.blender.org/rB5ed0944ce6381037ecbb361320a0ed3f64c9183b
GPU: cleanup GLSL version and standard extensions
Now we always use GLSL 3.3, AKA #version 330.
Commit: 2e56e1415a0db11c5bf93cd517ff12bf3df43a5a
Author: Mike Erwin
Date: Thu May 18 17:32:39 2017 -0400
Branches: blender2.8
https://developer.blender.org/rB2e56e1415a0db11c5bf93cd517ff12bf3df43a5a
OpenGL: remove EXT_geometry_shader4 from OpenSubdiv
Old extension was made obsolete by GL 3.2.
Commit: 29f4a8510cf4c555e7f1658e928636f38f4f84db
Author: Mai Lavelle
Date: Thu May 18 21:14:31 2017 -0400
Branches: master
https://developer.blender.org/rB29f4a8510cf4c555e7f1658e928636f38f4f84db
Cycles: Fix random noise pattern seen with multiscatter bsdf and split kernel
Differentials were
Commit: cf1127f3801f9809f385ad62f4388220f278a604
Author: Lukas Stockner
Date: Fri May 19 03:47:09 2017 +0200
Branches: master
https://developer.blender.org/rBcf1127f3801f9809f385ad62f4388220f278a604
Fix T51506: Wrong shadow catcher color when using selective denoising
Commit: 4a04d7ae8930502037cd23dc94ed1bc9bc0043ac
Author: Lukas Stockner
Date: Fri May 19 04:59:35 2017 +0200
Branches: master
https://developer.blender.org/rB4a04d7ae8930502037cd23dc94ed1bc9bc0043ac
Fix T51553: Cycles Volume Emission turns black when strength is 0 or color is
black
The
Commit: 849b26c7460ace53573b063349228c1106a22b1d
Author: Clément Foucault
Date: Thu May 18 16:50:35 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB849b26c7460ace53573b063349228c1106a22b1d
Draw Manager: Fix buffer reuse.
Commit: 00164f3c70aceed2103adbce1c04164e2bc62f6c
Author: Campbell Barton
Date: Thu May 18 22:33:34 2017 +1000
Branches: blender2.8
https://developer.blender.org/rB00164f3c70aceed2103adbce1c04164e2bc62f6c
Correct own error using u32 for back-buffer select
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