[Bf-blender-cvs] [44df83a5884] blender2.8: Dial3d Gizmo: consider the offset value in the incremental angle drawing.

2018-10-05 Thread mano-wii
Commit: 44df83a5884163026a3067cf4bf6ce37919ad9da Author: mano-wii Date: Fri Oct 5 10:40:14 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB44df83a5884163026a3067cf4bf6ce37919ad9da Dial3d Gizmo: consider the offset value in the incremental angle drawing. This prevents

[Bf-blender-cvs] [35dcc3d4f49] blender2.8: Transform: hide the Dial3d drawing if the operator has not been called by a Gizmo.

2018-10-05 Thread mano-wii
Commit: 35dcc3d4f499f012c4cb6635abaacda558db4ff3 Author: mano-wii Date: Fri Oct 5 10:42:15 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB35dcc3d4f499f012c4cb6635abaacda558db4ff3 Transform: hide the Dial3d drawing if the operator has not been called by a Gizmo.

[Bf-blender-cvs] [6723e173a52] blender2.8: Multi-Objects: ARMATURE_OT_click_extrude

2018-10-05 Thread Dalai Felinto
Commit: 6723e173a52769602846ed485f6f3341077eaa02 Author: Dalai Felinto Date: Fri Oct 5 14:01:03 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB6723e173a52769602846ed485f6f3341077eaa02 Multi-Objects: ARMATURE_OT_click_extrude This operator is actually working as expected, but I

[Bf-blender-cvs] [975af239ed6] blender2.8: Fix wrong RNA handling of some internal pchan pointers.

2018-10-05 Thread Bastien Montagne
Commit: 975af239ed6dcc7ad987f06df171dc2f7be884d0 Author: Bastien Montagne Date: Fri Oct 5 19:46:51 2018 +0200 Branches: blender2.8 https://developer.blender.org/rB975af239ed6dcc7ad987f06df171dc2f7be884d0 Fix wrong RNA handling of some internal pchan pointers. There were two issues here: *

[Bf-blender-cvs] [234d609f942] blender2.8: Multi-Objects: ARMATURE_OT_extrude / ARMATURE_OT_extrude_move

2018-10-05 Thread Dalai Felinto
Commit: 234d609f9421f529a96a1d1850ace81b7c02ec0c Author: Dalai Felinto Date: Fri Oct 5 13:20:23 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB234d609f9421f529a96a1d1850ace81b7c02ec0c Multi-Objects: ARMATURE_OT_extrude / ARMATURE_OT_extrude_move Based on D3384 by Nick Milios.

[Bf-blender-cvs] [550fee8eb6f] blender2.8: GPU Python: use _PyArg_ParseTupleAndKeywordsFast.

2018-10-05 Thread mano-wii
Commit: 550fee8eb6f76028d83192536c454786b6e0e516 Author: mano-wii Date: Fri Oct 5 14:06:24 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB550fee8eb6f76028d83192536c454786b6e0e516 GPU Python: use _PyArg_ParseTupleAndKeywordsFast.

[Bf-blender-cvs] [eab00bf2025] blender2.8: GPU Python: fix crash when calling `batch.draw` without passing a shader.

2018-10-05 Thread mano-wii
Commit: eab00bf2025284249c97c62b53a49a0d36cba54e Author: mano-wii Date: Fri Oct 5 11:55:17 2018 -0300 Branches: blender2.8 https://developer.blender.org/rBeab00bf2025284249c97c62b53a49a0d36cba54e GPU Python: fix crash when calling `batch.draw` without passing a shader.

[Bf-blender-cvs] [13dfb911497] blender2.8: Multi-Objects: ARMATURE_OT_calculate_roll

2018-10-05 Thread Dalai Felinto
Commit: 13dfb911497a7d22d3d5fc473c526c5330a835e1 Author: Dalai Felinto Date: Fri Oct 5 12:56:27 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB13dfb911497a7d22d3d5fc473c526c5330a835e1 Multi-Objects: ARMATURE_OT_calculate_roll The patch itself was fine (save for sending

[Bf-blender-cvs] [25bd9feadb3] blender2.8: Add a new B-Bone Custom Handle type that uses the handle bone direction.

2018-10-05 Thread Alexander Gavrilov
Commit: 25bd9feadb36053bdef938b52f77caf0a34016ad Author: Alexander Gavrilov Date: Fri Oct 5 20:00:32 2018 +0300 Branches: blender2.8 https://developer.blender.org/rB25bd9feadb36053bdef938b52f77caf0a34016ad Add a new B-Bone Custom Handle type that uses the handle bone direction. Both original

[Bf-blender-cvs] [0b8e92783e9] blender2.8: Multi-Objects: ARMATURE_OT_duplicate

2018-10-05 Thread Dalai Felinto
Commit: 0b8e92783e92045cbc951fa0e9d73f60089ad79a Author: Dalai Felinto Date: Fri Oct 5 14:50:32 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB0b8e92783e92045cbc951fa0e9d73f60089ad79a Multi-Objects: ARMATURE_OT_duplicate

[Bf-blender-cvs] [84f8862b06d] blender2.8: Texture Paint: automatically set default color when adding texture slot.

2018-10-05 Thread Brecht Van Lommel
Commit: 84f8862b06ddcc4aca87492414cacdd583396e73 Author: Brecht Van Lommel Date: Fri Oct 5 15:57:50 2018 +0200 Branches: blender2.8 https://developer.blender.org/rB84f8862b06ddcc4aca87492414cacdd583396e73 Texture Paint: automatically set default color when adding texture slot.

[Bf-blender-cvs] [149e912b1fa] blender2.8: Special enum item when no sound is found

2018-10-05 Thread Dalai Felinto
Commit: 149e912b1fa84b2d008c52c1ed13334fa7eeb7b5 Author: Dalai Felinto Date: Fri Oct 5 11:51:04 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB149e912b1fa84b2d008c52c1ed13334fa7eeb7b5 Special enum item when no sound is found This happens when you build without sound libraries

[Bf-blender-cvs] [def3b8c68c0] blender2.8: Multi-Objects: ARMATURE_OT_roll_clear

2018-10-05 Thread Dalai Felinto
Commit: def3b8c68c09ac8659e12c88230fc5eb18c9159d Author: Dalai Felinto Date: Fri Oct 5 12:36:06 2018 -0300 Branches: blender2.8 https://developer.blender.org/rBdef3b8c68c09ac8659e12c88230fc5eb18c9159d Multi-Objects: ARMATURE_OT_roll_clear

[Bf-blender-cvs] [1d6817d5801] blender2.8: Fixes for ARMATURE_OT_extrude / ARMATURE_OT_extrude_move

2018-10-05 Thread Dalai Felinto
Commit: 1d6817d5801f8543bfa43d561614fd64a3afd3f2 Author: Dalai Felinto Date: Fri Oct 5 13:20:23 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB1d6817d5801f8543bfa43d561614fd64a3afd3f2 Fixes for ARMATURE_OT_extrude / ARMATURE_OT_extrude_move * Return OPERATOR_FINISHED only if

[Bf-blender-cvs] [8044743741f] blender2.8: Texture Paint: reorganize texture slots UI panel.

2018-10-05 Thread Brecht Van Lommel
Commit: 8044743741fe4dd3bc45df1a5b6180ccdc0baf3b Author: Brecht Van Lommel Date: Fri Oct 5 17:40:24 2018 +0200 Branches: blender2.8 https://developer.blender.org/rB8044743741fe4dd3bc45df1a5b6180ccdc0baf3b Texture Paint: reorganize texture slots UI panel.

[Bf-blender-cvs] [219a4987b9f] blender2.8: Multi-Objects: ARMATURE_OT_symmetrize

2018-10-05 Thread Dalai Felinto
Commit: 219a4987b9ff789b4b7a010e084f4efe3083c865 Author: Dalai Felinto Date: Fri Oct 5 18:27:05 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB219a4987b9ff789b4b7a010e084f4efe3083c865 Multi-Objects: ARMATURE_OT_symmetrize

[Bf-blender-cvs] [bb0b4b008ed] blender2.8: Pseudo-fix for ARMATURE_OT_autoside_names and x-mirror

2018-10-05 Thread Dalai Felinto
Commit: bb0b4b008edb59dc5ff0902b0f132cbd72cadf56 Author: Dalai Felinto Date: Fri Oct 5 19:41:48 2018 -0300 Branches: blender2.8 https://developer.blender.org/rBbb0b4b008edb59dc5ff0902b0f132cbd72cadf56 Pseudo-fix for ARMATURE_OT_autoside_names and x-mirror It now works like 2.7x. That said this

[Bf-blender-cvs] [a33a4e132ee] blender2.8: Add and use a utility for computing B-Bone roll from custom handles.

2018-10-05 Thread Alexander Gavrilov
Commit: a33a4e132eef24261b12acecfe69a8d41aebfaa1 Author: Alexander Gavrilov Date: Fri Oct 5 21:02:57 2018 +0300 Branches: blender2.8 https://developer.blender.org/rBa33a4e132eef24261b12acecfe69a8d41aebfaa1 Add and use a utility for computing B-Bone roll from custom handles. This also fixes a

[Bf-blender-cvs] [d67972a9e17] blender2.8: Multi-Objects: ARMATURE_OT_merge

2018-10-05 Thread Dalai Felinto
Commit: d67972a9e17eba7afa5151f6d3de52330570911f Author: Dalai Felinto Date: Fri Oct 5 17:30:56 2018 -0300 Branches: blender2.8 https://developer.blender.org/rBd67972a9e17eba7afa5151f6d3de52330570911f Multi-Objects: ARMATURE_OT_merge Also removed the insane insanity check. This would fail in

[Bf-blender-cvs] [28d617199dc] blender2.8: ARMATURE_OT_fill: cleanup

2018-10-05 Thread Dalai Felinto
Commit: 28d617199dcac26f1c96cf62ebbb7bae2086c839 Author: Dalai Felinto Date: Fri Oct 5 17:49:26 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB28d617199dcac26f1c96cf62ebbb7bae2086c839 ARMATURE_OT_fill: cleanup Remove nonsensical insanity check. Remove FIXME that would never be

[Bf-blender-cvs] [d5e72c0e96b] blender2.8: Fix for ARMATURE_OT_flip_names and x-mirror

2018-10-05 Thread Dalai Felinto
Commit: d5e72c0e96b1e46a95bfcd2c3fc84a376fc9db7d Author: Dalai Felinto Date: Fri Oct 5 19:28:04 2018 -0300 Branches: blender2.8 https://developer.blender.org/rBd5e72c0e96b1e46a95bfcd2c3fc84a376fc9db7d Fix for ARMATURE_OT_flip_names and x-mirror There was a reason this was using CTX_DATA_BEGIN

[Bf-blender-cvs] [9bd65528e32] blender2.8: GPU Python: optionally init the vertexformat in the vertexbuffer itself.

2018-10-05 Thread mano-wii
Commit: 9bd65528e3206012a6c842bea289cecb17b309b8 Author: mano-wii Date: Fri Oct 5 17:21:10 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB9bd65528e3206012a6c842bea289cecb17b309b8 GPU Python: optionally init the vertexformat in the vertexbuffer itself.

[Bf-blender-cvs] [7d1bf587604] blender2.8: Silence warning

2018-10-05 Thread Dalai Felinto
Commit: 7d1bf5876047ec67adabf8f85e6433d3e5767dc7 Author: Dalai Felinto Date: Fri Oct 5 17:55:34 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB7d1bf5876047ec67adabf8f85e6433d3e5767dc7 Silence warning === M

[Bf-blender-cvs] [74e01d2235f] blender2.8: Multi-Objects: ARMATURE_OT_split

2018-10-05 Thread Dalai Felinto
Commit: 74e01d2235f5a71ef55d97ccd80a2eebded8a62e Author: Dalai Felinto Date: Fri Oct 5 17:55:54 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB74e01d2235f5a71ef55d97ccd80a2eebded8a62e Multi-Objects: ARMATURE_OT_split

[Bf-blender-cvs] [8882b3d7b67] blender2.8: Multi-Objects: ARMATURE_OT_autoside_names

2018-10-05 Thread Dalai Felinto
Commit: 8882b3d7b67e5047bb57ae056226a4d5385d93c7 Author: Dalai Felinto Date: Fri Oct 5 17:02:37 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB8882b3d7b67e5047bb57ae056226a4d5385d93c7 Multi-Objects: ARMATURE_OT_autoside_names

[Bf-blender-cvs] [c762074b7be] blender2.8: Multi-Objects: ARMATURE_OT_parent_clear

2018-10-05 Thread Dalai Felinto
Commit: c762074b7bec868ce5354606581887f5cb32bb56 Author: Dalai Felinto Date: Fri Oct 5 18:42:55 2018 -0300 Branches: blender2.8 https://developer.blender.org/rBc762074b7bec868ce5354606581887f5cb32bb56 Multi-Objects: ARMATURE_OT_parent_clear

[Bf-blender-cvs] [fa8e91f03c9] blender2.8: Multi-Objects: ARMATURE_OT_separate

2018-10-05 Thread Dalai Felinto
Commit: fa8e91f03c911d4a7f6b7214761a0c32a722c9a9 Author: Dalai Felinto Date: Fri Oct 5 18:13:17 2018 -0300 Branches: blender2.8 https://developer.blender.org/rBfa8e91f03c911d4a7f6b7214761a0c32a722c9a9 Multi-Objects: ARMATURE_OT_separate

[Bf-blender-cvs] [f28dd2c944e] blender2.8: Cleanup: capitalize runtime in struct name

2018-10-05 Thread Campbell Barton
Commit: f28dd2c944e399694f416820c8ab88c9516d6636 Author: Campbell Barton Date: Fri Oct 5 17:20:23 2018 +1000 Branches: blender2.8 https://developer.blender.org/rBf28dd2c944e399694f416820c8ab88c9516d6636 Cleanup: capitalize runtime in struct name

[Bf-blender-cvs] [8b05d38305c] blender2.8: GP: Cleanup names and code

2018-10-05 Thread Antonioya
Commit: 8b05d38305c4af49848b41e307ceb3ed424f5fbc Author: Antonioya Date: Fri Oct 5 08:59:16 2018 +0200 Branches: blender2.8 https://developer.blender.org/rB8b05d38305c4af49848b41e307ceb3ed424f5fbc GP: Cleanup names and code === M

[Bf-blender-cvs] [8ce5f015dc0] blender2.8: GP: Remove decoration in Viewport Display panels

2018-10-05 Thread Antonioya
Commit: 8ce5f015dc0571c8c83ac046936dfaa874915662 Author: Antonioya Date: Fri Oct 5 10:39:02 2018 +0200 Branches: blender2.8 https://developer.blender.org/rB8ce5f015dc0571c8c83ac046936dfaa874915662 GP: Remove decoration in Viewport Display panels

[Bf-blender-cvs] [b69301d4aa1] blender2.8: Context: add uv_sculpt_object

2018-10-05 Thread Campbell Barton
Commit: b69301d4aa1bec6de596042d48df2846723c7445 Author: Campbell Barton Date: Fri Oct 5 17:10:27 2018 +1000 Branches: blender2.8 https://developer.blender.org/rBb69301d4aa1bec6de596042d48df2846723c7445 Context: add uv_sculpt_object While this may be temporary, it avoids copy-pasting these

[Bf-blender-cvs] [e8f135c2cff] blender2.8: GP: Cleanup grid RNA settings moving to separated struct

2018-10-05 Thread Antonioya
Commit: e8f135c2cfffb2d7209a2906a2cc0eda6d39366f Author: Antonioya Date: Fri Oct 5 10:23:13 2018 +0200 Branches: blender2.8 https://developer.blender.org/rBe8f135c2cfffb2d7209a2906a2cc0eda6d39366f GP: Cleanup grid RNA settings moving to separated struct

[Bf-blender-cvs] [23e9b35bf4c] blender2.8: GP: Rename Canvas Grid to Canvas

2018-10-05 Thread Antonioya
Commit: 23e9b35bf4c8fb59d9d1fca389d5a4202738d208 Author: Antonioya Date: Fri Oct 5 14:00:34 2018 +0200 Branches: blender2.8 https://developer.blender.org/rB23e9b35bf4c8fb59d9d1fca389d5a4202738d208 GP: Rename Canvas Grid to Canvas

[Bf-blender-cvs] [e3067641c37] cycles_texture_cache: Merge branch 'cycles_texture_cache' of git.blender.org:blender into cycles_texture_cache

2018-10-05 Thread Stefan Werner
Commit: e3067641c37835a57dc11aca639dde71848db37c Author: Stefan Werner Date: Tue Oct 2 12:02:59 2018 +0200 Branches: cycles_texture_cache https://developer.blender.org/rBe3067641c37835a57dc11aca639dde71848db37c Merge branch 'cycles_texture_cache' of git.blender.org:blender into

[Bf-blender-cvs] [53700beb092] cycles_texture_cache: Cycles: Implmemented texture filtering for box mapping.

2018-10-05 Thread Stefan Werner
Commit: 53700beb0929379c496fa2a5f2e8b2232da74938 Author: Stefan Werner Date: Fri Sep 28 09:22:04 2018 +0200 Branches: cycles_texture_cache https://developer.blender.org/rB53700beb0929379c496fa2a5f2e8b2232da74938 Cycles: Implmemented texture filtering for box mapping.

[Bf-blender-cvs] [e9ad3f4356c] cycles_texture_cache: Cycles: Fixed texture caching when using the new displacement nodes.

2018-10-05 Thread Stefan Werner
Commit: e9ad3f4356c0c7037c99cfb712c814dcffb9d7e8 Author: Stefan Werner Date: Fri Oct 5 12:25:41 2018 +0200 Branches: cycles_texture_cache https://developer.blender.org/rBe9ad3f4356c0c7037c99cfb712c814dcffb9d7e8 Cycles: Fixed texture caching when using the new displacement nodes.

[Bf-blender-cvs] [3c0736bc4b8] blender2.8: Redefine the Relative custom B-Bone handle type to be more reasonable.

2018-10-05 Thread Alexander Gavrilov
Commit: 3c0736bc4b88bd4081ab25e2bd99908fb549ded1 Author: Alexander Gavrilov Date: Fri Oct 5 12:35:59 2018 +0300 Branches: blender2.8 https://developer.blender.org/rB3c0736bc4b88bd4081ab25e2bd99908fb549ded1 Redefine the Relative custom B-Bone handle type to be more reasonable. Specifically, it

[Bf-blender-cvs] [7c443ded1e2] blender2.8: Vertex Paint: multiply vertex paint overlay

2018-10-05 Thread Jacques Lucke
Commit: 7c443ded1e2b5b0b4cec940871cee9602004f17c Author: Jacques Lucke Date: Fri Oct 5 14:03:22 2018 +0200 Branches: blender2.8 https://developer.blender.org/rB7c443ded1e2b5b0b4cec940871cee9602004f17c Vertex Paint: multiply vertex paint overlay Fixes the first part of T56999. Reviewer: brecht

[Bf-blender-cvs] [1aae42aa883] blender2.8: UI: move set origin operators into own object submenu.

2018-10-05 Thread William Reynish
Commit: 1aae42aa8837fe5b82bc6ba5ead90583700908ad Author: William Reynish Date: Fri Oct 5 14:13:57 2018 +0200 Branches: blender2.8 https://developer.blender.org/rB1aae42aa8837fe5b82bc6ba5ead90583700908ad UI: move set origin operators into own object submenu.

[Bf-blender-cvs] [564d37c4b67] blender2.8: Python API: new GPUVertFormat constructor and vbo.fill_attribute method

2018-10-05 Thread Jacques Lucke
Commit: 564d37c4b67af534b6c12d2bebbd7883c3d3817c Author: Jacques Lucke Date: Fri Oct 5 15:10:56 2018 +0200 Branches: blender2.8 https://developer.blender.org/rB564d37c4b67af534b6c12d2bebbd7883c3d3817c Python API: new GPUVertFormat constructor and vbo.fill_attribute method Reviewer: fclem

[Bf-blender-cvs] [0f553344139] blender2.8: Cleanup: use new format string utility

2018-10-05 Thread mano-wii
Commit: 0f5533441390d049d2b85e86abdd57b5a874e530 Author: mano-wii Date: Sat Oct 6 00:13:54 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB0f5533441390d049d2b85e86abdd57b5a874e530 Cleanup: use new format string utility

[Bf-blender-cvs] [98e62d459ac] blender2.8: py_capi_utils: add utilities for format string in `struct` module style syntax.

2018-10-05 Thread mano-wii
Commit: 98e62d459ac3918bde15d9e286c9bbd1ff34b190 Author: mano-wii Date: Sat Oct 6 00:13:40 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB98e62d459ac3918bde15d9e286c9bbd1ff34b190 py_capi_utils: add utilities for format string in `struct` module style syntax.

[Bf-blender-cvs] [495a7128cb2] blender2.8: Cleanup: use the naming convention in py_capi_utils

2018-10-05 Thread mano-wii
Commit: 495a7128cb230a26bc72cb735e33be5324bf3baa Author: mano-wii Date: Sat Oct 6 01:15:15 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB495a7128cb230a26bc72cb735e33be5324bf3baa Cleanup: use the naming convention in py_capi_utils And use inline functions instead of