Commit: 44df83a5884163026a3067cf4bf6ce37919ad9da
Author: mano-wii
Date: Fri Oct 5 10:40:14 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB44df83a5884163026a3067cf4bf6ce37919ad9da
Dial3d Gizmo: consider the offset value in the incremental angle drawing.
This prevents
Commit: 35dcc3d4f499f012c4cb6635abaacda558db4ff3
Author: mano-wii
Date: Fri Oct 5 10:42:15 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB35dcc3d4f499f012c4cb6635abaacda558db4ff3
Transform: hide the Dial3d drawing if the operator has not been called by a
Gizmo.
Commit: 6723e173a52769602846ed485f6f3341077eaa02
Author: Dalai Felinto
Date: Fri Oct 5 14:01:03 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB6723e173a52769602846ed485f6f3341077eaa02
Multi-Objects: ARMATURE_OT_click_extrude
This operator is actually working as expected, but I
Commit: 975af239ed6dcc7ad987f06df171dc2f7be884d0
Author: Bastien Montagne
Date: Fri Oct 5 19:46:51 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB975af239ed6dcc7ad987f06df171dc2f7be884d0
Fix wrong RNA handling of some internal pchan pointers.
There were two issues here:
*
Commit: 234d609f9421f529a96a1d1850ace81b7c02ec0c
Author: Dalai Felinto
Date: Fri Oct 5 13:20:23 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB234d609f9421f529a96a1d1850ace81b7c02ec0c
Multi-Objects: ARMATURE_OT_extrude / ARMATURE_OT_extrude_move
Based on D3384 by Nick Milios.
Commit: 550fee8eb6f76028d83192536c454786b6e0e516
Author: mano-wii
Date: Fri Oct 5 14:06:24 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB550fee8eb6f76028d83192536c454786b6e0e516
GPU Python: use _PyArg_ParseTupleAndKeywordsFast.
Commit: eab00bf2025284249c97c62b53a49a0d36cba54e
Author: mano-wii
Date: Fri Oct 5 11:55:17 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBeab00bf2025284249c97c62b53a49a0d36cba54e
GPU Python: fix crash when calling `batch.draw` without passing a shader.
Commit: 13dfb911497a7d22d3d5fc473c526c5330a835e1
Author: Dalai Felinto
Date: Fri Oct 5 12:56:27 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB13dfb911497a7d22d3d5fc473c526c5330a835e1
Multi-Objects: ARMATURE_OT_calculate_roll
The patch itself was fine (save for sending
Commit: 25bd9feadb36053bdef938b52f77caf0a34016ad
Author: Alexander Gavrilov
Date: Fri Oct 5 20:00:32 2018 +0300
Branches: blender2.8
https://developer.blender.org/rB25bd9feadb36053bdef938b52f77caf0a34016ad
Add a new B-Bone Custom Handle type that uses the handle bone direction.
Both original
Commit: 0b8e92783e92045cbc951fa0e9d73f60089ad79a
Author: Dalai Felinto
Date: Fri Oct 5 14:50:32 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB0b8e92783e92045cbc951fa0e9d73f60089ad79a
Multi-Objects: ARMATURE_OT_duplicate
Commit: 84f8862b06ddcc4aca87492414cacdd583396e73
Author: Brecht Van Lommel
Date: Fri Oct 5 15:57:50 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB84f8862b06ddcc4aca87492414cacdd583396e73
Texture Paint: automatically set default color when adding texture slot.
Commit: 149e912b1fa84b2d008c52c1ed13334fa7eeb7b5
Author: Dalai Felinto
Date: Fri Oct 5 11:51:04 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB149e912b1fa84b2d008c52c1ed13334fa7eeb7b5
Special enum item when no sound is found
This happens when you build without sound libraries
Commit: def3b8c68c09ac8659e12c88230fc5eb18c9159d
Author: Dalai Felinto
Date: Fri Oct 5 12:36:06 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBdef3b8c68c09ac8659e12c88230fc5eb18c9159d
Multi-Objects: ARMATURE_OT_roll_clear
Commit: 1d6817d5801f8543bfa43d561614fd64a3afd3f2
Author: Dalai Felinto
Date: Fri Oct 5 13:20:23 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB1d6817d5801f8543bfa43d561614fd64a3afd3f2
Fixes for ARMATURE_OT_extrude / ARMATURE_OT_extrude_move
* Return OPERATOR_FINISHED only if
Commit: 8044743741fe4dd3bc45df1a5b6180ccdc0baf3b
Author: Brecht Van Lommel
Date: Fri Oct 5 17:40:24 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB8044743741fe4dd3bc45df1a5b6180ccdc0baf3b
Texture Paint: reorganize texture slots UI panel.
Commit: 219a4987b9ff789b4b7a010e084f4efe3083c865
Author: Dalai Felinto
Date: Fri Oct 5 18:27:05 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB219a4987b9ff789b4b7a010e084f4efe3083c865
Multi-Objects: ARMATURE_OT_symmetrize
Commit: bb0b4b008edb59dc5ff0902b0f132cbd72cadf56
Author: Dalai Felinto
Date: Fri Oct 5 19:41:48 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBbb0b4b008edb59dc5ff0902b0f132cbd72cadf56
Pseudo-fix for ARMATURE_OT_autoside_names and x-mirror
It now works like 2.7x. That said this
Commit: a33a4e132eef24261b12acecfe69a8d41aebfaa1
Author: Alexander Gavrilov
Date: Fri Oct 5 21:02:57 2018 +0300
Branches: blender2.8
https://developer.blender.org/rBa33a4e132eef24261b12acecfe69a8d41aebfaa1
Add and use a utility for computing B-Bone roll from custom handles.
This also fixes a
Commit: d67972a9e17eba7afa5151f6d3de52330570911f
Author: Dalai Felinto
Date: Fri Oct 5 17:30:56 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBd67972a9e17eba7afa5151f6d3de52330570911f
Multi-Objects: ARMATURE_OT_merge
Also removed the insane insanity check. This would fail in
Commit: 28d617199dcac26f1c96cf62ebbb7bae2086c839
Author: Dalai Felinto
Date: Fri Oct 5 17:49:26 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB28d617199dcac26f1c96cf62ebbb7bae2086c839
ARMATURE_OT_fill: cleanup
Remove nonsensical insanity check.
Remove FIXME that would never be
Commit: d5e72c0e96b1e46a95bfcd2c3fc84a376fc9db7d
Author: Dalai Felinto
Date: Fri Oct 5 19:28:04 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBd5e72c0e96b1e46a95bfcd2c3fc84a376fc9db7d
Fix for ARMATURE_OT_flip_names and x-mirror
There was a reason this was using CTX_DATA_BEGIN
Commit: 9bd65528e3206012a6c842bea289cecb17b309b8
Author: mano-wii
Date: Fri Oct 5 17:21:10 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB9bd65528e3206012a6c842bea289cecb17b309b8
GPU Python: optionally init the vertexformat in the vertexbuffer itself.
Commit: 7d1bf5876047ec67adabf8f85e6433d3e5767dc7
Author: Dalai Felinto
Date: Fri Oct 5 17:55:34 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB7d1bf5876047ec67adabf8f85e6433d3e5767dc7
Silence warning
===
M
Commit: 74e01d2235f5a71ef55d97ccd80a2eebded8a62e
Author: Dalai Felinto
Date: Fri Oct 5 17:55:54 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB74e01d2235f5a71ef55d97ccd80a2eebded8a62e
Multi-Objects: ARMATURE_OT_split
Commit: 8882b3d7b67e5047bb57ae056226a4d5385d93c7
Author: Dalai Felinto
Date: Fri Oct 5 17:02:37 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB8882b3d7b67e5047bb57ae056226a4d5385d93c7
Multi-Objects: ARMATURE_OT_autoside_names
Commit: c762074b7bec868ce5354606581887f5cb32bb56
Author: Dalai Felinto
Date: Fri Oct 5 18:42:55 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBc762074b7bec868ce5354606581887f5cb32bb56
Multi-Objects: ARMATURE_OT_parent_clear
Commit: fa8e91f03c911d4a7f6b7214761a0c32a722c9a9
Author: Dalai Felinto
Date: Fri Oct 5 18:13:17 2018 -0300
Branches: blender2.8
https://developer.blender.org/rBfa8e91f03c911d4a7f6b7214761a0c32a722c9a9
Multi-Objects: ARMATURE_OT_separate
Commit: f28dd2c944e399694f416820c8ab88c9516d6636
Author: Campbell Barton
Date: Fri Oct 5 17:20:23 2018 +1000
Branches: blender2.8
https://developer.blender.org/rBf28dd2c944e399694f416820c8ab88c9516d6636
Cleanup: capitalize runtime in struct name
Commit: 8b05d38305c4af49848b41e307ceb3ed424f5fbc
Author: Antonioya
Date: Fri Oct 5 08:59:16 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB8b05d38305c4af49848b41e307ceb3ed424f5fbc
GP: Cleanup names and code
===
M
Commit: 8ce5f015dc0571c8c83ac046936dfaa874915662
Author: Antonioya
Date: Fri Oct 5 10:39:02 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB8ce5f015dc0571c8c83ac046936dfaa874915662
GP: Remove decoration in Viewport Display panels
Commit: b69301d4aa1bec6de596042d48df2846723c7445
Author: Campbell Barton
Date: Fri Oct 5 17:10:27 2018 +1000
Branches: blender2.8
https://developer.blender.org/rBb69301d4aa1bec6de596042d48df2846723c7445
Context: add uv_sculpt_object
While this may be temporary, it avoids copy-pasting these
Commit: e8f135c2cfffb2d7209a2906a2cc0eda6d39366f
Author: Antonioya
Date: Fri Oct 5 10:23:13 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBe8f135c2cfffb2d7209a2906a2cc0eda6d39366f
GP: Cleanup grid RNA settings moving to separated struct
Commit: 23e9b35bf4c8fb59d9d1fca389d5a4202738d208
Author: Antonioya
Date: Fri Oct 5 14:00:34 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB23e9b35bf4c8fb59d9d1fca389d5a4202738d208
GP: Rename Canvas Grid to Canvas
Commit: e3067641c37835a57dc11aca639dde71848db37c
Author: Stefan Werner
Date: Tue Oct 2 12:02:59 2018 +0200
Branches: cycles_texture_cache
https://developer.blender.org/rBe3067641c37835a57dc11aca639dde71848db37c
Merge branch 'cycles_texture_cache' of git.blender.org:blender into
Commit: 53700beb0929379c496fa2a5f2e8b2232da74938
Author: Stefan Werner
Date: Fri Sep 28 09:22:04 2018 +0200
Branches: cycles_texture_cache
https://developer.blender.org/rB53700beb0929379c496fa2a5f2e8b2232da74938
Cycles: Implmemented texture filtering for box mapping.
Commit: e9ad3f4356c0c7037c99cfb712c814dcffb9d7e8
Author: Stefan Werner
Date: Fri Oct 5 12:25:41 2018 +0200
Branches: cycles_texture_cache
https://developer.blender.org/rBe9ad3f4356c0c7037c99cfb712c814dcffb9d7e8
Cycles: Fixed texture caching when using the new displacement nodes.
Commit: 3c0736bc4b88bd4081ab25e2bd99908fb549ded1
Author: Alexander Gavrilov
Date: Fri Oct 5 12:35:59 2018 +0300
Branches: blender2.8
https://developer.blender.org/rB3c0736bc4b88bd4081ab25e2bd99908fb549ded1
Redefine the Relative custom B-Bone handle type to be more reasonable.
Specifically, it
Commit: 7c443ded1e2b5b0b4cec940871cee9602004f17c
Author: Jacques Lucke
Date: Fri Oct 5 14:03:22 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB7c443ded1e2b5b0b4cec940871cee9602004f17c
Vertex Paint: multiply vertex paint overlay
Fixes the first part of T56999.
Reviewer: brecht
Commit: 1aae42aa8837fe5b82bc6ba5ead90583700908ad
Author: William Reynish
Date: Fri Oct 5 14:13:57 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB1aae42aa8837fe5b82bc6ba5ead90583700908ad
UI: move set origin operators into own object submenu.
Commit: 564d37c4b67af534b6c12d2bebbd7883c3d3817c
Author: Jacques Lucke
Date: Fri Oct 5 15:10:56 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB564d37c4b67af534b6c12d2bebbd7883c3d3817c
Python API: new GPUVertFormat constructor and vbo.fill_attribute method
Reviewer: fclem
Commit: 0f5533441390d049d2b85e86abdd57b5a874e530
Author: mano-wii
Date: Sat Oct 6 00:13:54 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB0f5533441390d049d2b85e86abdd57b5a874e530
Cleanup: use new format string utility
Commit: 98e62d459ac3918bde15d9e286c9bbd1ff34b190
Author: mano-wii
Date: Sat Oct 6 00:13:40 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB98e62d459ac3918bde15d9e286c9bbd1ff34b190
py_capi_utils: add utilities for format string in `struct` module style syntax.
Commit: 495a7128cb230a26bc72cb735e33be5324bf3baa
Author: mano-wii
Date: Sat Oct 6 01:15:15 2018 -0300
Branches: blender2.8
https://developer.blender.org/rB495a7128cb230a26bc72cb735e33be5324bf3baa
Cleanup: use the naming convention in py_capi_utils
And use inline functions instead of
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