Commit: e20a33b89d75897dd7aa5e296abd756ec4b25db3
Author: Pascal Schoen
Date: Wed May 24 07:34:11 2017 +0200
Branches: master
https://developer.blender.org/rBe20a33b89d75897dd7aa5e296abd756ec4b25db3
Fix T51589: Principled Subsurface Scattering, wrong shadow color
Apply mix of subsurface and
Commit: 60a099fb0958c1c0dd16f2800da6cac551e35c2c
Author: Campbell Barton
Date: Wed May 24 14:28:48 2017 +1000
Branches: blender2.8
https://developer.blender.org/rB60a099fb0958c1c0dd16f2800da6cac551e35c2c
Move empty image drawing into its own pass
Commit: 3c92e6b8f0e112b1f5923e039bf4318abb67d275
Author: Campbell Barton
Date: Wed May 24 13:33:48 2017 +1000
Branches: blender2.8
https://developer.blender.org/rB3c92e6b8f0e112b1f5923e039bf4318abb67d275
Cleanup: bmesh var naming
Commit: c9d890585bc209210dd1f4b320b7eb60366fb1ee
Author: Campbell Barton
Date: Wed May 24 11:43:55 2017 +1000
Branches: blender2.8
https://developer.blender.org/rBc9d890585bc209210dd1f4b320b7eb60366fb1ee
DwM: avoid indirect edit-mesh conversion
Storing edit-mesh data as indices for passing
Commit: c99e70ae6c7baa7b827514fb5c33462aa74728e3
Author: Campbell Barton
Date: Wed May 24 13:26:06 2017 +1000
Branches: blender2.8
https://developer.blender.org/rBc99e70ae6c7baa7b827514fb5c33462aa74728e3
Fix leak in particle velocity global ramp
Commit: 2d448dfee8ccf3cfc6681cd6982386cfc991dfac
Author: Antonio Vazquez
Date: Tue May 23 20:22:49 2017 +0200
Branches: greasepencil-object
https://developer.blender.org/rB2d448dfee8ccf3cfc6681cd6982386cfc991dfac
Fix error when duplicate GP object
When duplicate an object, the cache must be
Commit: e1c4908771a6090ba2ba9d74d95965ee93779b11
Author: Luca Rood
Date: Tue May 23 18:11:50 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBe1c4908771a6090ba2ba9d74d95965ee93779b11
Temp fix for vertex format with batch instancing
This prevents memory alignment from being
Commit: eef92770a101951e557ca4d43ad8908bbb1912cd
Author: Luca Rood
Date: Tue May 23 18:13:41 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBeef92770a101951e557ca4d43ad8908bbb1912cd
Optimize particle primitive shader
Commit: 9bc88b69d81fc1839733c0ffb7179fba22d9920c
Author: Luca Rood
Date: Tue May 23 16:56:53 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB9bc88b69d81fc1839733c0ffb7179fba22d9920c
Implement particle velocity and acceleration visualization
Commit: 789b53d8bd4a0fcf84ad3abb6b3b35468c15bcf0
Author: Antonio Vazquez
Date: Tue May 23 17:44:41 2017 +0200
Branches: greasepencil-object
https://developer.blender.org/rB789b53d8bd4a0fcf84ad3abb6b3b35468c15bcf0
Create a separated struct to hold shading groups
Commit: 99c6601a1ffe744ef8592de5da5920156a1097a6
Author: Sybren A. Stüvel
Date: Tue May 23 17:35:45 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB99c6601a1ffe744ef8592de5da5920156a1097a6
Merge branch 'master' into blender2.8
Commit: 7b25ffb618dd7509d425f7a5891c64d4a3668743
Author: Sybren A. Stüvel
Date: Tue May 23 17:27:09 2017 +0200
Branches: master
https://developer.blender.org/rB7b25ffb618dd7509d425f7a5891c64d4a3668743
Fix T51534: Alembic: added support for face-varying vertex colours
Houdini writes vertex data
Commit: cc0cc880de5a66d72f571bec4c7d3eb1219aefc0
Author: Sybren A. Stüvel
Date: Tue May 23 14:19:38 2017 +0200
Branches: master
https://developer.blender.org/rBcc0cc880de5a66d72f571bec4c7d3eb1219aefc0
Alembic: reduced code duplication in read_mcols()
A big chunk of code was copied between the
Commit: 96e068d3aa916bcc8152aedffafe1f8ddd7d27a1
Author: Sybren A. Stüvel
Date: Tue May 23 13:28:38 2017 +0200
Branches: master
https://developer.blender.org/rB96e068d3aa916bcc8152aedffafe1f8ddd7d27a1
Alembic: split up read_custom_data_ex() into read_custom_data_{mcols,uvs}()
The
Commit: c1b321e1b8b567c85cd79064d9d7d0971a0a87ec
Author: Bastien Montagne
Date: Tue May 23 17:09:19 2017 +0200
Branches: master
https://developer.blender.org/rBc1b321e1b8b567c85cd79064d9d7d0971a0a87ec
Add PovRay file extensions to our 'textual' file filtering.
Commit: 116e8933a64fe5c0274cf17dd6e0f06df3ba4210
Author: Bastien Montagne
Date: Tue May 23 16:41:48 2017 +0200
Branches: master
https://developer.blender.org/rB116e8933a64fe5c0274cf17dd6e0f06df3ba4210
Fix some POV keywords not colored correctly.
We need to ensure longer keywords are catched
Commit: 62ec40e4e56d4ba3af59779b4e88b487c05266e3
Author: Antonio Vazquez
Date: Tue May 23 15:58:32 2017 +0200
Branches: greasepencil-object
https://developer.blender.org/rB62ec40e4e56d4ba3af59779b4e88b487c05266e3
Merge branch 'blender2.8' into greasepencil-object
Commit: 3db15ae23a542f60926baea24f838c8510371743
Author: Clément Foucault
Date: Tue May 23 15:12:24 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB3db15ae23a542f60926baea24f838c8510371743
Eevee: Disable directionnal lamps shadows
Revision: 61882
https://developer.blender.org/rBL61882
Author: howardt
Date: 2017-05-23 14:53:23 +0200 (Tue, 23 May 2017)
Log Message:
---
Add a regression bevel test for bug T48668
Modified Paths:
--
trunk/lib/tests/modeling/bevel_regression.blend
Commit: 6f063bdb1c316d31d108d2d609de36a0e4461db5
Author: Luca Rood
Date: Tue May 23 14:37:01 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB6f063bdb1c316d31d108d2d609de36a0e4461db5
Use pointers to actual data for particle uniforms
This makes particle color uniforms point
Commit: 21857cb08121d1dcf6b5751b00f88ab2ee0be6e1
Author: Luca Rood
Date: Tue May 23 12:32:15 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB21857cb08121d1dcf6b5751b00f88ab2ee0be6e1
Create new shading group for each psys
Commit: b30cefa6505b131a93eb744be874466345b1d0ff
Author: Luca Rood
Date: Tue May 23 11:24:03 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBb30cefa6505b131a93eb744be874466345b1d0ff
Revert "Implement UBOs for particles"
This reverts commit
Commit: b5426b50fb1390546190203ffb5bad162fdc066e
Author: Luca Rood
Date: Tue May 23 14:13:25 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBb5426b50fb1390546190203ffb5bad162fdc066e
Rename/move particle shaders
===
Commit: 340e4394d43e8c3eed6ef84dafb4093299f22a29
Author: Luca Rood
Date: Tue May 23 14:25:12 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB340e4394d43e8c3eed6ef84dafb4093299f22a29
Use custom shader for dot particles
Commit: 49cc78ef1818eaff3db722683d155d3466d35e82
Author: Howard Trickey
Date: Tue May 23 07:55:14 2017 -0400
Branches: master
https://developer.blender.org/rB49cc78ef1818eaff3db722683d155d3466d35e82
Fix T48668, bevel mistake on presumed reflex angle.
Note: the angle in bug isn't really reflex
Commit: 694bc9776860fb0c8e5e95a3ca81a0badf72ced0
Author: Clément Foucault
Date: Tue May 23 10:38:52 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB694bc9776860fb0c8e5e95a3ca81a0badf72ced0
Draw Manager: Prevent errors when overwritting the instance batch.
Commit: da9c2607c4b2e4a32f8dec3243af4696b157f4de
Author: Clément Foucault
Date: Tue May 23 13:59:44 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBda9c2607c4b2e4a32f8dec3243af4696b157f4de
DWM: Add short to float / int uniform function.
Short values are common in DNA, this
Commit: b2dc54ffe589a47999bf0c9d415ba8143bd96a36
Author: Campbell Barton
Date: Tue May 23 21:52:18 2017 +1000
Branches: blender2.8
https://developer.blender.org/rBb2dc54ffe589a47999bf0c9d415ba8143bd96a36
Stupid mistake in material access optimization
Commit: 72d67ba4c24d4d86c30061a7c2ad3f29c2550529
Author: Bastien Montagne
Date: Tue May 23 12:40:12 2017 +0200
Branches: master
https://developer.blender.org/rB72d67ba4c24d4d86c30061a7c2ad3f29c2550529
Make msvc2015 happy again.
Looks like that wanabe compiler does not support more than a few
Commit: 588c9fa9ef93c026b932157dbc5da7807c1da33f
Author: Bastien Montagne
Date: Tue May 23 12:40:35 2017 +0200
Branches: experimental-build
https://developer.blender.org/rB588c9fa9ef93c026b932157dbc5da7807c1da33f
Revert "Attempt to make msvc2015 happy again."
This reverts commit
Commit: 4fbc30c5cff6331b4edda418b6ad509d3917173c
Author: Bastien Montagne
Date: Tue May 23 12:40:12 2017 +0200
Branches: experimental-build
https://developer.blender.org/rB4fbc30c5cff6331b4edda418b6ad509d3917173c
Attempt to make msvc2015 happy again.
Commit: 8d26f2c2228f0553972c0c3419bd570d02312780
Author: Sybren A. Stüvel
Date: Tue May 23 12:29:58 2017 +0200
Branches: master
https://developer.blender.org/rB8d26f2c2228f0553972c0c3419bd570d02312780
Fix T51319: Alembic export crash w/simple child particles if Display value <
100%
This was
Commit: adf982b3fb1226ae6f1368d9f5a345ff6af2c2f7
Author: Bastien Montagne
Date: Tue May 23 12:30:02 2017 +0200
Branches: experimental-build
https://developer.blender.org/rBadf982b3fb1226ae6f1368d9f5a345ff6af2c2f7
Merge branch 'master' into experimental-build
Commit: d859bac9e838cbaf90761f6d1768a6a7e8cf2fe2
Author: Sergey Sharybin
Date: Tue May 23 11:53:47 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBd859bac9e838cbaf90761f6d1768a6a7e8cf2fe2
Cleanup: Make Gawain code style more consistent
Not as if i'm totally fine with such
Commit: 7add6b89bc25a59490f93cad44dfe2887c8006c8
Author: Sergey Sharybin
Date: Tue May 23 10:34:03 2017 +0200
Branches: master
https://developer.blender.org/rB7add6b89bc25a59490f93cad44dfe2887c8006c8
Fix T51592: Simplify AO Cycles setting remains active while Simplify is disabled
Commit: 96f7b08aecfd2626ddfca56265ab5e953c084b68
Author: Campbell Barton
Date: Tue May 23 18:23:18 2017 +1000
Branches: blender2.8
https://developer.blender.org/rB96f7b08aecfd2626ddfca56265ab5e953c084b68
DwM: optimize material access
- Split BMesh/Mesh loops.
- Loop over faces instead of tris.
Commit: 611779ca967bc97ab052203f654e72530cd7d57c
Author: Campbell Barton
Date: Tue May 23 17:48:05 2017 +1000
Branches: blender2.8
https://developer.blender.org/rB611779ca967bc97ab052203f654e72530cd7d57c
Cleanup: use more generic naming
Can be used by any user that needs faces split by
Commit: f21c235c6fa6782dfc9c0ba7a66fa3c1005b2897
Author: Campbell Barton
Date: Mon May 22 23:31:46 2017 +1000
Branches: blender2.8
https://developer.blender.org/rBf21c235c6fa6782dfc9c0ba7a66fa3c1005b2897
DwM: texture paint support & mask mode
Uses workaround so material slots are used when
38 matches
Mail list logo