Commit: 46821f072d042a955acdf5e33619b946535b3392
Author: Luca Rood
Date: Wed Jan 25 02:28:32 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB46821f072d042a955acdf5e33619b946535b3392
Review: Join allocations and some bpoly refactor
Commit: a300f8004387f8748d403be0e30eacd59dcf8e9d
Author: Luca Rood
Date: Mon Jan 23 18:43:11 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBa300f8004387f8748d403be0e30eacd59dcf8e9d
Review: Inline loop indices
Also fixed endian switch sign, and UI Python thingy
Commit: 8c220c57f97ff5bdd6801f7f60e057217d597326
Author: Luca Rood
Date: Mon Jan 23 19:36:20 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB8c220c57f97ff5bdd6801f7f60e057217d597326
Review: More cleanup
Commit: cf660b2a02ac0c9806a1cf1267d9141836114295
Author: Luca Rood
Date: Mon Jan 23 21:12:12 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBcf660b2a02ac0c9806a1cf1267d9141836114295
Review: Fix depsgraph relation
Commit: f870343208735d585b5a15a7fd457083212ed1b3
Author: Luca Rood
Date: Tue Jan 24 18:47:38 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBf870343208735d585b5a15a7fd457083212ed1b3
Review: Combine allocations and minor cleanup
Commit: cf1a7e39441b9c5cdf730a138746360d88b3c7ea
Author: Luca Rood
Date: Tue Jan 24 17:58:54 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBcf1a7e39441b9c5cdf730a138746360d88b3c7ea
Review: Report errors in UI and some more cleanup
Commit: 7608f366c77ce31096c689f5a10470db87969d2c
Author: Luca Rood
Date: Mon Jan 23 19:46:39 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB7608f366c77ce31096c689f5a10470db87969d2c
Review: Replace weight_components with individual variables
Commit: 6f3957770d2e427967ae65d0a438d58a1c840e1c
Author: Luca Rood
Date: Mon Jan 23 20:56:19 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB6f3957770d2e427967ae65d0a438d58a1c840e1c
Review: Fix indentations and use MEM_SAFE_FREE
Commit: 6054fff2a61e076599657665285ff87fab759360
Author: Luca Rood
Date: Tue Jan 24 00:25:45 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB6054fff2a61e076599657665285ff87fab759360
Fix regression on sewing springs caused by plasticity
Commit: 7d99e1418bff8f9feb7ae8a356b8814b9f16e718
Author: Luca Rood
Date: Mon Jan 23 17:25:05 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB7d99e1418bff8f9feb7ae8a356b8814b9f16e718
Remove epsilon from velocity conditional.
Also added a comment about the wrong duplicate
Commit: 983d671df8afd7fc3b456063b2f4e9fea6094d17
Author: Luca Rood
Date: Sun Jan 22 04:00:38 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB983d671df8afd7fc3b456063b2f4e9fea6094d17
Fix mistake with backside relative velocities
also removed unused include
Commit: 0018eae5ed8828f013a9085388909472b7b03345
Author: Luca Rood
Date: Sat Jan 21 00:46:30 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB0018eae5ed8828f013a9085388909472b7b03345
Enable compression springs for hair
Commit: 309b12ac2713b46f1d1845ca3baa2dd1a4a990d8
Author: Luca Rood
Date: Fri Jan 20 02:03:05 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB309b12ac2713b46f1d1845ca3baa2dd1a4a990d8
Implement self col groups for new self col system
Commit: add9835df60ce897ea0c39961832bd69e507ff1d
Author: Luca Rood
Date: Fri Jan 20 02:31:04 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBadd9835df60ce897ea0c39961832bd69e507ff1d
Clean-up some collision data allocation stuff
Self collision pointer logic has been
Commit: 2d48769a8b8953d1307fad62b1519295acdab01d
Author: Luca Rood
Date: Wed Jan 18 23:06:33 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB2d48769a8b8953d1307fad62b1519295acdab01d
Fix stability issue and further make collisions inelastic
The repulse when colliding
Commit: 61f8a1cfd773cdedaf9eda4307dd1cbc9ba159fb
Author: Luca Rood
Date: Thu Jan 19 20:06:58 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB61f8a1cfd773cdedaf9eda4307dd1cbc9ba159fb
Remove old repulsion stuff
Repulsions were long unused, and are now more obsolete than
Commit: 403b835992fece83232d3d1b5407cc6baeb3587b
Author: Luca Rood
Date: Thu Jan 19 19:38:55 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB403b835992fece83232d3d1b5407cc6baeb3587b
Remove unused functions in collision.c
Commit: 73b9899c924609a808252ced54674a61e8b90f65
Author: Luca Rood
Date: Thu Jan 19 22:10:14 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB73b9899c924609a808252ced54674a61e8b90f65
Move use_normal to col object settings (was in cloth settings
Commit: 82d3cd586ca1ea851c6909aa2d3d1af00210c727
Author: Luca Rood
Date: Thu Jan 19 22:12:48 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB82d3cd586ca1ea851c6909aa2d3d1af00210c727
Remove unused selfbvh stuff
Commit: 0f5dc7ad80189373b11d58ffd528c9177de67e0c
Author: Luca Rood
Date: Fri Jan 20 00:42:43 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB0f5dc7ad80189373b11d58ffd528c9177de67e0c
Remove edgeset stuff (no longer used
Commit: b2dc669ee79995cecabd9ced016a69dff8b426e3
Author: Luca Rood
Date: Thu Jan 19 21:42:29 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBb2dc669ee79995cecabd9ced016a69dff8b426e3
Use proper friction property for self col and redesign col UI
Commit: 998900794de4fc5e5fed7ab29ed51a1b4c449af4
Author: Luca Rood
Date: Thu Jan 19 20:10:05 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB998900794de4fc5e5fed7ab29ed51a1b4c449af4
Remove self collision quality (integrated with object collision)
Self collisions are now
Commit: 80ed76cb6674e2782c2c763ca7907eea00870aae
Author: Luca Rood
Date: Thu Jan 19 02:13:01 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB80ed76cb6674e2782c2c763ca7907eea00870aae
New self collision implementation (needs some cleanup
Commit: 8759ec4eae7adfe2102cd86eef724ad4b65552db
Author: Luca Rood
Date: Thu Jan 19 12:38:07 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB8759ec4eae7adfe2102cd86eef724ad4b65552db
Move fricion to collider object settings
Commit: 8d454ff13acad49433e69459afa4893608a97ad8
Author: Luca Rood
Date: Thu Jan 19 20:32:22 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB8d454ff13acad49433e69459afa4893608a97ad8
Separate self collision distance from object collision distance
Commit: c8d1bbf31c3f7a0a31cc574d1ca3b7128310fcd6
Author: Luca Rood
Date: Tue Jan 17 22:05:25 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBc8d1bbf31c3f7a0a31cc574d1ca3b7128310fcd6
Fix collision distance calculation (makes collisions perfectly inelastic)
Collision
Commit: d4a46809d05402fbef8639d10cede39fe0a724f8
Author: Luca Rood
Date: Mon Jan 16 23:31:22 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBd4a46809d05402fbef8639d10cede39fe0a724f8
Implement single sided collisions
Commit: 9596871292eb94b727d63a47c122e1cf2bd6e57e
Author: Luca Rood
Date: Mon Jan 16 01:39:17 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB9596871292eb94b727d63a47c122e1cf2bd6e57e
Fix collision response scalings (had missed a few before
Commit: 22ce298d734cefb26af921a7dd2aff8ecdc6a44b
Author: Luca Rood
Date: Sun Jan 15 16:52:01 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB22ce298d734cefb26af921a7dd2aff8ecdc6a44b
General cleanup (unsigned stuff and loop counter inlining
Commit: 097a560bc92cde60b8001c30478449a910e2c202
Author: Luca Rood
Date: Sat Jan 14 22:45:17 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB097a560bc92cde60b8001c30478449a910e2c202
Fix silly mistake in nearestVert
Commit: 3469aa47c12e93ab54b0e533c483398e973978bd
Author: Luca Rood
Date: Sun Jan 15 04:36:47 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB3469aa47c12e93ab54b0e533c483398e973978bd
Remove warnings
Commit: 66d19ebeb34b0bd18fac96a4d90a09014414be21
Author: Luca Rood
Date: Thu Jan 12 14:54:43 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB66d19ebeb34b0bd18fac96a4d90a09014414be21
Remove weird impulse scaling
Commit: 63f023111db02ec958dcdf562e0f501432c4bb5b
Author: Luca Rood
Date: Thu Jan 12 19:13:33 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB63f023111db02ec958dcdf562e0f501432c4bb5b
Apply collision responce on state before pre-collision solve (breaks selfcol)
This uses
Commit: 22f67557d14e38c7d83a5770e1c725bd34df5f33
Author: Luca Rood
Date: Fri Jan 13 20:10:22 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB22f67557d14e38c7d83a5770e1c725bd34df5f33
Make caching a bit more sane (fixes plasticity issue)
This cleans up the cloth caching
Commit: 69e8ee78510d9a9a3a891ebd45bc132d70eb8176
Author: Luca Rood
Date: Thu Jan 12 02:05:28 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB69e8ee78510d9a9a3a891ebd45bc132d70eb8176
Fix collision extra solve update and remove redundant result applies
Commit: c546256563b8bf2c3b370af39cbdab3f8a8316f6
Author: Luca Rood
Date: Sat Jan 14 00:19:06 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBc546256563b8bf2c3b370af39cbdab3f8a8316f6
Change angle function call in 3d to 2d mapping function
Commit: 1b7623fc06997951eb906aa11a2491febe86d8f6
Author: Luca Rood
Date: Sat Jan 14 01:49:52 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB1b7623fc06997951eb906aa11a2491febe86d8f6
Change angle function calls in sdef
Commit: 0a446d7276e74e3c8472453948204ca6463d158e
Author: Luca Rood
Date: Thu Dec 22 02:13:03 2016 -0200
Branches: master
https://developer.blender.org/rB0a446d7276e74e3c8472453948204ca6463d158e
Add 3d to 2d plane mapping functions to math lib
This adds two functions to project 3d coordinates
Commit: c910beaa2133989150cdafa556ca11ddc9fffc92
Author: Luca Rood
Date: Wed Jan 11 15:15:54 2017 -0200
Branches: master
https://developer.blender.org/rBc910beaa2133989150cdafa556ca11ddc9fffc92
Split interp_weights_face_v3 into specific functions for tris and quads
This splits
Commit: 5c263a90502f1f40877700a10606361ff136723d
Author: Luca Rood
Date: Wed Jan 11 15:39:20 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB5c263a90502f1f40877700a10606361ff136723d
Split interp_weights_face_v3 into specific functions for tris and quads
Commit: 8745cd825a7beeed5bd4ecec0622162033f47635
Author: Luca Rood
Date: Wed Jan 11 14:49:12 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB8745cd825a7beeed5bd4ecec0622162033f47635
Remove custom weight interp func in favor of Blender's built-in implementation
Commit: 28622ae81e2ccc9ff26a8007dd8968baf3eccbbd
Author: Luca Rood
Date: Wed Jan 11 12:57:45 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB28622ae81e2ccc9ff26a8007dd8968baf3eccbbd
Fix VS 2015 issue (change isnanf to isnan
Commit: d6c7163c061484906ee947dad6381e1fbbc0bbc1
Author: Luca Rood
Date: Wed Jan 11 03:57:25 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBd6c7163c061484906ee947dad6381e1fbbc0bbc1
Fix 2d mapping function's name
Commit: 0bb57759ecb6fd5a73828ee8ab56456084732f3e
Author: Luca Rood
Date: Tue Jan 10 17:46:31 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB0bb57759ecb6fd5a73828ee8ab56456084732f3e
Replace "cent" functions from math_geom with "mid" o
Commit: 1dbaf0dbcca2c2756b2aa9f849334a5462739ddc
Author: Luca Rood
Date: Tue Jan 10 17:46:31 2017 -0200
Branches: master
https://developer.blender.org/rB1dbaf0dbcca2c2756b2aa9f849334a5462739ddc
Add mid_v3_v3_array function and remove redundant functions
Other than implementing
Commit: 5e1d438d5e7a4f70c1db67314cf213ee48f3d9ee
Author: Luca Rood
Date: Tue Jan 10 16:30:52 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB5e1d438d5e7a4f70c1db67314cf213ee48f3d9ee
Constify some stuff (for clarity and correctness
Commit: 5aacca55fa710ebc495f84e8a1c617464814fdb9
Author: Luca Rood
Date: Sat Jan 7 02:04:57 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB5aacca55fa710ebc495f84e8a1c617464814fdb9
UI Cleanup: Add new property scaling panel
Commit: e3df66f1b742afac2c520a7b816479c6a7f088c9
Author: Luca Rood
Date: Fri Jan 6 22:07:55 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBe3df66f1b742afac2c520a7b816479c6a7f088c9
UI Cleanup: Separate shrinking from sewing
Commit: d1b25a08d7a15f6b6b734507ca52c03177af164d
Author: Luca Rood
Date: Fri Jan 6 21:24:54 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBd1b25a08d7a15f6b6b734507ca52c03177af164d
UI Cleanup: Remove cloth pin flag
Commit: fb542eadd427e87996077ba2f4dc27dc4dd2c1c5
Author: Luca Rood
Date: Fri Jan 6 23:36:30 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBfb542eadd427e87996077ba2f4dc27dc4dd2c1c5
UI Cleanup: Separate object collisions from self collisions
Commit: a6c0ab8cb5c393ca07dda7b2406a9b43e188f57c
Author: Luca Rood
Date: Sat Jan 7 00:38:09 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBa6c0ab8cb5c393ca07dda7b2406a9b43e188f57c
UI Cleanup: Add dedicated cloth shape panel
Commit: f30048504b378501fed9fed97fdee52792cc413c
Author: Luca Rood
Date: Fri Jan 6 22:20:05 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBf30048504b378501fed9fed97fdee52792cc413c
UI Cleanup: Remove scaling flag
Commit: 3fb5d20cc018db73ae92f7213ff40ef2cb361613
Author: Luca Rood
Date: Fri Jan 6 20:49:20 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB3fb5d20cc018db73ae92f7213ff40ef2cb361613
UI Cleanup: Reorganize main cloth panel and improve tool-tips
Also removed
Commit: 63aaa7c84afed7822624b197f0a41f319a36cddb
Author: Luca Rood
Date: Fri Jan 6 18:00:23 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB63aaa7c84afed7822624b197f0a41f319a36cddb
Fix artifacts caused by double plastic computation whith collisions
Commit: 929aa7c046241cab156f51ff1033e7dbbca4c5b5
Author: Luca Rood
Date: Fri Jan 6 04:44:13 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB929aa7c046241cab156f51ff1033e7dbbca4c5b5
Fix plasticity issue with shearing springs
Commit: 55b9eebedef82bc64109a741bea87a98ee1bb25c
Author: Luca Rood
Date: Fri Jan 6 04:27:29 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB55b9eebedef82bc64109a741bea87a98ee1bb25c
Implement rest planarity factor option
Commit: 887dfc298d14b994cfc3adba55f6f9a149ad31d9
Author: Luca Rood
Date: Thu Jan 5 20:48:48 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB887dfc298d14b994cfc3adba55f6f9a149ad31d9
Refactor/Optimization: Integrate bend springs into struct/shear
A bending spring runs
Commit: 85af281f85ebe24ffddbdf4457bee537b7dd86c0
Author: Luca Rood
Date: Wed Jan 4 21:49:56 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB85af281f85ebe24ffddbdf4457bee537b7dd86c0
Implement angular spring support for dynamic mesh
Commit: d12c6503495d6050e1b888fc1dca447e866797a2
Author: Luca Rood
Date: Wed Jan 4 19:47:48 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBd12c6503495d6050e1b888fc1dca447e866797a2
Implement proper sub-step independent plasticity scaling
Commit: 4cbb4bc6bef1bb45a3968f28beb007df074966e1
Author: Luca Rood
Date: Thu Jan 5 00:33:19 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB4cbb4bc6bef1bb45a3968f28beb007df074966e1
Fix mistake in angular spring generation
Commit: 81a8a015b8ec5f0eacc4fcdd298fb928fe6c85b5
Author: Luca Rood
Date: Thu Jan 5 00:38:31 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rB81a8a015b8ec5f0eacc4fcdd298fb928fe6c85b5
Cleanup: fix some types, and remove unused var
Commit: a2dbe9f340dfb16dde8234bea54fc90f94cd61a3
Author: Luca Rood
Date: Thu Jan 5 00:43:54 2017 -0200
Branches: cloth-improvements
https://developer.blender.org/rBa2dbe9f340dfb16dde8234bea54fc90f94cd61a3
Cleanup: Fix some returns and potential memory leaks
Commit: 0721bc0ac46c90510903dbd906583a8b7f094392
Author: Luca Rood
Date: Tue Jan 3 20:01:33 2017 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB0721bc0ac46c90510903dbd906583a8b7f094392
Silly const mistake (missed in refactor
Commit: 3014601f3be875496b7297954c48462a8a1a9ece
Author: Luca Rood
Date: Thu Dec 22 02:11:59 2016 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB3014601f3be875496b7297954c48462a8a1a9ece
Fix out of bounds memory access in interp_weights_face_v3
interp_weights_face_v3
Commit: 7ca0894a1719c9a04e8c1d8aec84c2e75ecfc6fa
Author: Luca Rood
Date: Sat Dec 10 03:45:41 2016 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB7ca0894a1719c9a04e8c1d8aec84c2e75ecfc6fa
Implement target poly influence interpolation
Commit: 751496437b55f6d31828f79b47c7a3c6ababe827
Author: Luca Rood
Date: Thu Dec 22 02:13:03 2016 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB751496437b55f6d31828f79b47c7a3c6ababe827
Add 3d to 2d plane mapping functions to math lib
Commit: bb32d9240fe17a7c239417701e69f00fa165906b
Author: Luca Rood
Date: Thu Dec 15 21:03:12 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rBbb32d9240fe17a7c239417701e69f00fa165906b
Implement angular plasticity (has issues)
Same issues as the previous structural
Commit: eca3877ac473cb087c24741f945a03c807ed3096
Author: Luca Rood
Date: Thu Dec 15 17:00:06 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rBeca3877ac473cb087c24741f945a03c807ed3096
Implement structural plasticity (has issues)
The issue here is that the rest length
Commit: e843c10ad54bcc4f34d0900f407749e09562fba5
Author: Luca Rood
Date: Thu Dec 15 15:21:29 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rBe843c10ad54bcc4f34d0900f407749e09562fba5
Fixed some typos, and missing initializations
Commit: 2e15618f498c5a64c012f559bbb95273e72a
Author: Luca Rood
Date: Sun Dec 11 20:10:01 2016 -0200
Branches: master
https://developer.blender.org/rB2e15618f498c5a64c012f559bbb95273e72a
Fix T50216: Missing checks caused data transfer segfault
Data transfer was not checking
Commit: cb4d349803cbe27f51be2a5ccca1c68ea42ba3d9
Author: Luca Rood
Date: Wed Dec 7 15:57:17 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rBcb4d349803cbe27f51be2a5ccca1c68ea42ba3d9
Initial implementation of angular bending springs
This implements bending resistant
Commit: dc526671c760db8c81d2fe5f99626b7a2d3dc7b3
Author: Luca Rood
Date: Thu Dec 8 19:26:33 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rBdc526671c760db8c81d2fe5f99626b7a2d3dc7b3
Implement angular bending damping
Commit: 04e157e44af540eeae65c28e5c7f87e70adf2d81
Author: Luca Rood
Date: Mon Dec 5 21:39:29 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rB04e157e44af540eeae65c28e5c7f87e70adf2d81
Rename angular hair spring things to hair instead of angular
This is to make a clear
Commit: 1d8a08fb9ff6202570e6f61b9f254393d9286d90
Author: Luca Rood
Date: Thu Dec 8 16:27:48 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rB1d8a08fb9ff6202570e6f61b9f254393d9286d90
Add some comments about methods used for mass-spring model
Commit: f9dad94d9e291c2762d9eca1b3f50b27870df0a3
Author: Luca Rood
Date: Wed Dec 7 20:41:54 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rBf9dad94d9e291c2762d9eca1b3f50b27870df0a3
Implement bending springs along shear springs within polygons
This adds bending springs
Commit: 54186c5aa982c0b7fea8ebea20c51e7732e5abbe
Author: Luca Rood
Date: Wed Dec 7 22:14:56 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rB54186c5aa982c0b7fea8ebea20c51e7732e5abbe
Set better default values for the new mass-spring model
Commit: ce6227b6beefc2b58f900397318492bc529cd99c
Author: Luca Rood
Date: Sun Nov 27 00:44:48 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rBce6227b6beefc2b58f900397318492bc529cd99c
Add cent_poly_v3 function
Commit: 8a0d8ddf270693a13aa037685d44dcc01b1d8c1e
Author: Luca Rood
Date: Wed Dec 7 17:20:29 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rB8a0d8ddf270693a13aa037685d44dcc01b1d8c1e
Implement shear springs for ngons
Commit: 5d2a092f40d2ca7924ef8d320c8849dace60c32a
Author: Luca Rood
Date: Mon Dec 5 13:01:55 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rB5d2a092f40d2ca7924ef8d320c8849dace60c32a
Scale damping by spring length as well
I had forgotten to scale the damping forces
Commit: 73fd331025107824de3bad1d5134554c78d99928
Author: Luca Rood
Date: Mon Dec 5 12:43:19 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rB73fd331025107824de3bad1d5134554c78d99928
Fix previous error with spring length scaling
Zero-length springs weren't being scaled
Commit: 5721918848c9a4add4e0e4b038945fdf85ec1153
Author: Luca Rood
Date: Wed Nov 30 17:44:27 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rB5721918848c9a4add4e0e4b038945fdf85ec1153
Separate shear damping from structural damping
Commit: dc6fd8a257f96ea97acfe07c38e555f1bfaf86ad
Author: Luca Rood
Date: Wed Nov 30 16:02:15 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rBdc6fd8a257f96ea97acfe07c38e555f1bfaf86ad
Make structural springs act in both extension and compression
Commit: fa5669164bf236699ce26d5960d4eeffb5fc1648
Author: Luca Rood
Date: Thu Dec 1 10:15:36 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rBfa5669164bf236699ce26d5960d4eeffb5fc1648
Implement separate tension and compression components
Commit: 97b232ec709ab18eac43a0858bb4a1fcbf60b469
Author: Luca Rood
Date: Wed Nov 30 00:26:13 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rB97b232ec709ab18eac43a0858bb4a1fcbf60b469
Separate cloth shear from structural stiffness
Commit: 56c21ff7074a1a7170351a1de90ed9db519f189b
Author: Luca Rood
Date: Mon Dec 5 11:42:41 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rB56c21ff7074a1a7170351a1de90ed9db519f189b
Implement improved compression model
This implements the Choi and Ko compression model
Commit: c03db4c5012e6e45d879d609bd2f6533c0f19b9e
Author: Luca Rood
Date: Sun Dec 4 01:43:53 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rBc03db4c5012e6e45d879d609bd2f6533c0f19b9e
Code clean-up (remove unnecessary struct members and add comments)
Spring forces
Commit: fe5735c6cf9459364a5aadc9b24e5455ccc77b00
Author: Luca Rood
Date: Wed Nov 30 15:36:38 2016 -0200
Branches: cloth-improvements
https://developer.blender.org/rBfe5735c6cf9459364a5aadc9b24e5455ccc77b00
Fix spring force scaling based on length
Commit: b18f83bcf404fee98713fd2eba82570efb53f13e
Author: Luca Rood
Date: Sat Dec 3 14:05:56 2016 -0200
Branches: master
https://developer.blender.org/rBb18f83bcf404fee98713fd2eba82570efb53f13e
Fix T50141: Nabla zero division on texture force field
This sets forces to zero, when Nabla is zero
Commit: 7fe7835d13de669be3b65b4e36000e8883f7117b
Author: Luca Rood
Date: Wed Nov 23 17:19:03 2016 -0200
Branches: master
https://developer.blender.org/rB7fe7835d13de669be3b65b4e36000e8883f7117b
Fix (unreported) looptri array not being recalculated in ccgDM and emDM
In ccgDM and emDM, looptri
Commit: 68f5ce194b8d547a6c20b9651b1a39d21f222b28
Author: Luca Rood
Date: Sun Nov 27 00:44:48 2016 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB68f5ce194b8d547a6c20b9651b1a39d21f222b28
Add cent_poly_v3 function
Commit: 1e9003aea5a9da97974fa3bafcc20eb4a0b3c925
Author: Luca Rood
Date: Fri Nov 25 14:46:11 2016 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB1e9003aea5a9da97974fa3bafcc20eb4a0b3c925
Add is_poly_convex_v3 function
Commit: b80971ce1069a8d4fecebac91b5f698f52542ae4
Author: Luca Rood
Date: Sun Nov 27 00:47:23 2016 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rBb80971ce1069a8d4fecebac91b5f698f52542ae4
Initial Surface Deform Modifier implementation
Commit: 95701b0b04a2e4a3275a272b1768298ed92852e2
Author: Luca Rood
Date: Wed Nov 23 17:19:03 2016 -0200
Branches: surface-deform-modifier
https://developer.blender.org/rB95701b0b04a2e4a3275a272b1768298ed92852e2
Fix (unreported) looptri array not being recalculated in ccgDM and emDM
In ccgDM
Commit: 99c5c8befcfc319a4700384ff41e69bda1c66625
Author: Luca Rood
Date: Tue Nov 22 14:38:43 2016 -0200
Branches: master
https://developer.blender.org/rB99c5c8befcfc319a4700384ff41e69bda1c66625
Fix T49718: Wrong "Make Duplicates Real" behavior with "Keep Hierarchy"
Al
Commit: 8c93178c964bac93684fe7ed5d9c4a7c4d9e572a
Author: Luca Rood
Date: Sat Nov 19 19:18:10 2016 +0100
Branches: master
https://developer.blender.org/rB8c93178c964bac93684fe7ed5d9c4a7c4d9e572a
Fix T50078: Vertex Groups not copied over when making proxy.
Reviewers: mont29
Reviewed By: mont29
Commit: da77d9873f1632f2ec4b624e949c0270753fa465
Author: Luca Rood
Date: Sat Aug 13 19:40:22 2016 +0300
Branches: master
https://developer.blender.org/rBda77d9873f1632f2ec4b624e949c0270753fa465
Prevent max stiffness values from going under normal stiffness values in cloth
stiffness scaling
Commit: fcfbe27826bf900e8ecc10927b6415edfc316e78
Author: Luca Rood
Date: Mon Apr 11 12:21:17 2016 +0300
Branches: master
https://developer.blender.org/rBfcfbe27826bf900e8ecc10927b6415edfc316e78
Part of D1903: Dynamic base mesh for cloth simulation
A function that recalculates cloth spring
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