Commit: 0bdabaa3f634c8168ba3b7ab3558f534c4c26057 Author: mano-wii Date: Mon Aug 27 16:00:20 2018 -0300 Branches: blender2.8 https://developer.blender.org/rB0bdabaa3f634c8168ba3b7ab3558f534c4c26057
transform_snap_object: Add a small offset to the clip plane This prioritizes the vertex and edge snap over raycast. =================================================================== M source/blender/editors/transform/transform_snap_object.c =================================================================== diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c index 6dfcfe11af2..33eb481e528 100644 --- a/source/blender/editors/transform/transform_snap_object.c +++ b/source/blender/editors/transform/transform_snap_object.c @@ -2655,6 +2655,9 @@ static short transform_snap_context_project_view3d_mixed_impl( negate_v4(new_clipplane); } + /* Small offset to simulate a kind of volume for edges and vertices. */ + new_clipplane[3] += 0.01f; + /* Try to snap only to the polygon. */ elem = snap_mesh_polygon( sctx, &snapdata, ob, obmat, _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs