Commit: 12b74bae3af019f4a2d3839e53775c5c943e9d90
Author: Germano Cavalcante
Date:   Wed Apr 5 02:22:17 2017 -0300
Branches: imm_port_wm_playanim
https://developer.blender.org/rB12b74bae3af019f4a2d3839e53775c5c943e9d90

fix ps->go = false;

===================================================================

M       source/blender/windowmanager/intern/wm_playanim.c

===================================================================

diff --git a/source/blender/windowmanager/intern/wm_playanim.c 
b/source/blender/windowmanager/intern/wm_playanim.c
index 7271ba796cb..4e7fb9a7159 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -1480,6 +1480,9 @@ static bool wm_main_playanim_intern(const char *filepath, 
int sfra, int efra, Pl
        /* early exit, IMB and BKE should be exited only in end */
        if (ps->dropped_file[0]) {
                BLI_strncpy(filepath, ps->dropped_file, sizeof(char) * 
FILE_MAX);
+               ps->go = true;
+               ps->direction = 1;
+
                return true;
        }
 
@@ -1501,7 +1504,7 @@ void WM_main_playanim(int argc, const char **argv)
 
        PlayState ps = {0};
        ps.go = true;
-       ps.direction = true;
+       ps.direction = 1;
        ps.next_frame = 1;
        ps.zoom = 1.0f;
        ps.fstep = 1;

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