Commit: a37e4d4738f94e97a9425b41265d8986b86410ae Author: Sergey Sharybin Date: Wed Sep 14 14:58:55 2016 +0200 Branches: blender-v2.78-release https://developer.blender.org/rBa37e4d4738f94e97a9425b41265d8986b86410ae
Fix T49341: Bad motion blur behavior in Cycles when using Speed effect in Sequencer Cycles was thinking it always rendering integer frame, which is not correct. =================================================================== M intern/cycles/blender/blender_object.cpp =================================================================== diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp index f305e8e..f7f77df 100644 --- a/intern/cycles/blender/blender_object.cpp +++ b/intern/cycles/blender/blender_object.cpp @@ -698,6 +698,7 @@ void BlenderSync::sync_motion(BL::RenderSettings& b_render, Camera prevcam = *(scene->camera); int frame_center = b_scene.frame_current(); + float subframe_center = b_scene.frame_subframe(); float frame_center_delta = 0.0f; if(scene->need_motion() != Scene::MOTION_PASS && @@ -711,7 +712,7 @@ void BlenderSync::sync_motion(BL::RenderSettings& b_render, assert(scene->camera->motion_position == Camera::MOTION_POSITION_START); frame_center_delta = shuttertime * 0.5f; } - float time = frame_center + frame_center_delta; + float time = frame_center + subframe_center + frame_center_delta; int frame = (int)floorf(time); float subframe = time - frame; python_thread_state_restore(python_thread_state); @@ -734,7 +735,7 @@ void BlenderSync::sync_motion(BL::RenderSettings& b_render, float shuttertime = scene->motion_shutter_time(); /* compute frame and subframe time */ - float time = frame_center + frame_center_delta + relative_time * shuttertime * 0.5f; + float time = frame_center + subframe_center + frame_center_delta + relative_time * shuttertime * 0.5f; int frame = (int)floorf(time); float subframe = time - frame; @@ -759,7 +760,7 @@ void BlenderSync::sync_motion(BL::RenderSettings& b_render, * function assumes it is being executed from python and will * try to save the thread state */ python_thread_state_restore(python_thread_state); - b_engine.frame_set(frame_center, 0.0f); + b_engine.frame_set(frame_center, subframe_center); python_thread_state_save(python_thread_state); /* tag camera for motion update */ _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs